[Mesa-dev] [PATCH] i965: fix compilation warnings in blorp
Jason Ekstrand
jason at jlekstrand.net
Fri Aug 19 13:28:07 UTC 2016
On Fri, Aug 19, 2016 at 3:21 AM, Tapani Pälli <tapani.palli at intel.com>
wrote:
>
>
> On 08/19/2016 11:34 AM, Jason Ekstrand wrote:
>
>>
>>
>> On Fri, Aug 19, 2016 at 12:51 AM, Iago Toral <itoral at igalia.com
>> <mailto:itoral at igalia.com>> wrote:
>>
>> Reviewed-by: Iago Toral Quiroga <itoral at igalia.com
>> <mailto:itoral at igalia.com>>
>>
>> On Fri, 2016-08-19 at 10:39 +0300, Tapani Pälli wrote:
>> > (warning: ‘surftype’ may be used uninitialized ...)
>> >
>> > Signed-off-by: Tapani Pälli <tapani.palli at intel.com
>> <mailto:tapani.palli at intel.com>>
>>
>> > ---
>> > src/mesa/drivers/dri/i965/gen6_blorp.c | 2 ++
>> > src/mesa/drivers/dri/i965/gen7_blorp.c | 2 ++
>> > 2 files changed, 4 insertions(+)
>> >
>> > diff --git a/src/mesa/drivers/dri/i965/gen6_blorp.c
>> > b/src/mesa/drivers/dri/i965/gen6_blorp.c
>> > index abdcf17..6476fa6 100644
>> > --- a/src/mesa/drivers/dri/i965/gen6_blorp.c
>> > +++ b/src/mesa/drivers/dri/i965/gen6_blorp.c
>> > @@ -711,6 +711,8 @@ gen6_blorp_emit_depth_stencil_config(struct
>> > brw_context *brw,
>> > case ISL_SURF_DIM_3D:
>> > surftype = BRW_SURFACE_3D;
>> > break;
>> > + default:
>> > + unreachable("not reached");
>> > }
>> >
>> > /* 3DSTATE_DEPTH_BUFFER */
>> > diff --git a/src/mesa/drivers/dri/i965/gen7_blorp.c
>> > b/src/mesa/drivers/dri/i965/gen7_blorp.c
>> > index d35d6c6..96e2b07 100644
>> > --- a/src/mesa/drivers/dri/i965/gen7_blorp.c
>> > +++ b/src/mesa/drivers/dri/i965/gen7_blorp.c
>> > @@ -497,6 +497,8 @@ gen7_blorp_emit_depth_stencil_config(struct
>> > brw_context *brw,
>> > case ISL_SURF_DIM_3D:
>> > surftype = BRW_SURFACE_3D;
>> > break;
>> > + default:
>> > + unreachable("not reached");
>> > }
>>
>>
>> Thanks for fixing this but I'm about to push a series that deletes all
>> of this code and, with it, go the warnings. :)
>>
>
> ah noticed! one new warning though:
>
> genX_blorp_exec.c:132:1: warning: "/*" within comment [-Wcomment]
> /* 3DSTATE_URB_VS
>
Yeah... I noticed that a few minutes ago
>
>
>> > /* 3DSTATE_DEPTH_BUFFER */
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>>
>>
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