[Mesa-dev] [PATCH] mesa: validate the indirect param before the shader in DispatchComputeIndirect

Marek Olšák maraeo at gmail.com
Wed Aug 24 11:38:25 UTC 2016


On Wed, Aug 24, 2016 at 1:00 PM, Dave Airlie <airlied at gmail.com> wrote:
> On 24 August 2016 at 19:50, Marek Olšák <maraeo at gmail.com> wrote:
>> On Tue, Aug 23, 2016 at 3:11 AM, Dave Airlie <airlied at gmail.com> wrote:
>>> [Mesa-dev] [PATCH 1/2] mesa/compute: move compute checks around for tests.
>>>
>>> where this came up before.
>>
>> If the fix lands in gl45release before Monday 29/8, I promise I will
>> not push this patch. ;)
>
> The way CTS submission work is you don't have to pass all the tests, you can
> includes patches with the test submission to remove the incorrect CTS tests,
> and possibly you can just include justifications for why you don't
> pass certain tests.
>
> I don't think we need to change mesa to workaround the CTS tests or procedure
> being stupid.

OK. Sounds good.

Marek


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