[Mesa-dev] [PATCH 53/65] mesa/formatquery: Added texture view related queries

Eduardo Lima Mitev elima at igalia.com
Wed Feb 3 15:45:38 UTC 2016


From: Antia Puentes <apuentes at igalia.com>

>From the ARB_internalformat_query2 specification:

   "- TEXTURE_VIEW: The support for using the resource with the TextureView
      command is returned in <params>.
      Possible values returned are FULL_SUPPORT, CAVEAT_SUPPORT, or NONE.
      If the resource or operation is not supported, NONE is returned.

    - VIEW_COMPATIBILITY_CLASS: The compatibility class of the resource when
      used as a texture view is returned in <params>. The compatibility
      class is one of the values from the /Class/ column of Table 3.X.2. If
      the resource has no other formats that are compatible, the resource
      does not support views, or if texture views are not supported, NONE is
      returned."
---
 src/mesa/main/formatquery.c | 22 ++++++++++++++++++----
 1 file changed, 18 insertions(+), 4 deletions(-)

diff --git a/src/mesa/main/formatquery.c b/src/mesa/main/formatquery.c
index 93562ef..0c993a8 100644
--- a/src/mesa/main/formatquery.c
+++ b/src/mesa/main/formatquery.c
@@ -35,6 +35,7 @@
 #include "genmipmap.h"
 #include "shaderimage.h"
 #include "texcompress.h"
+#include "textureview.h"
 
 static bool
 _is_renderable(struct gl_context *ctx, GLenum internalformat)
@@ -612,6 +613,7 @@ _mesa_query_internal_format_default(struct gl_context *ctx, GLenum target,
    case GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE:
    case GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE:
    case GL_CLEAR_BUFFER:
+   case GL_TEXTURE_VIEW:
       params[0] = GL_FULL_SUPPORT;
       break;
 
@@ -1355,11 +1357,23 @@ _mesa_GetInternalformativ(GLenum target, GLenum internalformat, GLenum pname,
       break;
 
    case GL_TEXTURE_VIEW:
-      /* @TODO */
-      break;
-
    case GL_VIEW_COMPATIBILITY_CLASS:
-      /* @TODO */
+      if (!_mesa_has_ARB_texture_view(ctx) ||
+          target == GL_TEXTURE_BUFFER ||
+          target == GL_RENDERBUFFER)
+         goto end;
+
+      if (pname == GL_TEXTURE_VIEW) {
+         ctx->Driver.QueryInternalFormat(ctx, target, internalformat, pname,
+                                         buffer);
+      } else {
+         GLenum view_class = _mesa_texture_view_lookup_view_class(ctx,
+                                                                  internalformat);
+         if (view_class == GL_FALSE)
+            goto end;
+
+         buffer[0] = view_class;
+      }
       break;
 
    default:
-- 
2.5.3



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