[Mesa-dev] [PATCH 02/13] glsl: remove dead builtins before assigning varying locations
Eric Anholt
eric at anholt.net
Wed Aug 10 07:01:28 UTC 2016
Timothy Arceri <timothy.arceri at collabora.com> writes:
> Builtins already have locations assigned so this shouldn't
> changing anything. We want to call it earlier so we can tranform
"change"
Other than that, 1-4 are:
Reviewed-by: Eric Anholt <eric at anholt.net>
and I'll see if I can get to some more tomorrow.
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