[Mesa-dev] [PATCH 1/5] mesa: remove _ARB suffix from cube map enums

Roland Scheidegger sroland at vmware.com
Fri Feb 12 15:46:10 UTC 2016


Am 11.02.2016 um 16:35 schrieb Brian Paul:
> Just minor clean-up so we're consistent everywhere.
> ---
>  src/mesa/main/attrib.c      |  4 ++--
>  src/mesa/main/enable.c      |  4 ++--
>  src/mesa/main/genmipmap.c   |  2 +-
>  src/mesa/main/get.c         |  2 +-
>  src/mesa/main/mipmap.c      | 14 +++++++-------
>  src/mesa/main/texgetimage.c | 14 +++++++-------
>  src/mesa/main/teximage.c    | 34 +++++++++++++++++-----------------
>  src/mesa/main/teximage.h    |  4 ++--
>  src/mesa/main/texobj.c      | 26 +++++++++++++-------------
>  src/mesa/main/texparam.c    | 14 +++++++-------
>  src/mesa/main/texstate.c    |  2 +-
>  11 files changed, 60 insertions(+), 60 deletions(-)
> 
> diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
> index 08f1317..61f7036 100644
> --- a/src/mesa/main/attrib.c
> +++ b/src/mesa/main/attrib.c
> @@ -766,7 +766,7 @@ pop_texture_group(struct gl_context *ctx, struct texture_state *texstate)
>        _mesa_set_enable(ctx, GL_TEXTURE_2D, !!(unit->Enabled & TEXTURE_2D_BIT));
>        _mesa_set_enable(ctx, GL_TEXTURE_3D, !!(unit->Enabled & TEXTURE_3D_BIT));
>        if (ctx->Extensions.ARB_texture_cube_map) {
> -         _mesa_set_enable(ctx, GL_TEXTURE_CUBE_MAP_ARB,
> +         _mesa_set_enable(ctx, GL_TEXTURE_CUBE_MAP,
>                            !!(unit->Enabled & TEXTURE_CUBE_BIT));
>        }
>        if (ctx->Extensions.NV_texture_rectangle) {
> @@ -837,7 +837,7 @@ pop_texture_group(struct gl_context *ctx, struct texture_state *texstate)
>           /* don't restore state for unsupported targets to prevent
>            * raising GL errors.
>            */
> -         if (obj->Target == GL_TEXTURE_CUBE_MAP_ARB &&
> +         if (obj->Target == GL_TEXTURE_CUBE_MAP &&
>               !ctx->Extensions.ARB_texture_cube_map) {
>              continue;
>           }
> diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
> index 3fd3c27..3985457 100644
> --- a/src/mesa/main/enable.c
> +++ b/src/mesa/main/enable.c
> @@ -749,7 +749,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
>           return;
>  
>        /* GL_ARB_texture_cube_map */
> -      case GL_TEXTURE_CUBE_MAP_ARB:
> +      case GL_TEXTURE_CUBE_MAP:
>           if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
>              goto invalid_enum_error;
>           CHECK_EXTENSION(ARB_texture_cube_map, cap);
> @@ -1450,7 +1450,7 @@ _mesa_IsEnabled( GLenum cap )
>           return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled;
>  
>        /* GL_ARB_texture_cube_map */
> -      case GL_TEXTURE_CUBE_MAP_ARB:
> +      case GL_TEXTURE_CUBE_MAP:
>           CHECK_EXTENSION(ARB_texture_cube_map);
>           return is_texture_enabled(ctx, TEXTURE_CUBE_BIT);
>  
> diff --git a/src/mesa/main/genmipmap.c b/src/mesa/main/genmipmap.c
> index 4ec8385..6c2d31d 100644
> --- a/src/mesa/main/genmipmap.c
> +++ b/src/mesa/main/genmipmap.c
> @@ -123,7 +123,7 @@ _mesa_generate_texture_mipmap(struct gl_context *ctx,
>        GLuint face;
>        for (face = 0; face < 6; face++) {
>           ctx->Driver.GenerateMipmap(ctx,
> -                      GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB + face, texObj);
> +                      GL_TEXTURE_CUBE_MAP_POSITIVE_X + face, texObj);
>        }
>     }
>     else {
> diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
> index 9005dc5..f40c570 100644
> --- a/src/mesa/main/get.c
> +++ b/src/mesa/main/get.c
> @@ -642,7 +642,7 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
>     case GL_TEXTURE_1D:
