[Mesa-dev] [PATCH 04/11] meta: Use _mesa_CreateRenderbuffers instead of _mesa_GenRenderbuffers and _mesa_BindRenderbuffer
Ian Romanick
idr at freedesktop.org
Fri Feb 5 21:04:16 UTC 2016
From: Ian Romanick <ian.d.romanick at intel.com>
This has the advantage that it does not pollute the global binding
state. It also enables later patches that will stop calling
_mesa_GenRenderbuffers / _mesa_CreateRenderbuffers which pollute the
renderbuffer namespace.
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/mesa/drivers/common/meta.c | 9 ++++-----
1 file changed, 4 insertions(+), 5 deletions(-)
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 5f2e796..26867d3 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -3071,10 +3071,10 @@ decompress_texture_image(struct gl_context *ctx,
/* Create/bind FBO/renderbuffer */
if (decompress_fbo->FBO == 0) {
+ _mesa_CreateRenderbuffers(1, &decompress_fbo->RBO);
+
_mesa_GenFramebuffers(1, &decompress_fbo->FBO);
- _mesa_GenRenderbuffers(1, &decompress_fbo->RBO);
_mesa_BindFramebuffer(GL_FRAMEBUFFER_EXT, decompress_fbo->FBO);
- _mesa_BindRenderbuffer(GL_RENDERBUFFER_EXT, decompress_fbo->RBO);
_mesa_FramebufferRenderbuffer(GL_FRAMEBUFFER_EXT,
GL_COLOR_ATTACHMENT0_EXT,
GL_RENDERBUFFER_EXT,
@@ -3086,9 +3086,8 @@ decompress_texture_image(struct gl_context *ctx,
/* alloc dest surface */
if (width > decompress_fbo->Width || height > decompress_fbo->Height) {
- _mesa_BindRenderbuffer(GL_RENDERBUFFER_EXT, decompress_fbo->RBO);
- _mesa_RenderbufferStorage(GL_RENDERBUFFER_EXT, rbFormat,
- width, height);
+ _mesa_NamedRenderbufferStorage(decompress_fbo->RBO, rbFormat,
+ width, height);
status = _mesa_CheckFramebufferStatus(GL_DRAW_FRAMEBUFFER);
if (status != GL_FRAMEBUFFER_COMPLETE) {
/* If the framebuffer isn't complete then we'll leave
--
2.5.0
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