[Mesa-dev] [Bug 97426] glScissor gives vertically inverted result
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Aug 22 14:25:13 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=97426
--- Comment #1 from Brian Paul <brianp at vmware.com> ---
Hmm, works for me:
./clear-scissor
Mesa: Initializing x86-64 optimizations
GL_RENDERER = Mesa X11
GL_VERSION = 2.1 Mesa 12.1.0-devel (git-0abebec)
GL_VENDOR = Brian Paul
The rendering matches llvmpipe, softpipe and NVIDIA's driver.
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