[Mesa-dev] [PATCH 05/11] meta: Don't save or restore the renderbuffer binding
Ian Romanick
idr at freedesktop.org
Fri Feb 5 21:04:17 UTC 2016
From: Ian Romanick <ian.d.romanick at intel.com>
Nothing left in meta does anything with the RBO binding, so we don't
need to save or restore it. The FBO binding is still modified.
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/mesa/drivers/common/meta.c | 6 ------
src/mesa/drivers/common/meta.h | 2 +-
2 files changed, 1 insertion(+), 7 deletions(-)
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 26867d3..b42a3cf 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -848,8 +848,6 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state)
save->DrawBufferName = ctx->DrawBuffer->Name;
save->ReadBufferName = ctx->ReadBuffer->Name;
- save->RenderbufferName = (ctx->CurrentRenderbuffer ?
- ctx->CurrentRenderbuffer->Name : 0);
}
}
@@ -1241,10 +1239,6 @@ _mesa_meta_end(struct gl_context *ctx)
if (ctx->ReadBuffer->Name != save->ReadBufferName)
_mesa_BindFramebuffer(GL_READ_FRAMEBUFFER, save->ReadBufferName);
- if (!ctx->CurrentRenderbuffer ||
- ctx->CurrentRenderbuffer->Name != save->RenderbufferName)
- _mesa_BindRenderbuffer(GL_RENDERBUFFER, save->RenderbufferName);
-
if (state & MESA_META_DRAW_BUFFERS) {
_mesa_drawbuffers(ctx, ctx->DrawBuffer, ctx->Const.MaxDrawBuffers,
save->ColorDrawBuffers, NULL);
diff --git a/src/mesa/drivers/common/meta.h b/src/mesa/drivers/common/meta.h
index 074f70d..3ff0fdd 100644
--- a/src/mesa/drivers/common/meta.h
+++ b/src/mesa/drivers/common/meta.h
@@ -186,7 +186,7 @@ struct save_state
GLboolean RasterDiscard;
GLboolean TransformFeedbackNeedsResume;
- GLuint DrawBufferName, ReadBufferName, RenderbufferName;
+ GLuint DrawBufferName, ReadBufferName;
/** MESA_META_DRAW_BUFFERS */
GLenum ColorDrawBuffers[MAX_DRAW_BUFFERS];
--
2.5.0
More information about the mesa-dev
mailing list