[Mesa-dev] gallium AoA support and indirect sampler fixes
Laurent Carlier
lordheavym at gmail.com
Sun Feb 7 14:13:29 UTC 2016
Le vendredi 5 février 2016, 13:40:26 CET Dave Airlie a écrit :
> Hi,
>
> In fixing some indirect sampler issues with ARB_gpu_shader5,
> I realised AoA was mostly fixed as well by the same things.
>
> Ilia made me fix atomics as well.
>
> So thise patch set enables AoA support on all gallium drivers
> exposing GLSL 1.30.
>
> Dave.
>
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> mesa-dev at lists.freedesktop.org
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I 've quickly tested the series, Shadow of Mordor segfault on start and first
intro movie from witcher 2 is greenish then it segfault.
On top of mesa-git with llvm-svn (both trunk) and amdgpu/kernel-4.5rc2
--
Laurent Carlier
http://www.archlinux.org
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