[Mesa-dev] [PATCH 2/3] mesa: clean up the #includes in shader_query.cpp

Brian Paul brianp at vmware.com
Tue Sep 29 08:18:57 PDT 2015


---
 src/mesa/main/shader_query.cpp | 14 +++++++-------
 1 file changed, 7 insertions(+), 7 deletions(-)

diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp
index 16b43e8..73dee85 100644
--- a/src/mesa/main/shader_query.cpp
+++ b/src/mesa/main/shader_query.cpp
@@ -30,14 +30,14 @@
 
 #include "main/context.h"
 #include "main/core.h"
-#include "glsl_symbol_table.h"
-#include "ir.h"
-#include "shaderapi.h"
-#include "shaderobj.h"
-#include "program/hash_table.h"
-#include "../glsl/program.h"
-#include "uniforms.h"
 #include "main/enums.h"
+#include "main/shaderapi.h"
+#include "main/shaderobj.h"
+#include "main/uniforms.h"
+#include "glsl/glsl_symbol_table.h"
+#include "glsl/ir.h"
+#include "glsl/program.h"
+#include "program/hash_table.h"
 #include "util/strndup.h"
 
 
-- 
1.9.1



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