[Mesa-dev] [PATCH] util: try to use SSE instructions with MSVC and 32-bit gcc
Brian Paul
brianp at vmware.com
Wed Aug 17 17:59:01 UTC 2016
The lrint() and lrintf() functions are pretty slow and make some
texture transfers very inefficient. This patch makes a better effort
at using those intrisics for 32-bit gcc and MSVC.
Note, this patch doesn't address the use of SSE4.1 with MSVC.
Reviewed-by: José Fonseca <jfonseca at vmware.com>
---
src/util/rounding.h | 11 ++++++++---
1 file changed, 8 insertions(+), 3 deletions(-)
diff --git a/src/util/rounding.h b/src/util/rounding.h
index afb38fb..ab55ebb 100644
--- a/src/util/rounding.h
+++ b/src/util/rounding.h
@@ -29,9 +29,11 @@
#include <limits.h>
#include <stdint.h>
-#ifdef __x86_64__
+#if defined(__SSE__) || defined(_MSC_VER)
+/* MSVC always has SSE nowadays */
#include <xmmintrin.h>
#include <emmintrin.h>
+#define ROUND_WITH_SSE 1
#endif
#ifdef __SSE4_1__
@@ -95,7 +97,7 @@ _mesa_roundeven(double x)
static inline long
_mesa_lroundevenf(float x)
{
-#ifdef __x86_64__
+#ifdef ROUND_WITH_SSE
#if LONG_MAX == INT64_MAX
return _mm_cvtss_si64(_mm_load_ss(&x));
#elif LONG_MAX == INT32_MAX
@@ -115,7 +117,7 @@ _mesa_lroundevenf(float x)
static inline long
_mesa_lroundeven(double x)
{
-#ifdef __x86_64__
+#ifdef ROUND_WITH_SSE
#if LONG_MAX == INT64_MAX
return _mm_cvtsd_si64(_mm_load_sd(&x));
#elif LONG_MAX == INT32_MAX
@@ -128,4 +130,7 @@ _mesa_lroundeven(double x)
#endif
}
+
+#undef ROUND_WITH_SSE
+
#endif
--
1.9.1
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