[Mesa-dev] [PATCH 2/3] st/mesa: set the ctx parameter of fence_finish

Marek Olšák maraeo at gmail.com
Sat Aug 6 15:32:41 UTC 2016


From: Marek Olšák <marek.olsak at amd.com>

for deferred flushes
---
 src/mesa/state_tracker/st_cb_syncobj.c | 25 ++++++++++++++++++-------
 1 file changed, 18 insertions(+), 7 deletions(-)

diff --git a/src/mesa/state_tracker/st_cb_syncobj.c b/src/mesa/state_tracker/st_cb_syncobj.c
index 1fa1403..123925a 100644
--- a/src/mesa/state_tracker/st_cb_syncobj.c
+++ b/src/mesa/state_tracker/st_cb_syncobj.c
@@ -71,53 +71,64 @@ static void st_fence_sync(struct gl_context *ctx, struct gl_sync_object *obj,
    struct st_sync_object *so = (struct st_sync_object*)obj;
 
    assert(condition == GL_SYNC_GPU_COMMANDS_COMPLETE && flags == 0);
    assert(so->fence == NULL);
 
    pipe->flush(pipe, &so->fence, PIPE_FLUSH_DEFERRED);
 }
 
 static void st_check_sync(struct gl_context *ctx, struct gl_sync_object *obj)
 {
-   struct pipe_screen *screen = st_context(ctx)->pipe->screen;
+   struct pipe_context *pipe = st_context(ctx)->pipe;
+   struct pipe_screen *screen = pipe->screen;
    struct st_sync_object *so = (struct st_sync_object*)obj;
 
    /* If the fence doesn't exist, assume it's signalled. */
    if (!so->fence) {
       so->b.StatusFlag = GL_TRUE;
       return;
    }
 
-   if (screen->fence_finish(screen, NULL, so->fence, 0)) {
+   if (screen->fence_finish(screen, pipe, so->fence, 0)) {
       screen->fence_reference(screen, &so->fence, NULL);
       so->b.StatusFlag = GL_TRUE;
    }
 }
 
 static void st_client_wait_sync(struct gl_context *ctx,
                                 struct gl_sync_object *obj,
                                 GLbitfield flags, GLuint64 timeout)
 {
-   struct pipe_screen *screen = st_context(ctx)->pipe->screen;
+   struct pipe_context *pipe = st_context(ctx)->pipe;
+   struct pipe_screen *screen = pipe->screen;
    struct st_sync_object *so = (struct st_sync_object*)obj;
 
    /* If the fence doesn't exist, assume it's signalled. */
    if (!so->fence) {
       so->b.StatusFlag = GL_TRUE;
       return;
    }
 
-   /* We don't care about GL_SYNC_FLUSH_COMMANDS_BIT, because flush is
-    * already called when creating a fence. */
-
+   /* Section 4.1.2 of OpenGL 4.5 (Compatibility Profile) says:
+    *    [...] if ClientWaitSync is called and all of the following are true:
+    *    - the SYNC_FLUSH_COMMANDS_BIT bit is set in flags,
+    *    - sync is unsignaled when ClientWaitSync is called,
+    *    - and the calls to ClientWaitSync and FenceSync were issued from
+    *      the same context,
+    *    then the GL will behave as if the equivalent of Flush were inserted
+    *    immediately after the creation of sync.
+    *
+    * Assume GL_SYNC_FLUSH_COMMANDS_BIT is always set, because applications
+    * forget to set it.
+    */
    if (so->fence &&
-       screen->fence_finish(screen, NULL, so->fence, timeout)) {
+       screen->fence_finish(screen, pipe, so->fence, timeout)) {
       screen->fence_reference(screen, &so->fence, NULL);
       so->b.StatusFlag = GL_TRUE;
    }
 }
 
 static void st_server_wait_sync(struct gl_context *ctx,
                                 struct gl_sync_object *obj,
                                 GLbitfield flags, GLuint64 timeout)
 {
    /* NO-OP.
-- 
2.7.4



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