[Mesa-dev] [Mesa-stable] [PATCH] mesa: fix format conversion bug in get_tex_rgba_uncompressed()
Anuj Phogat
anuj.phogat at gmail.com
Mon Aug 29 22:01:01 UTC 2016
On Mon, Aug 29, 2016 at 11:44 AM, Brian Paul <brianp at vmware.com> wrote:
>
> We need to set the need_convert flag with each loop iteration, not
> just when the rgba pointer is null.
>
> Bug reported by Markus Müller <mueller at imfusion.de> on mesa-users list.
> Fixes new piglit arb_texture_float-get-tex3d test.
>
> Cc: <mesa-stable at lists.freedesktop.org>
> ---
> src/mesa/main/texgetimage.c | 14 ++++++++------
> 1 file changed, 8 insertions(+), 6 deletions(-)
>
> diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
> index bd44c68..b900278 100644
> --- a/src/mesa/main/texgetimage.c
> +++ b/src/mesa/main/texgetimage.c
> @@ -495,13 +495,15 @@ get_tex_rgba_uncompressed(struct gl_context *ctx, GLuint dimensions,
> */
> if (format == rgba_format) {
> rgba = dest;
> - } else if (rgba == NULL) { /* Allocate the RGBA buffer only once */
> + } else {
> need_convert = true;
> - rgba = malloc(height * rgba_stride);
> - if (!rgba) {
> - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage()");
> - ctx->Driver.UnmapTextureImage(ctx, texImage, img);
> - return;
> + if (rgba == NULL) { /* Allocate the RGBA buffer only once */
> + rgba = malloc(height * rgba_stride);
> + if (!rgba) {
> + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage()");
> + ctx->Driver.UnmapTextureImage(ctx, texImage, img);
> + return;
> + }
> }
> }
>
> --
> 1.9.1
>
> _______________________________________________
> mesa-stable mailing list
> mesa-stable at lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/mesa-stable
Reviewed-by: Anuj Phogat <anuj.phogat at gmail.com>
More information about the mesa-dev
mailing list