[Mesa-dev] [Bug 97231] GL_DEPTH_CLAMP doesn't clamp to the far plane

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Aug 9 06:41:20 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=97231

--- Comment #11 from Jules Blok <jules.blok at gmail.com> ---
(In reply to Roland Scheidegger from comment #10)
> Ok. Albeit I'm actually missing that in the spec, if you do use early depth
> test, does that still not change the value you see in the fs?

No idea, I can't actually see the fs inputs from our automated testing system.
I think we should focus on getting a sample to run for you.

(In reply to Roland Scheidegger from comment #10)
> I might be able to look into fixing it, though an apitrace which actually
> works would be helpful.

The most reliable method is to capture one yourself, then you can be sure that
Dolphin won't use any feature not available on your GPU. You can just compile
Dolphin from the PR and run it with the FIFO log that has been attached.

If you'd rather have me supply an apitrace that runs on your system, please let
me know which GPU you are using so I can try and get a capture from a similar
system.

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