[Mesa-dev] [PATCH 3/3] mesa: clean up #includes in shaderapi.c
Brian Paul
brianp at vmware.com
Tue Sep 29 08:18:58 PDT 2015
---
src/mesa/main/shaderapi.c | 10 +++++-----
1 file changed, 5 insertions(+), 5 deletions(-)
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 418121d..82a1ec3 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -37,6 +37,7 @@
*/
+#include <stdbool.h>
#include "main/glheader.h"
#include "main/context.h"
#include "main/dispatch.h"
@@ -48,17 +49,16 @@
#include "main/shaderobj.h"
#include "main/transformfeedback.h"
#include "main/uniforms.h"
+#include "glsl/glsl_parser_extras.h"
+#include "glsl/ir.h"
+#include "glsl/ir_uniform.h"
+#include "glsl/program.h"
#include "program/program.h"
#include "program/prog_print.h"
#include "program/prog_parameter.h"
#include "util/ralloc.h"
#include "util/hash_table.h"
#include "util/mesa-sha1.h"
-#include <stdbool.h>
-#include "../glsl/glsl_parser_extras.h"
-#include "../glsl/ir.h"
-#include "../glsl/ir_uniform.h"
-#include "../glsl/program.h"
/**
--
1.9.1
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