[Mesa-dev] [Bug 95085] Invalid sampling of second texture in fragment shader that have two samplers with different parameters.
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat Apr 30 01:20:37 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=95085
Nicolai Hähnle <nhaehnle at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution|--- |NOTOURBUG
--- Comment #16 from Nicolai Hähnle <nhaehnle at gmail.com> ---
The shader only tests for non-zeroness, so it's possible that the difference
between radeonsi and the other drivers is that a denorm flush happens somewhere
with radeonsi and not the other drivers.
Anyway, I'm feeling lucky and closing this as NOTOURBUG for the second time
today :)
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