[Mesa-dev] [PATCH 2/4] mesa: Disallow CopyTexSubImage on stencil formats in ES.

Kenneth Graunke kenneth at whitecape.org
Wed Apr 27 17:13:54 UTC 2016


On Wednesday, April 27, 2016 9:57:54 AM PDT Mark Janes wrote:
> Kenneth Graunke <kenneth at whitecape.org> writes:
> 
> > Fixes
> > - ES31-CTS.gtf.GL31Tests.texture_stencil8.texture_stencil8
> > - ES31-CTS.gtf.GL31Tests.texture_stencil8.texture_stencil8_multisample
> 
> After this patch was pushed, I still see Gen9 failures for
> ES31-CTS.gtf.GL31Tests.texture_stencil8.texture_stencil8_multisample
> 
> Test case 'ES31-
CTS.gtf.GL31Tests.texture_stencil8.texture_stencil8_multisample'..
> INFO:GTFTestGL3Apply:texture_stencil8_multisample:State reset! (re-creating 
EGL context)
>   Fail (Fail)
> 
> Any idea why it would fail in CI?  Perhaps the branch that the CI runs
> has an older version of this test?
> 
> -Mark

No, that's expected, sorry.  This patch fixed it for me on Broadwell
(which is why I noted it here), but Skylake was still broken due to a
BLORP bug.  Topi has a fix here:

https://lists.freedesktop.org/archives/mesa-dev/2016-April/114738.html

I decided to push the series anyway, since stencil texturing was broken
without it, and it's required as part of ES 3.1.  Plus having all the
patches in master made it a bit easier to coordinate with other
developers.

After Topi's fix lands I think we should be all good again.
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