[Mesa-dev] [PATCH] compiler: removed unused Makefile.sources

Rob Clark robdclark at gmail.com
Mon Feb 1 18:22:32 UTC 2016


On Mon, Feb 1, 2016 at 1:11 PM, Matt Turner <mattst88 at gmail.com> wrote:
> On Sun, Jan 31, 2016 at 2:27 AM, Emil Velikov <emil.l.velikov at gmail.com> wrote:
>> On 30 January 2016 at 23:03, Rob Clark <robdclark at gmail.com> wrote:
>>> On Sat, Jan 30, 2016 at 3:38 PM, Rob Herring <robh at kernel.org> wrote:
>>>> On Sat, Jan 30, 2016 at 2:06 PM, Rob Clark <robdclark at gmail.com> wrote:
>>>>> From: Rob Clark <robclark at freedesktop.org>
>>>>>
>>>>> We seem to end up w/ duplication between compiler/Makefile.sources and
>>>>> compiler/glsl/Makefile.sources.  The latter appears unused.  Delete it.
>>>>
>>>> The fixes for Android I sent yesterday use it. But at least the nir/*
>>>> files could be removed.
>>>
>>> oh.. hmm.. is it possible for android to use the same
>>> compiler/Makefile.sources?  Or is this just a temporary situation?
>>>
>> It's aimed as temporary solution. I'm planning to rework that real soon (tm).
>>
>>> I'm adding new src files and bit confusing at the moment to know which
>>> places to update..
>>>
>> Sorry about that. Please update both places, alternatively we'll fix
>> thing it when needed.
>
> Why are things like they are now? What is using nir/Makefile.sources
> or glsl/Makefile.sources? glsl/Makefile.am looks plainly dead.
>
> Leaving these file in place is *mean*. Rebasing patches that touch
> them onto these changes will update the wrong files.

that is exactly the scenario that I hit..  at first I thought some
makefile hunks got lost when rebasing, but they appeared exactly where
you'd think they should be if your are looking at the rebased patch.

BR,
-R


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