[Mesa-dev] [PATCH 6/6] glsl: remove remaining tabs in link_uniform_blocks.cpp
Timothy Arceri
timothy.arceri at collabora.com
Sun Apr 3 11:16:33 UTC 2016
---
src/compiler/glsl/link_uniform_blocks.cpp | 10 +++++-----
1 file changed, 5 insertions(+), 5 deletions(-)
diff --git a/src/compiler/glsl/link_uniform_blocks.cpp b/src/compiler/glsl/link_uniform_blocks.cpp
index 2efb4e3..25a30e3 100644
--- a/src/compiler/glsl/link_uniform_blocks.cpp
+++ b/src/compiler/glsl/link_uniform_blocks.cpp
@@ -216,7 +216,7 @@ process_block_array(struct uniform_block_array_elements *ub_array, char **name,
{
if (ub_array) {
for (unsigned j = 0; j < ub_array->num_array_elements; j++) {
- size_t new_length = name_length;
+ size_t new_length = name_length;
/* Append the subscript to the current variable name */
ralloc_asprintf_rewrite_tail(name, &new_length, "[%u]",
@@ -466,7 +466,7 @@ link_uniform_blocks(void *mem_ctx,
bool
link_uniform_blocks_are_compatible(const gl_uniform_block *a,
- const gl_uniform_block *b)
+ const gl_uniform_block *b)
{
assert(strcmp(a->Name, b->Name) == 0);
@@ -489,13 +489,13 @@ link_uniform_blocks_are_compatible(const gl_uniform_block *a,
for (unsigned i = 0; i < a->NumUniforms; i++) {
if (strcmp(a->Uniforms[i].Name, b->Uniforms[i].Name) != 0)
- return false;
+ return false;
if (a->Uniforms[i].Type != b->Uniforms[i].Type)
- return false;
+ return false;
if (a->Uniforms[i].RowMajor != b->Uniforms[i].RowMajor)
- return false;
+ return false;
}
return true;
--
2.5.5
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