[Mesa-dev] [Bug 95085] Invalid sampling of second texture in fragment shader that have two samplers with different parameters.
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Apr 25 14:35:45 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=95085
Marek Olšák <maraeo at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Assignee|idr at freedesktop.org |dri-devel at lists.freedesktop
| |.org
Component|glsl-compiler |Drivers/Gallium/radeonsi
CC|maraeo at gmail.com |
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