>     case GL_TEXTURE_2D:
>     case GL_TEXTURE_3D:
> -   case GL_TEXTURE_CUBE_MAP_ARB:
> +   case GL_TEXTURE_CUBE_MAP:
>     case GL_TEXTURE_RECTANGLE_NV:
>     case GL_TEXTURE_EXTERNAL_OES:
>        v->value_bool = _mesa_IsEnabled(d->pname);
> diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c
> index 5046995..7fd6fbf 100644
> --- a/src/mesa/main/mipmap.c
> +++ b/src/mesa/main/mipmap.c
> @@ -1715,12 +1715,12 @@ _mesa_generate_mipmap_level(GLenum target,
>                       dstWidth, dstData[0]);
>        break;
>     case GL_TEXTURE_2D:
> -   case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
> -   case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
> -   case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
> -   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
> -   case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
> -   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
> +   case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
> +   case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
> +   case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
> +   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
> +   case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
> +   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
>        make_2d_mipmap(datatype, comps, border,
>                       srcWidth, srcHeight, srcData[0], srcRowStride,
>                       dstWidth, dstHeight, dstData[0], dstRowStride);
> @@ -2024,7 +2024,7 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
>     /* only two types of compressed textures at this time */
>     assert(texObj->Target == GL_TEXTURE_2D ||
>  	  texObj->Target == GL_TEXTURE_2D_ARRAY ||
> -	  texObj->Target == GL_TEXTURE_CUBE_MAP_ARB ||
> +	  texObj->Target == GL_TEXTURE_CUBE_MAP ||
>            texObj->Target == GL_TEXTURE_CUBE_MAP_ARRAY);
>  
>     /*
> diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
> index b273aaa..06bc8f1 100644
> --- a/src/mesa/main/texgetimage.c
> +++ b/src/mesa/main/texgetimage.c
> @@ -869,12 +869,12 @@ legal_getteximage_target(struct gl_context *ctx, GLenum target, bool dsa)
>      *    the targets from table 8.19 (for GetTexImage and GetnTexImage *only*),
>      *    or TEXTURE_CUBE_MAP (for GetTextureImage *only*)." (Emphasis added.)
>      */
> -   case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
> -   case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
> -   case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
> -   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
> -   case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
> -   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
> +   case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
> +   case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
> +   case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
> +   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
> +   case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
> +   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
>        return dsa ? GL_FALSE : ctx->Extensions.ARB_texture_cube_map;
>     case GL_TEXTURE_CUBE_MAP:
>        return dsa ? GL_TRUE : GL_FALSE;
> @@ -886,7 +886,7 @@ legal_getteximage_target(struct gl_context *ctx, GLenum target, bool dsa)
>  
>  /**
>   * Wrapper for _mesa_select_tex_image() which can handle target being
> - * GL_TEXTURE_CUBE_MAP_ARB in which case we use zoffset to select a cube face.
> + * GL_TEXTURE_CUBE_MAP in which case we use zoffset to select a cube face.
>   * This can happen for glGetTextureImage and glGetTextureSubImage (DSA
>   * functions).
