[Mesa-dev] [PATCH 45/84] st/nine: Pass size of memory to nine_state
Axel Davy
axel.davy at ens.fr
Wed Dec 7 22:55:18 UTC 2016
From: Patrick Rudolph <siro at das-labor.org>
Required for CSMT.
Signed-off-by: Patrick Rudolph <siro at das-labor.org>
---
src/gallium/state_trackers/nine/device9.c | 20 ++++++++++++++------
src/gallium/state_trackers/nine/nine_state.c | 18 ++++++++++++++----
src/gallium/state_trackers/nine/nine_state.h | 6 ++++++
3 files changed, 34 insertions(+), 10 deletions(-)
diff --git a/src/gallium/state_trackers/nine/device9.c b/src/gallium/state_trackers/nine/device9.c
index b959793..df96e88 100644
--- a/src/gallium/state_trackers/nine/device9.c
+++ b/src/gallium/state_trackers/nine/device9.c
@@ -3240,7 +3240,9 @@ NineDevice9_SetVertexShaderConstantF( struct NineDevice9 *This,
pConstantData,
Vector4fCount * 4 * sizeof(state->vs_const_f[0]));
- nine_context_set_vertex_shader_constant_f(This, StartRegister, pConstantData, Vector4fCount);
+ nine_context_set_vertex_shader_constant_f(This, StartRegister, pConstantData,
+ Vector4fCount * 4 * sizeof(state->vs_const_f[0]),
+ Vector4fCount);
return D3D_OK;
}
@@ -3306,7 +3308,8 @@ NineDevice9_SetVertexShaderConstantI( struct NineDevice9 *This,
&This->range_pool);
state->changed.group |= NINE_STATE_VS_CONST;
} else
- nine_context_set_vertex_shader_constant_i(This, StartRegister, pConstantData, Vector4iCount);
+ nine_context_set_vertex_shader_constant_i(This, StartRegister, pConstantData,
+ Vector4iCount * sizeof(int[4]), Vector4iCount);
return D3D_OK;
}
@@ -3380,7 +3383,8 @@ NineDevice9_SetVertexShaderConstantB( struct NineDevice9 *This,
&This->range_pool);
state->changed.group |= NINE_STATE_VS_CONST;
} else
- nine_context_set_vertex_shader_constant_b(This, StartRegister, pConstantData, BoolCount);
+ nine_context_set_vertex_shader_constant_b(This, StartRegister, pConstantData,
+ sizeof(BOOL) * BoolCount, BoolCount);
return D3D_OK;
}
@@ -3644,7 +3648,9 @@ NineDevice9_SetPixelShaderConstantF( struct NineDevice9 *This,
pConstantData,
Vector4fCount * 4 * sizeof(state->ps_const_f[0]));
- nine_context_set_pixel_shader_constant_f(This, StartRegister, pConstantData, Vector4fCount);
+ nine_context_set_pixel_shader_constant_f(This, StartRegister, pConstantData,
+ Vector4fCount * 4 * sizeof(state->ps_const_f[0]),
+ Vector4fCount);
return D3D_OK;
}
@@ -3706,7 +3712,8 @@ NineDevice9_SetPixelShaderConstantI( struct NineDevice9 *This,
state->changed.ps_const_i |= ((1 << Vector4iCount) - 1) << StartRegister;
state->changed.group |= NINE_STATE_PS_CONST;
} else
- nine_context_set_pixel_shader_constant_i(This, StartRegister, pConstantData, Vector4iCount);
+ nine_context_set_pixel_shader_constant_i(This, StartRegister, pConstantData,
+ sizeof(state->ps_const_i[0]) * Vector4iCount, Vector4iCount);
return D3D_OK;
}
@@ -3774,7 +3781,8 @@ NineDevice9_SetPixelShaderConstantB( struct NineDevice9 *This,
state->changed.ps_const_b |= ((1 << BoolCount) - 1) << StartRegister;
state->changed.group |= NINE_STATE_PS_CONST;
} else
- nine_context_set_pixel_shader_constant_b(This, StartRegister, pConstantData, BoolCount);
+ nine_context_set_pixel_shader_constant_b(This, StartRegister, pConstantData,
+ sizeof(BOOL) * BoolCount, BoolCount);
return D3D_OK;
}
diff --git a/src/gallium/state_trackers/nine/nine_state.c b/src/gallium/state_trackers/nine/nine_state.c
index 9bc6f81..076a959 100644
--- a/src/gallium/state_trackers/nine/nine_state.c
+++ b/src/gallium/state_trackers/nine/nine_state.c
@@ -1342,6 +1342,7 @@ void
nine_context_set_vertex_shader_constant_f(struct NineDevice9 *device,
UINT StartRegister,
const float *pConstantData,
+ const unsigned pConstantData_size,
UINT Vector4fCount)
{
struct nine_context *context = &device->context;
@@ -1349,7 +1350,7 @@ nine_context_set_vertex_shader_constant_f(struct NineDevice9 *device,
memcpy(&vs_const_f[StartRegister * 4],
pConstantData,
- Vector4fCount * 4 * sizeof(context->vs_const_f[0]));
+ pConstantData_size);
if (device->may_swvp) {
Vector4fCount = MIN2(StartRegister + Vector4fCount, NINE_MAX_CONST_F) - StartRegister;
@@ -1368,6 +1369,7 @@ void
