[Mesa-dev] [PATCH] vbo: increase VBO_SAVE_BUFFER_SIZE from 8k to 256k dwords

Mathias Fröhlich Mathias.Froehlich at gmx.net
Thu Aug 18 05:26:12 UTC 2016


Hi,

On Wednesday, 17 August 2016 11:00:48 CEST Tim Rowley wrote:
> Increases the performance of legacy geometry-heavy apps
> still using display lists.
That is my observation too.
+1 from my side.

If you need that from me this gets:
Reviewed-by: Mathias Fröhlich <Mathias.Froehlich at web.de>

Mathias

> ---
>  src/mesa/vbo/vbo_save.h | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
> 
> diff --git a/src/mesa/vbo/vbo_save.h b/src/mesa/vbo/vbo_save.h
> index 2843b3c..d1d7fb0 100644
> --- a/src/mesa/vbo/vbo_save.h
> +++ b/src/mesa/vbo/vbo_save.h
> @@ -96,7 +96,7 @@ struct vbo_save_vertex_list {
>   * likelyhood as it occurs.  No reason we couldn't change usage
>   * internally even though this probably isn't allowed for client VBOs?
>   */
> -#define VBO_SAVE_BUFFER_SIZE (8*1024) /* dwords */
> +#define VBO_SAVE_BUFFER_SIZE (256*1024) /* dwords */
>  #define VBO_SAVE_PRIM_SIZE   128
>  #define VBO_SAVE_PRIM_MODE_MASK         0x3f
>  #define VBO_SAVE_PRIM_WEAK              0x40
> 




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