[Mesa-dev] [PATCH 08/15] i965/vec4: use attribute slots to calculate URB read length
Antia Puentes
apuentes at igalia.com
Thu Apr 28 11:40:38 UTC 2016
From: "Juan A. Suarez Romero" <jasuarez at igalia.com>
Do not use total attributes because a dvec3/dvec4 attribute requires two
slots. So rather use total attribute slots.
---
src/mesa/drivers/dri/i965/brw_vec4.cpp | 21 ++++++++++++++++++---
1 file changed, 18 insertions(+), 3 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp
index 4766be0..005760d 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp
@@ -2107,6 +2107,7 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
const unsigned *assembly = NULL;
unsigned nr_attributes = _mesa_bitcount_64(prog_data->inputs_read);
+ unsigned nr_attribute_slots = 0;
/* gl_VertexID and gl_InstanceID are system values, but arrive via an
* incoming vertex attribute. So, add an extra slot.
@@ -2117,11 +2118,23 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
BITFIELD64_BIT(SYSTEM_VALUE_VERTEX_ID_ZERO_BASE) |
BITFIELD64_BIT(SYSTEM_VALUE_INSTANCE_ID))) {
nr_attributes++;
+ nr_attribute_slots++;
}
/* gl_DrawID has its very own vec4 */
if (shader->info.system_values_read & BITFIELD64_BIT(SYSTEM_VALUE_DRAW_ID)) {
nr_attributes++;
+ nr_attribute_slots++;
+ }
+
+ GLbitfield64 processed_attributes = 0;
+ foreach_list_typed(nir_variable, var, node, &shader->inputs) {
+ /* Only interested in values not already processed */
+ if (processed_attributes & BITFIELD64_BIT(var->data.location))
+ continue;
+
+ nr_attribute_slots += glsl_count_attribute_slots(var->type, false);
+ processed_attributes |= BITFIELD64_BIT(var->data.location);
}
/* The 3DSTATE_VS documentation lists the lower bound on "Vertex URB Entry
@@ -2129,9 +2142,11 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
* vec4 mode, the hardware appears to wedge unless we read something.
*/
if (is_scalar)
- prog_data->base.urb_read_length = DIV_ROUND_UP(nr_attributes, 2);
+ prog_data->base.urb_read_length =
+ DIV_ROUND_UP(nr_attribute_slots, 2);
else
- prog_data->base.urb_read_length = DIV_ROUND_UP(MAX2(nr_attributes, 1), 2);
+ prog_data->base.urb_read_length =
+ DIV_ROUND_UP(MAX2(nr_attribute_slots, 1), 2);
prog_data->nr_attributes = nr_attributes;
@@ -2140,7 +2155,7 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
* the larger of the two.
*/
const unsigned vue_entries =
- MAX2(nr_attributes, (unsigned)prog_data->base.vue_map.num_slots);
+ MAX2(nr_attribute_slots, (unsigned)prog_data->base.vue_map.num_slots);
if (compiler->devinfo->gen == 6)
prog_data->base.urb_entry_size = DIV_ROUND_UP(vue_entries, 8);
--
2.5.0
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