[Mesa-dev] [PATCH 02/13] glsl: remove dead builtins before assigning varying locations

Timothy Arceri timothy.arceri at collabora.com
Wed Aug 10 23:00:16 UTC 2016


On Wed, 2016-08-10 at 00:01 -0700, Eric Anholt wrote:
> Timothy Arceri <timothy.arceri at collabora.com> writes:
> 
> > 
> > Builtins already have locations assigned so this shouldn't
> > changing anything. We want to call it earlier so we can tranform
> 
>   "change"
> 
> Other than that, 1-4 are:
> 
> Reviewed-by: Eric Anholt <eric at anholt.net>
> 
> and I'll see if I can get to some more tomorrow.

Great. Thanks for taking a look :)

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