[Mesa-dev] [PATCH 1/2] vbo: add basevertex when looking up elements for vbo splitting

Ilia Mirkin imirkin at alum.mit.edu
Wed Aug 17 21:12:09 UTC 2016


Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97351
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
Cc: mesa-stable at lists.freedesktop.org
---
 src/mesa/vbo/vbo_split_copy.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c
index daa09c2..ac4fe9e 100644
--- a/src/mesa/vbo/vbo_split_copy.c
+++ b/src/mesa/vbo/vbo_split_copy.c
@@ -243,7 +243,7 @@ begin( struct copy_context *copy, GLenum mode, GLboolean begin_flag )
 static GLuint
 elt(struct copy_context *copy, GLuint elt_idx)
 {
-   GLuint elt = copy->srcelt[elt_idx];
+   GLuint elt = copy->srcelt[elt_idx] + copy->prim->basevertex;
    GLuint slot = elt & (ELT_TABLE_SIZE-1);
 
 /*    printf("elt %d\n", elt); */
-- 
2.7.3



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