[Mesa-dev] [Bug 74988] Buffer overrun (segfault) decompressing ETC2 texture in GLBenchmark 3.0 Manhattan
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Aug 22 06:56:48 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=74988
Tapani Pälli <lemody at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |FIXED
Status|NEW |RESOLVED
--- Comment #1 from Tapani Pälli <lemody at gmail.com> ---
manhattan has been working well, this was fixed:
--- 8< ---
commit cb4ad1368551b64756c7b6e2007588e34739b188
Author: Courtney Goeltzenleuchter <courtney at lunarg.com>
Date: Tue Apr 8 09:10:09 2014 -0600
mesa: add bounds checking to eliminate buffer overrun
Decompressing ETC2 textures was causing intermitent segfault
by copying resulting 4x4 texel block to the destination texture
regardless of the size of the destination texture. Issue found
via application crash in GLBenchmark 3.0's Manhattan test.
v2: add more detail comment. Compute limit outside inner loops.
v3: add bugzilla reference
v4: Correct cc syntax in commit log
v5: really grab the right patch
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=74988
Cc: "9.2 10.0 10.1" <mesa-stable at lists.freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com> [v1, suggested v2-3]
--
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20160822/6ac7638d/attachment.html>
More information about the mesa-dev
mailing list