[Mesa-dev] [PATCH v2] anv_device: Set the compressed texture feature flags correctly

Nanley Chery nanleychery at gmail.com
Sat Apr 23 01:58:57 UTC 2016


On Fri, Apr 22, 2016 at 05:22:13PM -0700, Jason Ekstrand wrote:
> On Fri, Apr 22, 2016 at 4:38 PM, Nanley Chery <nanleychery at gmail.com> wrote:
> 
> > From: Nanley Chery <nanley.g.chery at intel.com>
> >
> > Sampling from an ETC2 texture is supported on Bay Trail and
> > from Gen8 onwards. While ASTC_LDR is supported on Gen9, the
> > logic to handle such formats has not yet been implemented in
> > the driver.
> >
> > Fixes dEQP-VK.api.info.format_properties.compressed_formats.
> >
> > v2: Enable ETC2 for Bay Trail (Kenneth Graunke)
> >
> > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94896
> > Signed-off-by: Nanley Chery <nanley.g.chery at intel.com>
> > ---
> >  src/intel/vulkan/anv_device.c | 5 +++--
> >  1 file changed, 3 insertions(+), 2 deletions(-)
> >
> > diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c
> > index 00edd95..4abcdf9 100644
> > --- a/src/intel/vulkan/anv_device.c
> > +++ b/src/intel/vulkan/anv_device.c
> > @@ -380,8 +380,9 @@ void anv_GetPhysicalDeviceFeatures(
> >        .alphaToOne                               = true,
> >        .multiViewport                            = true,
> >        .samplerAnisotropy                        = false, /* FINISHME */
> > -      .textureCompressionETC2                   = true,
> > -      .textureCompressionASTC_LDR               = true,
> > +      .textureCompressionETC2                   = pdevice->info->gen >= 8
> > ||
> > +
> > pdevice->info->is_baytrail,
> > +      .textureCompressionASTC_LDR               = false, /* FINISHME */
> >
> 
> So... I thought that when I turned this on it passed all the ASTC CTS
> tests.  We should double-check that before turning it off.
> --Jason
> 

We currently pass the dEQP-VK.api.info.format_properties.astc* tests
because they don't penalize the driver for advertising a featureless
format (VkFormatProperties = {0}) when the format isn't required. The
compressed_formats test fails however, because it actually references
VkPhysicalDeviceFeatures and sees the discrepancy.

- Nanley

> 
> >        .textureCompressionBC                     = true,
> >        .occlusionQueryPrecise                    = true,
> >        .pipelineStatisticsQuery                  = false,
> > --
> > 2.8.0
> >
> > _______________________________________________
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> > mesa-dev at lists.freedesktop.org
> > https://lists.freedesktop.org/mailman/listinfo/mesa-dev
> >


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