[Mesa-dev] [PATCH 1/9] glsl/types: Rename sampler_type to sampled_type

Jason Ekstrand jason at jlekstrand.net
Fri Feb 12 06:16:19 UTC 2016


It's a bit more descriptive since it is the base type that you get when you
sample from it.  Also, the next commit adds a bare "sampler" type and we
need glsl_type::sampler_type available for a public static member.
---
 src/compiler/glsl/ast_to_hir.cpp         |  4 ++--
 src/compiler/glsl/builtin_functions.cpp  |  4 ++--
 src/compiler/glsl/ir.cpp                 |  2 +-
 src/compiler/glsl_types.cpp              | 12 ++++++------
 src/compiler/glsl_types.h                |  2 +-
 src/mesa/drivers/dri/i965/brw_fs_nir.cpp |  2 +-
 6 files changed, 13 insertions(+), 13 deletions(-)

diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp
index dbeb5c0..3996b01 100644
--- a/src/compiler/glsl/ast_to_hir.cpp
+++ b/src/compiler/glsl/ast_to_hir.cpp
@@ -2267,7 +2267,7 @@ get_type_name_for_precision_qualifier(const glsl_type *type)
          type->sampler_array + 2 * type->sampler_shadow;
       const unsigned offset = type->base_type == GLSL_TYPE_SAMPLER ? 0 : 4;
       assert(type_idx < 4);
-      switch (type->sampler_type) {
+      switch (type->sampled_type) {
       case GLSL_TYPE_FLOAT:
          switch (type->sampler_dimensionality) {
          case GLSL_SAMPLER_DIM_1D: {
@@ -2953,7 +2953,7 @@ apply_image_qualifier_to_variable(const struct ast_type_qualifier *qual,
                              "used on image function parameters");
          }
 
-         if (qual->image_base_type != base_type->sampler_type) {
+         if (qual->image_base_type != base_type->sampled_type) {
             _mesa_glsl_error(loc, state, "format qualifier doesn't match the "
                              "base data type of the image");
          }
diff --git a/src/compiler/glsl/builtin_functions.cpp b/src/compiler/glsl/builtin_functions.cpp
index 5512a33..f488434 100644
--- a/src/compiler/glsl/builtin_functions.cpp
+++ b/src/compiler/glsl/builtin_functions.cpp
@@ -2921,7 +2921,7 @@ builtin_builder::add_image_function(const char *name,
    ir_function *f = new(mem_ctx) ir_function(name);
 
