[Mesa-dev] [PATCH] anv: remove support for d32_sfloat_s8_uint
Lionel Landwerlin
lionel.g.landwerlin at intel.com
Fri Aug 5 17:23:47 UTC 2016
On 05/08/16 18:08, Jason Ekstrand wrote:
>
> On Aug 5, 2016 9:49 AM, "Lionel Landwerlin"
> <lionel.g.landwerlin at intel.com <mailto:lionel.g.landwerlin at intel.com>>
> wrote:
> >
> > It doesn't seem like we have any support for 32bits of something +
> 8bits of
> > something else.
>
> Not quite. Depth-stencil formats are weird because they describe two
> different things at the same time. In our hardware (post Sandy Bridge)
> the depth and stencil components are actually stored in different
> surfaces but in the same VkImage. We certainly can handle 32-bit
> depth with stencil, we just need to get the blits working.Th
>
Thanks for the explanation. Would that be
ISL_FORMAT_R32_FLOAT_X8X24_TYPELESS then?
-
Lionel
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