[Mesa-dev] [PATCH] nir: remove duplicate Makefile.sources
Rob Clark
robdclark at gmail.com
Fri Apr 8 14:15:28 UTC 2016
On Fri, Apr 8, 2016 at 4:37 AM, Jose Fonseca <jfonseca at vmware.com> wrote:
> On 02/04/16 19:35, Rob Clark wrote:
>>
>> From: Rob Clark <robclark at freedesktop.org>
>>
>> Allegedly this was needed still by scons build.. but in practice it
>> doesn't seem to be needed. Removing it and running 'scons' results
>> in no build errors.
>>
>> Signed-off-by: Rob Clark <robclark at freedesktop.org>
>> ---
>> So, afaict NIR is not even built w/ scons build (I'm just running
>> 'scons' with no args, so let me know if I'm missing some build
>> variant). So at least if there is no scons variant that *does*
>> build NIR, I think this is the right thing to do to reduce
>> confusion. But it brings up a bigger question of what to do
>> with my patchset which adds NIR support in mesa/st, since that
>> obviosly won't work with scons build as-is.
>>
>> I guess the two options are to try to add NIR into scons build
>> (which involves some .py generated code, so maybe not trivial)
>> or just #ifdef'ify all the mesa/st parts in my gallium-nir
>> patchset which introduce dependencies on NIR. Opinions?
>
>
> If you might recall, I already had patches to build NIR with SCons:
>
> http://cgit.freedesktop.org/~jrfonseca/mesa/log/?h=scons-nir
oh, awesome, I'd forgotten about that.. let me see if I can resurrect that
BR,
-R
> I ended up not taking any action at the time. First due to lack of time,
> second because I noticed NIR source trees being moving around, so the risk
> of exposing scons build to breakage didn't seem worthwhile.
>
> So those changes need to be rebased and probably updated a bit, but it gives
> you an idea of what needs to be done.
>
> Jose
>
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