[Mesa-dev] [PATCH 00/18] RadeonSI: Restructuring shader codegen part 3
Nicolai Hähnle
nhaehnle at gmail.com
Fri Feb 5 21:14:35 UTC 2016
Patches 4-10 and 12-18 are also
Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>
On 05.02.2016 14:20, Marek Olšák wrote:
> Hi,
>
> This is the last part of restructuring needed for having one shader variant per shader.
>
> Summary:
> - a lot of changes are about PS inputs and interpolation
> - code movements, cleanups
>
> Behavior changes:
> - removed unnecessary MRT_NULL exports
> - geometry shaders aren't compiled on demand
>
> Please review.
>
> Thanks,
> Marek
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