[Mesa-dev] [PATCH 1/5] mesa: remove _ARB suffix from cube map enums

Brian Paul brianp at vmware.com
Fri Feb 12 15:49:57 UTC 2016


On 02/12/2016 08:46 AM, Roland Scheidegger wrote:
> Am 11.02.2016 um 16:35 schrieb Brian Paul:
>> Just minor clean-up so we're consistent everywhere.
>> ---
>>   src/mesa/main/attrib.c      |  4 ++--
>>   src/mesa/main/enable.c      |  4 ++--
>>   src/mesa/main/genmipmap.c   |  2 +-
>>   src/mesa/main/get.c         |  2 +-
>>   src/mesa/main/mipmap.c      | 14 +++++++-------
>>   src/mesa/main/texgetimage.c | 14 +++++++-------
>>   src/mesa/main/teximage.c    | 34 +++++++++++++++++-----------------
>>   src/mesa/main/teximage.h    |  4 ++--
>>   src/mesa/main/texobj.c      | 26 +++++++++++++-------------
>>   src/mesa/main/texparam.c    | 14 +++++++-------
>>   src/mesa/main/texstate.c    |  2 +-
>>   11 files changed, 60 insertions(+), 60 deletions(-)
>>
>> diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
>> index 08f1317..61f7036 100644
>> --- a/src/mesa/main/attrib.c
>> +++ b/src/mesa/main/attrib.c
>> @@ -766,7 +766,7 @@ pop_texture_group(struct gl_context *ctx, struct texture_state *texstate)
>>         _mesa_set_enable(ctx, GL_TEXTURE_2D, !!(unit->Enabled & TEXTURE_2D_BIT));
>>         _mesa_set_enable(ctx, GL_TEXTURE_3D, !!(unit->Enabled & TEXTURE_3D_BIT));
>>         if (ctx->Extensions.ARB_texture_cube_map) {
>> -         _mesa_set_enable(ctx, GL_TEXTURE_CUBE_MAP_ARB,
>> +         _mesa_set_enable(ctx, GL_TEXTURE_CUBE_MAP,
>>                             !!(unit->Enabled & TEXTURE_CUBE_BIT));
>>         }
>>         if (ctx->Extensions.NV_texture_rectangle) {
>> @@ -837,7 +837,7 @@ pop_texture_group(struct gl_context *ctx, struct texture_state *texstate)
>>            /* don't restore state for unsupported targets to prevent
>>             * raising GL errors.
>>             */
>> -         if (obj->Target == GL_TEXTURE_CUBE_MAP_ARB &&
>> +         if (obj->Target == GL_TEXTURE_CUBE_MAP &&
>>                !ctx->Extensions.ARB_texture_cube_map) {
>>               continue;
>>            }
>> diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
>> index 3fd3c27..3985457 100644
>> --- a/src/mesa/main/enable.c
>> +++ b/src/mesa/main/enable.c
>> @@ -749,7 +749,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
>>            return;
>>
>>         /* GL_ARB_texture_cube_map */
>> -      case GL_TEXTURE_CUBE_MAP_ARB:
>> +      case GL_TEXTURE_CUBE_MAP:
>>            if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
>>               goto invalid_enum_error;
>>            CHECK_EXTENSION(ARB_texture_cube_map, cap);
>> @@ -1450,7 +1450,7 @@ _mesa_IsEnabled( GLenum cap )
>>            return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled;
>>
>>         /* GL_ARB_texture_cube_map */
>> -      case GL_TEXTURE_CUBE_MAP_ARB:
>> +      case GL_TEXTURE_CUBE_MAP:
>>            CHECK_EXTENSION(ARB_texture_cube_map);
>>            return is_texture_enabled(ctx, TEXTURE_CUBE_BIT);
>>
>> diff --git a/src/mesa/main/genmipmap.c b/src/mesa/main/genmipmap.c
>> index 4ec8385..6c2d31d 100644
>> --- a/src/mesa/main/genmipmap.c
>> +++ b/src/mesa/main/genmipmap.c
>> @@ -123,7 +123,7 @@ _mesa_generate_texture_mipmap(struct gl_context *ctx,
>>         GLuint face;
>>         for (face = 0; face < 6; face++) {
>>            ctx->Driver.GenerateMipmap(ctx,
>> -                      GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB + face, texObj);
>> +                      GL_TEXTURE_CUBE_MAP_POSITIVE_X + face, texObj);
>>         }
>>      }
>>      else {
>> diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
>> index 9005dc5..f40c570 100644
>> --- a/src/mesa/main/get.c
>> +++ b/src/mesa/main/get.c
>> @@ -642,7 +642,7 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
>>      case GL_TEXTURE_1D:
>>      case GL_TEXTURE_2D:
>>      case GL_TEXTURE_3D:
>> -   case GL_TEXTURE_CUBE_MAP_ARB:
>> +   case GL_TEXTURE_CUBE_MAP:
>>      case GL_TEXTURE_RECTANGLE_NV:
>>      case GL_TEXTURE_EXTERNAL_OES:
>>         v->value_bool = _mesa_IsEnabled(d->pname);
>> diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c
>> index 5046995..7fd6fbf 100644
>> --- a/src/mesa/main/mipmap.c
>> +++ b/src/mesa/main/mipmap.c
>> @@ -1715,12 +1715,12 @@ _mesa_generate_mipmap_level(GLenum target,
>>                        dstWidth, dstData[0]);
>>         break;
>>      case GL_TEXTURE_2D:
>> -   case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
>> -   case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
>> -   case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
>> -   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
>> -   case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
>> -   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
>> +   case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
>> +   case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
>> +   case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
>> +   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
>> +   case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
>> +   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
>>         make_2d_mipmap(datatype, comps, border,
>>                        srcWidth, srcHeight, srcData[0], srcRowStride,
>>                        dstWidth, dstHeight, dstData[0], dstRowStride);
>> @@ -2024,7 +2024,7 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
>>      /* only two types of compressed textures at this time */
>>      assert(texObj->Target == GL_TEXTURE_2D ||
>>   	  texObj->Target == GL_TEXTURE_2D_ARRAY ||
>> -	  texObj->Target == GL_TEXTURE_CUBE_MAP_ARB ||
>> +	  texObj->Target == GL_TEXTURE_CUBE_MAP ||
>>             texObj->Target == GL_TEXTURE_CUBE_MAP_ARRAY);
>>
>>      /*
>> diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
>> index b273aaa..06bc8f1 100644
>> --- a/src/mesa/main/texgetimage.c
>> +++ b/src/mesa/main/texgetimage.c
>> @@ -869,12 +869,12 @@ legal_getteximage_target(struct gl_context *ctx, GLenum target, bool dsa)
>>       *    the targets from table 8.19 (for GetTexImage and GetnTexImage *only*),
>>       *    or TEXTURE_CUBE_MAP (for GetTextureImage *only*)." (Emphasis added.)
