[Mesa-dev] [PATCH 4/7] glsl: add support for GL_OES_geometry_shader
Marta Lofstedt
marta.lofstedt at linux.intel.com
Wed Sep 23 01:42:28 PDT 2015
From: Marta Lofstedt <marta.lofstedt at intel.com>
This adds glsl support of GL_OES_geometry_shader for
OpenGL ES 3.1.
Signed-off-by: Marta Lofstedt <marta.lofstedt at linux.intel.com>
---
src/glsl/builtin_variables.cpp | 16 +++++-----------
src/glsl/glsl_parser.yy | 4 ++--
src/glsl/glsl_parser_extras.cpp | 1 +
src/glsl/glsl_parser_extras.h | 2 ++
4 files changed, 10 insertions(+), 13 deletions(-)
diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp
index b5e2908..cd8d61c 100644
--- a/src/glsl/builtin_variables.cpp
+++ b/src/glsl/builtin_variables.cpp
@@ -611,7 +611,7 @@ builtin_variable_generator::generate_constants()
add_const("gl_MaxVaryingComponents", state->ctx->Const.MaxVarying * 4);
}
- if (state->is_version(150, 0)) {
+ if (state->is_version(150, 0) || state->OES_geometry_shader_enable) {
add_const("gl_MaxVertexOutputComponents",
state->Const.MaxVertexOutputComponents);
add_const("gl_MaxGeometryInputComponents",
@@ -674,10 +674,7 @@ builtin_variable_generator::generate_constants()
add_const("gl_MaxAtomicCounterBindings",
state->Const.MaxAtomicBufferBindings);
- /* When Mesa adds support for GL_OES_geometry_shader and
- * GL_OES_tessellation_shader, this will need to change.
- */
- if (!state->es_shader) {
+ if (!state->es_shader || state->OES_geometry_shader_enable) {
add_const("gl_MaxGeometryAtomicCounters",
state->Const.MaxGeometryAtomicCounters);
@@ -701,10 +698,7 @@ builtin_variable_generator::generate_constants()
add_const("gl_MaxAtomicCounterBufferSize",
state->Const.MaxAtomicCounterBufferSize);
- /* When Mesa adds support for GL_OES_geometry_shader and
- * GL_OES_tessellation_shader, this will need to change.
- */
- if (!state->es_shader) {
+ if (!state->es_shader || state->OES_geometry_shader_enable) {
add_const("gl_MaxGeometryAtomicCounterBuffers",
state->Const.MaxGeometryAtomicCounterBuffers);
add_const("gl_MaxTessControlAtomicCounterBuffers",
@@ -762,7 +756,7 @@ builtin_variable_generator::generate_constants()
add_const("gl_MaxCombinedImageUniforms",
state->Const.MaxCombinedImageUniforms);
- if (!state->es_shader) {
+ if (!state->es_shader || state->OES_geometry_shader_enable) {
add_const("gl_MaxCombinedImageUnitsAndFragmentOutputs",
state->Const.MaxCombinedShaderOutputResources);
add_const("gl_MaxImageSamples",
@@ -993,7 +987,7 @@ builtin_variable_generator::generate_fs_special_vars()
if (state->is_version(120, 100))
add_input(VARYING_SLOT_PNTC, vec2_t, "gl_PointCoord");
- if (state->is_version(150, 0)) {
+ if (state->is_version(150, 0) || state->OES_geometry_shader_enable) {
ir_variable *var =
add_input(VARYING_SLOT_PRIMITIVE_ID, int_t, "gl_PrimitiveID");
var->data.interpolation = INTERP_QUALIFIER_FLAT;
diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy
index 59e4527..ab50c4b 100644
--- a/src/glsl/glsl_parser.yy
+++ b/src/glsl/glsl_parser.yy
@@ -1250,7 +1250,7 @@ layout_qualifier_id:
}
}
- if ($$.flags.i && !state->is_version(150, 0)) {
+ if ($$.flags.i && !state->is_version(150, 310)) {
_mesa_glsl_error(& @1, state, "#version 150 layout "
"qualifier `%s' used", $1);
}
@@ -1491,7 +1491,7 @@ layout_qualifier_id:
YYERROR;
} else {
$$.max_vertices = $3;
- if (!state->is_version(150, 0)) {
+ if (!state->is_version(150, 310)) {
_mesa_glsl_error(& @3, state,
"#version 150 max_vertices qualifier "
"specified", $3);
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index dae5261..1cb34df 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -625,6 +625,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
/* OES extensions go here, sorted alphabetically.
*/
EXT(OES_EGL_image_external, false, true, OES_EGL_image_external),
+ EXT(OES_geometry_shader, false, true, dummy_true),
EXT(OES_standard_derivatives, false, true, OES_standard_derivatives),
EXT(OES_texture_3D, false, true, EXT_texture3D),
EXT(OES_texture_storage_multisample_2d_array, false, true, ARB_texture_multisample),
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index d3b091d..f271d37 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -567,6 +567,8 @@ struct _mesa_glsl_parse_state {
bool AMD_vertex_shader_viewport_index_warn;
bool EXT_draw_buffers_enable;
bool EXT_draw_buffers_warn;
+ bool OES_geometry_shader_enable;
+ bool OES_geometry_shader_warn;
bool EXT_separate_shader_objects_enable;
bool EXT_separate_shader_objects_warn;
bool EXT_shader_integer_mix_enable;
--
2.1.4
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