[Mesa-dev] [PATCH 1/2] st/mesa: add some debugging code in st_ChooseTextureFormat()
Brian Paul
brianp at vmware.com
Tue Sep 29 08:39:41 PDT 2015
I've temporarily added code like this many times. Wrap it in a
conditional that can be enabled when needed.
---
src/mesa/state_tracker/st_format.c | 18 +++++++++++++++++-
1 file changed, 17 insertions(+), 1 deletion(-)
diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c
index e3fb761..0c94428 100644
--- a/src/mesa/state_tracker/st_format.c
+++ b/src/mesa/state_tracker/st_format.c
@@ -34,6 +34,8 @@
#include "main/imports.h"
#include "main/context.h"
+#include "main/enums.h"
+#include "main/formats.h"
#include "main/glformats.h"
#include "main/texgetimage.h"
#include "main/teximage.h"
@@ -1938,6 +1940,7 @@ st_ChooseTextureFormat(struct gl_context *ctx, GLenum target,
{
struct st_context *st = st_context(ctx);
enum pipe_format pFormat;
+ mesa_format mFormat;
unsigned bindings;
enum pipe_texture_target pTarget = gl_target_to_pipe(target);
@@ -2010,7 +2013,20 @@ st_ChooseTextureFormat(struct gl_context *ctx, GLenum target,
return MESA_FORMAT_NONE;
}
- return st_pipe_format_to_mesa_format(pFormat);
+ mFormat = st_pipe_format_to_mesa_format(pFormat);
+
+ /* Debugging aid */
+ if (0) {
+ debug_printf("%s(intFormat=%s, format=%s, type=%s) -> %s, %s\n",
+ __func__,
+ _mesa_enum_to_string(internalFormat),
+ _mesa_enum_to_string(format),
+ _mesa_enum_to_string(type),
+ util_format_name(pFormat),
+ _mesa_get_format_name(mFormat));
+ }
+
+ return mFormat;
}
--
1.9.1
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