[Mesa-dev] [PATCH] radeonsi: Add config parameter to si_shader_apply_scratch_relocs.

Tom Stellard tom at stellard.net
Thu Apr 21 17:00:34 UTC 2016


On Thu, Apr 21, 2016 at 06:28:15PM +0200, Bas Nieuwenhuizen wrote:
> shader->config is not updated for compute kernels.
> 
> Signed-off-by: Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>

This fixes compute shaders that use scratch.  Thanks.

Reviewed-by: Tom Stellard <thomas.stellard at amd.com>

> ---
>  src/gallium/drivers/radeonsi/si_compute.c       | 2 +-
>  src/gallium/drivers/radeonsi/si_shader.c        | 3 ++-
>  src/gallium/drivers/radeonsi/si_shader.h        | 1 +
>  src/gallium/drivers/radeonsi/si_state_shaders.c | 2 +-
>  4 files changed, 5 insertions(+), 3 deletions(-)
> 
> diff --git a/src/gallium/drivers/radeonsi/si_compute.c b/src/gallium/drivers/radeonsi/si_compute.c
> index 905c169..7e05be5 100644
> --- a/src/gallium/drivers/radeonsi/si_compute.c
> +++ b/src/gallium/drivers/radeonsi/si_compute.c
> @@ -221,7 +221,7 @@ static bool si_setup_compute_scratch_buffer(struct si_context *sctx,
>  	if (sctx->compute_scratch_buffer != shader->scratch_bo && scratch_needed) {
>  		uint64_t scratch_va = sctx->compute_scratch_buffer->gpu_address;
>  
> -		si_shader_apply_scratch_relocs(sctx, shader, scratch_va);
> +		si_shader_apply_scratch_relocs(sctx, shader, config, scratch_va);
>  
>  		if (si_shader_binary_upload(sctx->screen, shader))
>  			return false;
> diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
> index 3bf68eb..c48ae3b 100644
> --- a/src/gallium/drivers/radeonsi/si_shader.c
> +++ b/src/gallium/drivers/radeonsi/si_shader.c
> @@ -5394,13 +5394,14 @@ void si_shader_binary_read_config(struct radeon_shader_binary *binary,
>  
>  void si_shader_apply_scratch_relocs(struct si_context *sctx,
>  			struct si_shader *shader,
> +			struct si_shader_config *config,
>  			uint64_t scratch_va)
>  {
>  	unsigned i;
>  	uint32_t scratch_rsrc_dword0 = scratch_va;
>  	uint32_t scratch_rsrc_dword1 =
>  		S_008F04_BASE_ADDRESS_HI(scratch_va >> 32)
> -		|  S_008F04_STRIDE(shader->config.scratch_bytes_per_wave / 64);
> +		|  S_008F04_STRIDE(config->scratch_bytes_per_wave / 64);
>  
>  	for (i = 0 ; i < shader->binary.reloc_count; i++) {
>  		const struct radeon_shader_reloc *reloc =
> diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h
> index 6ea849d..857a682 100644
> --- a/src/gallium/drivers/radeonsi/si_shader.h
> +++ b/src/gallium/drivers/radeonsi/si_shader.h
> @@ -478,6 +478,7 @@ void si_shader_dump(struct si_screen *sscreen, struct si_shader *shader,
>  		    FILE *f);
>  void si_shader_apply_scratch_relocs(struct si_context *sctx,
>  			struct si_shader *shader,
> +			struct si_shader_config *config,
>  			uint64_t scratch_va);
>  void si_shader_binary_read_config(struct radeon_shader_binary *binary,
>  				  struct si_shader_config *conf,
> diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
> index d560aae..49e688a 100644
> --- a/src/gallium/drivers/radeonsi/si_state_shaders.c
> +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
> @@ -1634,7 +1634,7 @@ static int si_update_scratch_buffer(struct si_context *sctx,
>  
>  	assert(sctx->scratch_buffer);
>  
> -	si_shader_apply_scratch_relocs(sctx, shader, scratch_va);
> +	si_shader_apply_scratch_relocs(sctx, shader, &shader->config, scratch_va);
>  
>  	/* Replace the shader bo with a new bo that has the relocs applied. */
>  	r = si_shader_binary_upload(sctx->screen, shader);
> -- 
> 2.8.0
> 
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