[Mesa-dev] [PATCH] nir: Only float and double types can be matrices
Jason Ekstrand
jason at jlekstrand.net
Wed Dec 7 01:56:13 UTC 2016
Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>
Might be worth adding something to nir_validate at some point. Doesn't
have to be today though.
--Jason
On Tue, Dec 6, 2016 at 5:32 PM, Ian Romanick <idr at freedesktop.org> wrote:
> From: Ian Romanick <ian.d.romanick at intel.com>
>
> In 19a541f (nir: Get rid of nir_constant_data) a number of places that
> operated on nir_constant::values were mechanically converted to operate
> on the whole array without regard for the base type. Only
> GLSL_TYPE_FLOAT and GLSL_TYPE_DOUBLE can be matrices, so only those
> types can have data in the non-0 array element.
>
> See also b870394.
>
> Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
> Cc: Jason Ekstrand <jason.ekstrand at intel.com>
> Cc: Iago Toral Quiroga <itoral at igalia.com>
> ---
> src/compiler/glsl/glsl_to_nir.cpp | 32 ++++++++++++++++++--------------
> src/compiler/nir/nir_print.c | 11 ++++++-----
> 2 files changed, 24 insertions(+), 19 deletions(-)
>
> diff --git a/src/compiler/glsl/glsl_to_nir.cpp
> b/src/compiler/glsl/glsl_to_nir.cpp
> index 4debc37..18a53b6 100644
> --- a/src/compiler/glsl/glsl_to_nir.cpp
> +++ b/src/compiler/glsl/glsl_to_nir.cpp
> @@ -207,17 +207,21 @@ constant_copy(ir_constant *ir, void *mem_ctx)
> ret->num_elements = 0;
> switch (ir->type->base_type) {
> case GLSL_TYPE_UINT:
> - for (unsigned c = 0; c < cols; c++) {
> - for (unsigned r = 0; r < rows; r++)
> - ret->values[c].u32[r] = ir->value.u[c * rows + r];
> - }
> + /* Only float base types can be matrices. */
> + assert(cols == 1);
> +
> + for (unsigned r = 0; r < rows; r++)
> + ret->values[0].u32[r] = ir->value.u[r];
> +
> break;
>
> case GLSL_TYPE_INT:
> - for (unsigned c = 0; c < cols; c++) {
> - for (unsigned r = 0; r < rows; r++)
> - ret->values[c].i32[r] = ir->value.i[c * rows + r];
> - }
> + /* Only float base types can be matrices. */
> + assert(cols == 1);
> +
> + for (unsigned r = 0; r < rows; r++)
> + ret->values[0].i32[r] = ir->value.i[r];
> +
> break;
>
> case GLSL_TYPE_FLOAT:
> @@ -235,12 +239,12 @@ constant_copy(ir_constant *ir, void *mem_ctx)
> break;
>
> case GLSL_TYPE_BOOL:
> - for (unsigned c = 0; c < cols; c++) {
> - for (unsigned r = 0; r < rows; r++) {
> - ret->values[c].u32[r] = ir->value.b[c * rows + r] ?
> - NIR_TRUE : NIR_FALSE;
> - }
> - }
> + /* Only float base types can be matrices. */
> + assert(cols == 1);
> +
> + for (unsigned r = 0; r < rows; r++)
> + ret->values[0].u32[r] = ir->value.b[r] ? NIR_TRUE : NIR_FALSE;
> +
> break;
>
> case GLSL_TYPE_STRUCT:
> diff --git a/src/compiler/nir/nir_print.c b/src/compiler/nir/nir_print.c
> index eb5f57f..e51b6f5 100644
> --- a/src/compiler/nir/nir_print.c
> +++ b/src/compiler/nir/nir_print.c
> @@ -303,11 +303,12 @@ print_constant(nir_constant *c, const struct
> glsl_type *type, print_state *state
> case GLSL_TYPE_UINT:
> case GLSL_TYPE_INT:
> case GLSL_TYPE_BOOL:
> - for (i = 0; i < cols; i++) {
> - for (j = 0; j < rows; j++) {
> - if (i + j > 0) fprintf(fp, ", ");
> - fprintf(fp, "0x%08x", c->values[i].u32[j]);
> - }
> + /* Only float base types can be matrices. */
> + assert(cols == 1);
> +
> + for (i = 0; i < rows; i++) {
> + if (i > 0) fprintf(fp, ", ");
> + fprintf(fp, "0x%08x", c->values[0].u32[i]);
> }
> break;
>
> --
> 2.7.4
>
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