[Mesa-dev] [PATCH 2/3] mesa: clean up the #includes in shader_query.cpp
Brian Paul
brianp at vmware.com
Tue Sep 29 08:18:57 PDT 2015
---
src/mesa/main/shader_query.cpp | 14 +++++++-------
1 file changed, 7 insertions(+), 7 deletions(-)
diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp
index 16b43e8..73dee85 100644
--- a/src/mesa/main/shader_query.cpp
+++ b/src/mesa/main/shader_query.cpp
@@ -30,14 +30,14 @@
#include "main/context.h"
#include "main/core.h"
-#include "glsl_symbol_table.h"
-#include "ir.h"
-#include "shaderapi.h"
-#include "shaderobj.h"
-#include "program/hash_table.h"
-#include "../glsl/program.h"
-#include "uniforms.h"
#include "main/enums.h"
+#include "main/shaderapi.h"
+#include "main/shaderobj.h"
+#include "main/uniforms.h"
+#include "glsl/glsl_symbol_table.h"
+#include "glsl/ir.h"
+#include "glsl/program.h"
+#include "program/hash_table.h"
#include "util/strndup.h"
--
1.9.1
More information about the mesa-dev
mailing list