[Mesa-dev] [Bug 95085] Invalid sampling of second texture in fragment shader that have two samplers with different parameters.

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Apr 30 01:20:37 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=95085

Nicolai Hähnle <nhaehnle at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|REOPENED                    |RESOLVED
         Resolution|---                         |NOTOURBUG

--- Comment #16 from Nicolai Hähnle <nhaehnle at gmail.com> ---
The shader only tests for non-zeroness, so it's possible that the difference
between radeonsi and the other drivers is that a denorm flush happens somewhere
with radeonsi and not the other drivers.

Anyway, I'm feeling lucky and closing this as NOTOURBUG for the second time
today :)

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