nine_context_set_vertex_shader_constant_i(struct NineDevice9 *device,
UINT StartRegister,
const int *pConstantData,
+ const unsigned pConstantData_size,
UINT Vector4iCount)
{
struct nine_context *context = &device->context;
@@ -1376,7 +1378,7 @@ nine_context_set_vertex_shader_constant_i(struct NineDevice9 *device,
if (device->driver_caps.vs_integer) {
memcpy(&context->vs_const_i[4 * StartRegister],
pConstantData,
- Vector4iCount * sizeof(int[4]));
+ pConstantData_size);
} else {
for (i = 0; i < Vector4iCount; i++) {
context->vs_const_i[4 * (StartRegister + i)] = fui((float)(pConstantData[4 * i]));
@@ -1394,12 +1396,15 @@ void
nine_context_set_vertex_shader_constant_b(struct NineDevice9 *device,
UINT StartRegister,
const BOOL *pConstantData,
+ const unsigned pConstantData_size,
UINT BoolCount)
{
struct nine_context *context = &device->context;
int i;
uint32_t bool_true = device->driver_caps.vs_integer ? 0xFFFFFFFF : fui(1.0f);
+ (void) pConstantData_size;
+
for (i = 0; i < BoolCount; i++)
context->vs_const_b[StartRegister + i] = pConstantData[i] ? bool_true : 0;
@@ -1434,13 +1439,14 @@ void
nine_context_set_pixel_shader_constant_f(struct NineDevice9 *device,
UINT StartRegister,
const float *pConstantData,
+ const unsigned pConstantData_size,
UINT Vector4fCount)
{
struct nine_context *context = &device->context;
memcpy(&context->ps_const_f[StartRegister * 4],
pConstantData,
- Vector4fCount * 4 * sizeof(context->ps_const_f[0]));
+ pConstantData_size);
context->changed.ps_const_f = TRUE;
context->changed.group |= NINE_STATE_PS_CONST;
@@ -1467,6 +1473,7 @@ void
nine_context_set_pixel_shader_constant_i(struct NineDevice9 *device,
UINT StartRegister,
const int *pConstantData,
+ const unsigned pConstantData_size,
UINT Vector4iCount)
{
struct nine_context *context = &device->context;
@@ -1475,7 +1482,7 @@ nine_context_set_pixel_shader_constant_i(struct NineDevice9 *device,
if (device->driver_caps.ps_integer) {
memcpy(&context->ps_const_i[StartRegister][0],
pConstantData,
- Vector4iCount * sizeof(context->ps_const_i[0]));
+ pConstantData_size);
} else {
for (i = 0; i < Vector4iCount; i++) {
context->ps_const_i[StartRegister+i][0] = fui((float)(pConstantData[4*i]));
@@ -1492,12 +1499,15 @@ void
nine_context_set_pixel_shader_constant_b(struct NineDevice9 *device,
UINT StartRegister,
const BOOL *pConstantData,
+ const unsigned pConstantData_size,
UINT BoolCount)
{
struct nine_context *context = &device->context;
int i;
uint32_t bool_true = device->driver_caps.ps_integer ? 0xFFFFFFFF : fui(1.0f);
+ (void) pConstantData_size;
+
for (i = 0; i < BoolCount; i++)
context->ps_const_b[StartRegister + i] = pConstantData[i] ? bool_true : 0;
diff --git a/src/gallium/state_trackers/nine/nine_state.h b/src/gallium/state_trackers/nine/nine_state.h
index 9e863bc..cd3afed 100644
--- a/src/gallium/state_trackers/nine/nine_state.h
+++ b/src/gallium/state_trackers/nine/nine_state.h
@@ -381,18 +381,21 @@ void
nine_context_set_vertex_shader_constant_f(struct NineDevice9 *device,
UINT StartRegister,
const float *pConstantData,
+ const unsigned pConstantData_size,
UINT Vector4fCount);
void
nine_context_set_vertex_shader_constant_i(struct NineDevice9 *device,
UINT StartRegister,
const int *pConstantData,
+ const unsigned pConstantData_size,
UINT Vector4iCount);
void
nine_context_set_vertex_shader_constant_b(struct NineDevice9 *device,
UINT StartRegister,
const BOOL *pConstantData,
+ const unsigned pConstantData_size,
UINT BoolCount);
void
@@ -403,18 +406,21 @@ void
nine_context_set_pixel_shader_constant_f(struct NineDevice9 *device,
UINT StartRegister,
const float *pConstantData,
+ const unsigned pConstantData_size,
UINT Vector4fCount);
void
nine_context_set_pixel_shader_constant_i(struct NineDevice9 *device,
UINT StartRegister,
const int *pConstantData,
+ const unsigned pConstantData_size,
UINT Vector4iCount);
void
nine_context_set_pixel_shader_constant_b(struct NineDevice9 *device,
UINT StartRegister,
const BOOL *pConstantData,
+ const unsigned pConstantData_size,
UINT BoolCount);
void
--
2.10.2
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