>   */
> diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
> index 50141be..68a9752 100644
> --- a/src/mesa/main/teximage.c
> +++ b/src/mesa/main/teximage.c
> @@ -273,15 +273,15 @@ proxy_target(GLenum target)
>     case GL_TEXTURE_3D:
>     case GL_PROXY_TEXTURE_3D:
>        return GL_PROXY_TEXTURE_3D;
> -   case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
> -   case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
> -   case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
> -   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
> -   case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
> -   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
> -   case GL_TEXTURE_CUBE_MAP_ARB:
> -   case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
> -      return GL_PROXY_TEXTURE_CUBE_MAP_ARB;
> +   case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
> +   case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
> +   case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
> +   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
> +   case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
> +   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
> +   case GL_TEXTURE_CUBE_MAP:
> +   case GL_PROXY_TEXTURE_CUBE_MAP:
> +      return GL_PROXY_TEXTURE_CUBE_MAP;
>     case GL_TEXTURE_RECTANGLE_NV:
>     case GL_PROXY_TEXTURE_RECTANGLE_NV:
>        return GL_PROXY_TEXTURE_RECTANGLE_NV;
> @@ -472,13 +472,13 @@ _mesa_max_texture_levels(struct gl_context *ctx, GLenum target)
>     case GL_PROXY_TEXTURE_3D:
>        return ctx->Const.Max3DTextureLevels;
>     case GL_TEXTURE_CUBE_MAP:
> -   case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
> -   case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
> -   case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
> -   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
> -   case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
> -   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
> -   case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
> +   case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
> +   case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
> +   case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
> +   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
> +   case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
> +   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
> +   case GL_PROXY_TEXTURE_CUBE_MAP:
>        return ctx->Extensions.ARB_texture_cube_map
>           ? ctx->Const.MaxCubeTextureLevels : 0;
>     case GL_TEXTURE_RECTANGLE_NV:
> @@ -1016,7 +1016,7 @@ _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target,
>     case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
>     case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
>     case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
> -   case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
> +   case GL_PROXY_TEXTURE_CUBE_MAP:
>        maxSize = 1 << (ctx->Const.MaxCubeTextureLevels - 1);
>        maxSize >>= level;
>        if (width != height)
> diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h
> index 5df36c5..fe5b485 100644
> --- a/src/mesa/main/teximage.h
> +++ b/src/mesa/main/teximage.h
> @@ -43,8 +43,8 @@ extern "C" {
>  static inline GLboolean
>  _mesa_is_cube_face(GLenum target)
>  {
> -   return (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
> -           target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB);
> +   return (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X &&
> +           target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z);
>  }
>  
>  /** Are any of the dimensions of given texture equal to zero? */
> diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
> index e926c7b..c63d443 100644
> --- a/src/mesa/main/texobj.c
> +++ b/src/mesa/main/texobj.c
> @@ -171,16 +171,16 @@ _mesa_get_current_tex_object(struct gl_context *ctx, GLenum target)
>           return texUnit->CurrentTex[TEXTURE_3D_INDEX];
>        case GL_PROXY_TEXTURE_3D:
>           return ctx->Texture.ProxyTex[TEXTURE_3D_INDEX];
> -      case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
> -      case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
> -      case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
> -      case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
> -      case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
> -      case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
> -      case GL_TEXTURE_CUBE_MAP_ARB:
> +      case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
> +      case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
> +      case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
> +      case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
> +      case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
> +      case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
> +      case GL_TEXTURE_CUBE_MAP:
>           return ctx->Extensions.ARB_texture_cube_map
>                  ? texUnit->CurrentTex[TEXTURE_CUBE_INDEX] : NULL;
> -      case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
> +      case GL_PROXY_TEXTURE_CUBE_MAP:
>           return ctx->Extensions.ARB_texture_cube_map
>                  ? ctx->Texture.ProxyTex[TEXTURE_CUBE_INDEX] : NULL;
>        case GL_TEXTURE_CUBE_MAP_ARRAY:
> @@ -239,7 +239,7 @@ _mesa_get_current_tex_object(struct gl_context *ctx, GLenum target)
>   * \param shared the shared GL state structure to contain the texture object
>   * \param name integer name for the texture object
>   * \param target either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D,
> - * GL_TEXTURE_CUBE_MAP_ARB or GL_TEXTURE_RECTANGLE_NV.  zero is ok for the sake
> + * GL_TEXTURE_CUBE_MAP or GL_TEXTURE_RECTANGLE_NV.  zero is ok for the sake
>   * of GenTextures()
>   *
>   * \return pointer to new texture object.
