[Mesa-dev] [PATCH 7/8] glx: fix the refcounting of dri drawables
Miklós Máté
mtmkls at gmail.com
Thu Apr 7 10:37:49 UTC 2016
On 04/07/2016 12:25 PM, Stéphane Marchesin wrote:
>
>
> On Apr 7, 2016 02:27, "Michel Dänzer" <michel at daenzer.net
> <mailto:michel at daenzer.net>> wrote:
> >
> > On 07.04.2016 18:01, Marek Olšák wrote:
> > > On Thu, Apr 7, 2016 at 7:32 AM, Ian Romanick <idr at freedesktop.org
> <mailto:idr at freedesktop.org>> wrote:
> > >> Why would you do that? I've NAKed this patch several times.
> > >
> > > You NAKed the previous version of the patch, not this one. I guess
> > > that means NAK for this one too.
> >
> > I'd be interested in a specific justification for NAKing this version.
> > Seems to me like this might be the best that can be done.
>
> We asked ourselves the same question.
>
> It is the best that can be done to fix glx 1.2 for sure. But it will
> break glx 1.3, so for example it will break chrome (I have a vested
> interest here :).
>
> So what we figured out is, if we have to choose between the old and
> new api, why break the newer (and arguably better) one? Instead we
> should consider the old one deprecated/legacy and move on.
>
> Stéphane
>
How does this break glX 1.3, and how does this break Chrome?
MM
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20160407/083990d7/attachment.html>
More information about the mesa-dev
mailing list