[Mesa-dev] [Bug 97426] glScissor gives vertically inverted result
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Aug 23 16:53:55 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=97426
--- Comment #2 from Ruslan Kabatsayev <b7.10110111 at gmail.com> ---
Hmm, a difference from mine is in GL_RENDERER: here's what I have:
GL_RENDERER = Software Rasterizer
GL_VERSION = 2.1 Mesa 12.1.0-devel (git-607ab6d)
GL_VENDOR = Mesa Project
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