> @@ -270,7 +270,7 @@ _mesa_initialize_texture_object( struct gl_context *ctx,
>            target == GL_TEXTURE_1D ||
>            target == GL_TEXTURE_2D ||
>            target == GL_TEXTURE_3D ||
> -          target == GL_TEXTURE_CUBE_MAP_ARB ||
> +          target == GL_TEXTURE_CUBE_MAP ||
>            target == GL_TEXTURE_RECTANGLE_NV ||
>            target == GL_TEXTURE_1D_ARRAY_EXT ||
>            target == GL_TEXTURE_2D_ARRAY_EXT ||
> @@ -513,7 +513,7 @@ valid_texture_object(const struct gl_texture_object *tex)
>     case GL_TEXTURE_1D:
>     case GL_TEXTURE_2D:
>     case GL_TEXTURE_3D:
> -   case GL_TEXTURE_CUBE_MAP_ARB:
> +   case GL_TEXTURE_CUBE_MAP:
>     case GL_TEXTURE_RECTANGLE_NV:
>     case GL_TEXTURE_1D_ARRAY_EXT:
>     case GL_TEXTURE_2D_ARRAY_EXT:
> @@ -725,7 +725,7 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
>     case GL_TEXTURE_3D:
>        maxLevels = ctx->Const.Max3DTextureLevels;
>        break;
> -   case GL_TEXTURE_CUBE_MAP_ARB:
> +   case GL_TEXTURE_CUBE_MAP:
>     case GL_TEXTURE_CUBE_MAP_ARRAY:
>        maxLevels = ctx->Const.MaxCubeTextureLevels;
>        break;
> @@ -768,7 +768,7 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
>        return;
>     }
>  
> -   if (t->Target == GL_TEXTURE_CUBE_MAP_ARB) {
> +   if (t->Target == GL_TEXTURE_CUBE_MAP) {
>        /* Make sure that all six cube map level 0 images are the same size and
>         * format.
>         * Note:  we know that the image's width==height (we enforce that
> diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
> index 89f286c..00cea3e 100644
> --- a/src/mesa/main/texparam.c
> +++ b/src/mesa/main/texparam.c
> @@ -1215,12 +1215,12 @@ legal_get_tex_level_parameter_target(struct gl_context *ctx, GLenum target,
>        return GL_TRUE;
>     case GL_TEXTURE_2D_ARRAY_EXT:
>        return ctx->Extensions.EXT_texture_array;
> -   case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
> -   case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
> -   case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
> -   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
> -   case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
> -   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
> +   case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
> +   case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
> +   case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
> +   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
> +   case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
> +   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
>        return ctx->Extensions.ARB_texture_cube_map;
>     case GL_TEXTURE_2D_MULTISAMPLE:
>     case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
> @@ -1237,7 +1237,7 @@ legal_get_tex_level_parameter_target(struct gl_context *ctx, GLenum target,
>     case GL_PROXY_TEXTURE_2D:
>     case GL_PROXY_TEXTURE_3D:
>        return GL_TRUE;
> -   case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
> +   case GL_PROXY_TEXTURE_CUBE_MAP:
>        return ctx->Extensions.ARB_texture_cube_map;
>     case GL_TEXTURE_CUBE_MAP_ARRAY_ARB:
>     case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB:
> diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
> index 9d88554..9ee5c69 100644
> --- a/src/mesa/main/texstate.c
> +++ b/src/mesa/main/texstate.c
> @@ -786,7 +786,7 @@ alloc_proxy_textures( struct gl_context *ctx )
>        GL_TEXTURE_2D_ARRAY_EXT,
>        GL_TEXTURE_1D_ARRAY_EXT,
>        GL_TEXTURE_EXTERNAL_OES,
> -      GL_TEXTURE_CUBE_MAP_ARB,
> +      GL_TEXTURE_CUBE_MAP,
>        GL_TEXTURE_3D,
>        GL_TEXTURE_RECTANGLE_NV,
>        GL_TEXTURE_2D,
> 

For the series:
Reviewed-by: Roland Scheidegger <sroland at vmware.com>

I suppose the 2D_ARRAY/1D_ARRAY/TEXTURE_CUBE_MAP_ARRAY/RECTANGLE_NV
enums could be changed as well, albeit I can't quite recall what the
rules are wrt using which set of enums, but in any case they aren't
consistently used neither (though actually at least cube map array very
nearly is with the lone exceptions in texparam.c).

Roland



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