[Mesa-dev] [Bug 97231] GL_DEPTH_CLAMP doesn't clamp to the far plane

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Aug 11 02:16:31 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=97231

--- Comment #16 from Roland Scheidegger <sroland at vmware.com> ---
(In reply to Jules Blok from comment #15)
> Created attachment 125671 [details]
> apitrace file llvmpipe
> 
> Finally got an apitrace running on llvmpipe by using a VM. Sorry for the
> delay.

Thanks, works much better (although in turn it doesn't work on nvidia blob here
- looks like it doesn't like the offsets used for glBindBufferRange()
there...).

I might be able to look into in some days...

Although I really believe this to be a llvmpipe problem - if other mesa drivers
are affected by it too they probably have their own, different bugs with it.

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