[Mesa-dev] [PATCH] swrast: fix active attribs with atifragshader
Miklós Máté
mtmkls at gmail.com
Wed Aug 10 19:38:48 UTC 2016
On 08/04/2016 06:51 PM, Brian Paul wrote:
> On 08/04/2016 10:40 AM, Miklós Máté wrote:
>> On 07/14/2016 10:43 PM, Miklós Máté wrote:
>>> On 07/07/2016 07:11 PM, Miklós Máté wrote:
>>>> On 06/26/2016 09:48 PM, Miklós Máté wrote:
>>>>> Only include the ones that can be used by the shader.
>>>>>
>>>>> This fixes texture coordinates, which were completely wrong,
>>>>> because WPOS was included in the list of attribs. It also
>>>>> increases performance noticeably.
>>>>>
>>>>> Signed-off-by: Miklós Máté <mtmkls at gmail.com>
>>>>> ---
>>>>> src/mesa/swrast/s_context.c | 3 ++-
>>>>> 1 file changed, 2 insertions(+), 1 deletion(-)
>>>>>
>>>>> diff --git a/src/mesa/swrast/s_context.c
>>>>> b/src/mesa/swrast/s_context.c
>>>>> index 0a5fc7e..a63179c 100644
>>>>> --- a/src/mesa/swrast/s_context.c
>>>>> +++ b/src/mesa/swrast/s_context.c
>>>>> @@ -504,7 +504,8 @@ _swrast_update_active_attribs(struct gl_context
>>>>> *ctx)
>>>>> attribsMask &= ~VARYING_BIT_POS; /* WPOS is always handled
>>>>> specially */
>>>>> }
>>>>> else if (ctx->ATIFragmentShader._Enabled) {
>>>>> - attribsMask = ~0; /* XXX fix me */
>>>>> + attribsMask = VARYING_BIT_COL0 | VARYING_BIT_COL1 |
>>>>> + VARYING_BIT_FOGC | VARYING_BITS_TEX_ANY;
>>>>> }
>>>>> else {
>>>>> /* fixed function */
>>>>
>>>> ping?
>>>>
>>> ping?
>>>
>> Can anyone please review this?
>
> I think few people know swrast and this particular extension.
>
> Looks OK to me though.
>
> Reviewed-by: Brian Paul <brianp at vmware.com>
>
Thanks for the review. If there are no objections, I need somebody to
commit this for me, because I have no access.
MM
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