    for (unsigned i = 0; i < ARRAY_SIZE(types); ++i) {
-      if ((types[i]->sampler_type != GLSL_TYPE_FLOAT ||
+      if ((types[i]->sampled_type != GLSL_TYPE_FLOAT ||
            (flags & IMAGE_FUNCTION_SUPPORTS_FLOAT_DATA_TYPE)) &&
           (types[i]->sampler_dimensionality == GLSL_SAMPLER_DIM_MS ||
            !(flags & IMAGE_FUNCTION_MS_ONLY)))
@@ -5238,7 +5238,7 @@ builtin_builder::_image_prototype(const glsl_type *image_type,
                                   unsigned flags)
 {
    const glsl_type *data_type = glsl_type::get_instance(
-      image_type->sampler_type,
+      image_type->sampled_type,
       (flags & IMAGE_FUNCTION_HAS_VECTOR_DATA_TYPE ? 4 : 1),
       1);
    const glsl_type *ret_type = (flags & IMAGE_FUNCTION_RETURNS_VOID ?
diff --git a/src/compiler/glsl/ir.cpp b/src/compiler/glsl/ir.cpp
index 5debca3..c7a2496 100644
--- a/src/compiler/glsl/ir.cpp
+++ b/src/compiler/glsl/ir.cpp
@@ -1442,7 +1442,7 @@ ir_texture::set_sampler(ir_dereference *sampler, const glsl_type *type)
       assert(sampler->type->base_type == GLSL_TYPE_SAMPLER);
       assert(sampler->type->sampler_dimensionality == GLSL_SAMPLER_DIM_MS);
    } else {
-      assert(sampler->type->sampler_type == (int) type->base_type);
+      assert(sampler->type->sampled_type == (int) type->base_type);
       if (sampler->type->sampler_shadow)
 	 assert(type->vector_elements == 4 || type->vector_elements == 1);
       else
diff --git a/src/compiler/glsl_types.cpp b/src/compiler/glsl_types.cpp
index 1458ad3..f412f89 100644
--- a/src/compiler/glsl_types.cpp
+++ b/src/compiler/glsl_types.cpp
@@ -50,7 +50,7 @@ glsl_type::glsl_type(GLenum gl_type,
    gl_type(gl_type),
    base_type(base_type),
    sampler_dimensionality(0), sampler_shadow(0), sampler_array(0),
-   sampler_type(0), interface_packing(0),
+   sampled_type(0), interface_packing(0),
    vector_elements(vector_elements), matrix_columns(matrix_columns),
    length(0)
 {
@@ -74,7 +74,7 @@ glsl_type::glsl_type(GLenum gl_type, glsl_base_type base_type,
    gl_type(gl_type),
    base_type(base_type),
    sampler_dimensionality(dim), sampler_shadow(shadow),
-   sampler_array(array), sampler_type(type), interface_packing(0),
+   sampler_array(array), sampled_type(type), interface_packing(0),
    length(0)
 {
    mtx_lock(&glsl_type::mutex);
@@ -100,7 +100,7 @@ glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields,
    gl_type(0),
    base_type(GLSL_TYPE_STRUCT),
    sampler_dimensionality(0), sampler_shadow(0), sampler_array(0),
-   sampler_type(0), interface_packing(0),
+   sampled_type(0), interface_packing(0),
    vector_elements(0), matrix_columns(0),
    length(num_fields)
 {
@@ -140,7 +140,7 @@ glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields,
    gl_type(0),
    base_type(GLSL_TYPE_INTERFACE),
    sampler_dimensionality(0), sampler_shadow(0), sampler_array(0),
-   sampler_type(0), interface_packing((unsigned) packing),
+   sampled_type(0), interface_packing((unsigned) packing),
    vector_elements(0), matrix_columns(0),
    length(num_fields)
 {
@@ -178,7 +178,7 @@ glsl_type::glsl_type(const char *subroutine_name) :
    gl_type(0),
    base_type(GLSL_TYPE_SUBROUTINE),
    sampler_dimensionality(0), sampler_shadow(0), sampler_array(0),
-   sampler_type(0), interface_packing(0),
+   sampled_type(0), interface_packing(0),
    vector_elements(1), matrix_columns(1),
    length(0)
 {
@@ -394,7 +394,7 @@ _mesa_glsl_release_types(void)
 glsl_type::glsl_type(const glsl_type *array, unsigned length) :
    base_type(GLSL_TYPE_ARRAY),
    sampler_dimensionality(0), sampler_shadow(0), sampler_array(0),
-   sampler_type(0), interface_packing(0),
+   sampled_type(0), interface_packing(0),
    vector_elements(0), matrix_columns(0),
    length(length), name(NULL)
 {
diff --git a/src/compiler/glsl_types.h b/src/compiler/glsl_types.h
index 00133d9..1d9cfd4 100644
--- a/src/compiler/glsl_types.h
+++ b/src/compiler/glsl_types.h
@@ -121,7 +121,7 @@ struct glsl_type {
    unsigned sampler_dimensionality:3; /**< \see glsl_sampler_dim */
    unsigned sampler_shadow:1;
    unsigned sampler_array:1;
-   unsigned sampler_type:2;    /**< Type of data returned using this
+   unsigned sampled_type:2;    /**< Type of data returned using this
 				* sampler or image.  Only \c
 				* GLSL_TYPE_FLOAT, \c GLSL_TYPE_INT,
 				* and \c GLSL_TYPE_UINT are valid.
diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
index 1fc21e4..1d5d316 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
@@ -1235,7 +1235,7 @@ fs_visitor::emit_percomp(const fs_builder &bld, const fs_inst &inst,
 static brw_reg_type
 get_image_base_type(const glsl_type *type)
 {
-   switch ((glsl_base_type)type->sampler_type) {
+   switch ((glsl_base_type)type->sampled_type) {
    case GLSL_TYPE_UINT:
       return BRW_REGISTER_TYPE_UD;
    case GLSL_TYPE_INT:
-- 
2.5.0.400.gff86faf



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