[Mesa-dev] [PATCH] glShaderSource must not change compile status.
Ian Romanick
idr at freedesktop.org
Tue Apr 26 11:49:39 UTC 2016
On 04/26/2016 12:57 PM, Timothy Arceri wrote:
> On Tue, 2016-04-26 at 09:29 +0200, Ian Romanick wrote:
>> On 04/26/2016 07:06 AM, Jamey Sharp wrote:
>>>
>>> OpenGL 4.5 Core Profile section 7.1, in the documentation for
>>> CompileShader, says: "Changing the source code of a shader object
>>> with
>>> ShaderSource does not change its compile status or the compiled
>>> shader
>>> code." (I haven't checked older versions of the spec.)
>>>
>>> According to Karol Herbst, the game "Divinity: Original Sin -
>>> Enhanced
>>> Edition" depends on this odd quirk of the spec. See:
>>> https://lists.freedesktop.org/archives/mesa-dev/2016-March/109789.h
>>> tml
>>>
>>> This patch, together with MESA_GL_VERSION_OVERRIDE=4.2, allows
>>> "Divinity" to start up successfully on i965, though rendering bugs
>>> remain.
>>>
>>> Signed-off-by: Jamey Sharp <jamey at minilop.net>
>>> Cc: Karol Herbst <nouveau at karolherbst.de>
>> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93551
>>
>> I think this is correct, but this might have some interactions with
>> Timothy's shader cache work.
>
> It should be fine I don't think I'm using this flag for anything.
I was thinking that there might be an interaction between the flag being
GL_TRUE but the gl_shader::Source pointing to a different source string.
>> Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
>>
>>>
>>> ---
>>> src/mesa/main/shaderapi.c | 1 -
>>> 1 file changed, 1 deletion(-)
>>>
>>> diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
>>> index b28b5ce..fc2e885 100644
>>> --- a/src/mesa/main/shaderapi.c
>>> +++ b/src/mesa/main/shaderapi.c
>>> @@ -949,7 +949,6 @@ shader_source(struct gl_shader *sh, const
>>> GLchar *source)
>>> /* free old shader source string and install new one */
>>> free((void *)sh->Source);
>>> sh->Source = source;
>>> - sh->CompileStatus = GL_FALSE;
>>> #ifdef DEBUG
>>> sh->SourceChecksum = _mesa_str_checksum(sh->Source);
>>> #endif
>>>
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