[Mesa-dev] [PATCH] nir: Only float and double types can be matrices
Ian Romanick
idr at freedesktop.org
Wed Dec 7 01:32:03 UTC 2016
From: Ian Romanick <ian.d.romanick at intel.com>
In 19a541f (nir: Get rid of nir_constant_data) a number of places that
operated on nir_constant::values were mechanically converted to operate
on the whole array without regard for the base type. Only
GLSL_TYPE_FLOAT and GLSL_TYPE_DOUBLE can be matrices, so only those
types can have data in the non-0 array element.
See also b870394.
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Cc: Jason Ekstrand <jason.ekstrand at intel.com>
Cc: Iago Toral Quiroga <itoral at igalia.com>
---
src/compiler/glsl/glsl_to_nir.cpp | 32 ++++++++++++++++++--------------
src/compiler/nir/nir_print.c | 11 ++++++-----
2 files changed, 24 insertions(+), 19 deletions(-)
diff --git a/src/compiler/glsl/glsl_to_nir.cpp b/src/compiler/glsl/glsl_to_nir.cpp
index 4debc37..18a53b6 100644
--- a/src/compiler/glsl/glsl_to_nir.cpp
+++ b/src/compiler/glsl/glsl_to_nir.cpp
@@ -207,17 +207,21 @@ constant_copy(ir_constant *ir, void *mem_ctx)
ret->num_elements = 0;
switch (ir->type->base_type) {
case GLSL_TYPE_UINT:
- for (unsigned c = 0; c < cols; c++) {
- for (unsigned r = 0; r < rows; r++)
- ret->values[c].u32[r] = ir->value.u[c * rows + r];
- }
+ /* Only float base types can be matrices. */
+ assert(cols == 1);
+
+ for (unsigned r = 0; r < rows; r++)
+ ret->values[0].u32[r] = ir->value.u[r];
+
break;
case GLSL_TYPE_INT:
- for (unsigned c = 0; c < cols; c++) {
- for (unsigned r = 0; r < rows; r++)
- ret->values[c].i32[r] = ir->value.i[c * rows + r];
- }
+ /* Only float base types can be matrices. */
+ assert(cols == 1);
+
+ for (unsigned r = 0; r < rows; r++)
+ ret->values[0].i32[r] = ir->value.i[r];
+
break;
case GLSL_TYPE_FLOAT:
@@ -235,12 +239,12 @@ constant_copy(ir_constant *ir, void *mem_ctx)
break;
case GLSL_TYPE_BOOL:
- for (unsigned c = 0; c < cols; c++) {
- for (unsigned r = 0; r < rows; r++) {
- ret->values[c].u32[r] = ir->value.b[c * rows + r] ?
- NIR_TRUE : NIR_FALSE;
- }
- }
+ /* Only float base types can be matrices. */
+ assert(cols == 1);
+
+ for (unsigned r = 0; r < rows; r++)
+ ret->values[0].u32[r] = ir->value.b[r] ? NIR_TRUE : NIR_FALSE;
+
break;
case GLSL_TYPE_STRUCT:
diff --git a/src/compiler/nir/nir_print.c b/src/compiler/nir/nir_print.c
index eb5f57f..e51b6f5 100644
--- a/src/compiler/nir/nir_print.c
+++ b/src/compiler/nir/nir_print.c
@@ -303,11 +303,12 @@ print_constant(nir_constant *c, const struct glsl_type *type, print_state *state
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
case GLSL_TYPE_BOOL:
- for (i = 0; i < cols; i++) {
- for (j = 0; j < rows; j++) {
- if (i + j > 0) fprintf(fp, ", ");
- fprintf(fp, "0x%08x", c->values[i].u32[j]);
- }
+ /* Only float base types can be matrices. */
+ assert(cols == 1);
+
+ for (i = 0; i < rows; i++) {
+ if (i > 0) fprintf(fp, ", ");
+ fprintf(fp, "0x%08x", c->values[0].u32[i]);
}
break;
--
2.7.4
More information about the mesa-dev
mailing list