[Mesa-dev] [Bug 95085] Invalid sampling of second texture in fragment shader that have two samplers with different parameters.

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Apr 25 14:35:45 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=95085

Marek Olšák <maraeo at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Assignee|idr at freedesktop.org         |dri-devel at lists.freedesktop
                   |                            |.org
          Component|glsl-compiler               |Drivers/Gallium/radeonsi
                 CC|maraeo at gmail.com            |

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