[Mesa-dev] Newbie task to get started

Ilia Mirkin imirkin at alum.mit.edu
Mon Apr 11 15:25:43 UTC 2016


On Mon, Apr 11, 2016 at 11:18 AM, Jakob Sinclair
<sinclair.jakob at openmailbox.org> wrote:
> On 2016-04-11 14:07, Marek Olšák wrote:
>>
>> Hi Jakob,
>>
>> Getting familiar with the code should be the first priority. I suggest
>> you start with a simple feature like adding an easy GL or GL ES
>> extension into your favourite driver.
>>
>> You should also use a test suite for testing driver correctness. The
>> main one everybody should use is called "piglit". Some people also use
>> dEQP.
>>
>> Marek
>
>
> Thanks for the tips! I have been looking at the ARB_shader_image_load_store
> and ARB_shader_image size extensions for GL ES 3.1 and noticed that the
> radeonsi drivers does not support them even though the driver supports the
> extensions in the core profile. From what I can tell all supported functions
> are already in the driver. What needs to be added to the driver to gain
> support for the extensions in a GL ES 3.1 context?

Nothing. They aren't extensions in GL ES 3.1, but rather core
features. Have you tested them and found that something was
unsupported through GL ES 3.1 entrypoints?

  -ilia


More information about the mesa-dev mailing list