>>       */
>> -   case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
>> -   case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
>> -   case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
>> -   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
>> -   case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
>> -   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
>> +   case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
>> +   case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
>> +   case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
>> +   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
>> +   case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
>> +   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
>>         return dsa ? GL_FALSE : ctx->Extensions.ARB_texture_cube_map;
>>      case GL_TEXTURE_CUBE_MAP:
>>         return dsa ? GL_TRUE : GL_FALSE;
>> @@ -886,7 +886,7 @@ legal_getteximage_target(struct gl_context *ctx, GLenum target, bool dsa)
>>
>>   /**
>>    * Wrapper for _mesa_select_tex_image() which can handle target being
>> - * GL_TEXTURE_CUBE_MAP_ARB in which case we use zoffset to select a cube face.
>> + * GL_TEXTURE_CUBE_MAP in which case we use zoffset to select a cube face.
>>    * This can happen for glGetTextureImage and glGetTextureSubImage (DSA
>>    * functions).
>>    */
>> diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
>> index 50141be..68a9752 100644
>> --- a/src/mesa/main/teximage.c
>> +++ b/src/mesa/main/teximage.c
>> @@ -273,15 +273,15 @@ proxy_target(GLenum target)
>>      case GL_TEXTURE_3D:
>>      case GL_PROXY_TEXTURE_3D:
>>         return GL_PROXY_TEXTURE_3D;
>> -   case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
>> -   case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
>> -   case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
>> -   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
>> -   case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
>> -   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
>> -   case GL_TEXTURE_CUBE_MAP_ARB:
>> -   case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
>> -      return GL_PROXY_TEXTURE_CUBE_MAP_ARB;
>> +   case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
>> +   case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
>> +   case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
>> +   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
>> +   case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
>> +   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
>> +   case GL_TEXTURE_CUBE_MAP:
>> +   case GL_PROXY_TEXTURE_CUBE_MAP:
>> +      return GL_PROXY_TEXTURE_CUBE_MAP;
>>      case GL_TEXTURE_RECTANGLE_NV:
>>      case GL_PROXY_TEXTURE_RECTANGLE_NV:
>>         return GL_PROXY_TEXTURE_RECTANGLE_NV;
>> @@ -472,13 +472,13 @@ _mesa_max_texture_levels(struct gl_context *ctx, GLenum target)
>>      case GL_PROXY_TEXTURE_3D:
>>         return ctx->Const.Max3DTextureLevels;
>>      case GL_TEXTURE_CUBE_MAP:
>> -   case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
>> -   case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
>> -   case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
>> -   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
>> -   case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
>> -   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
>> -   case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
>> +   case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
>> +   case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
>> +   case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
>> +   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
>> +   case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
>> +   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
>> +   case GL_PROXY_TEXTURE_CUBE_MAP:
>>         return ctx->Extensions.ARB_texture_cube_map
>>            ? ctx->Const.MaxCubeTextureLevels : 0;
>>      case GL_TEXTURE_RECTANGLE_NV:
>> @@ -1016,7 +1016,7 @@ _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target,
>>      case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
>>      case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
>>      case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
>> -   case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
>> +   case GL_PROXY_TEXTURE_CUBE_MAP:
>>         maxSize = 1 << (ctx->Const.MaxCubeTextureLevels - 1);
>>         maxSize >>= level;
>>         if (width != height)
>> diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h
>> index 5df36c5..fe5b485 100644
>> --- a/src/mesa/main/teximage.h
>> +++ b/src/mesa/main/teximage.h
>> @@ -43,8 +43,8 @@ extern "C" {
>>   static inline GLboolean
>>   _mesa_is_cube_face(GLenum target)
>>   {
>> -   return (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
>> -           target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB);
>> +   return (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X &&
>> +           target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z);
>>   }
>>
>>   /** Are any of the dimensions of given texture equal to zero? */
>> diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
>> index e926c7b..c63d443 100644
>> --- a/src/mesa/main/texobj.c
>> +++ b/src/mesa/main/texobj.c
>> @@ -171,16 +171,16 @@ _mesa_get_current_tex_object(struct gl_context *ctx, GLenum target)
>>            return texUnit->CurrentTex[TEXTURE_3D_INDEX];
>>         case GL_PROXY_TEXTURE_3D:
>>            return ctx->Texture.ProxyTex[TEXTURE_3D_INDEX];
>> -      case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
>> -      case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
>> -      case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
>> -      case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
>> -      case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
>> -      case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
>> -      case GL_TEXTURE_CUBE_MAP_ARB:
>> +      case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
>> +      case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
>> +      case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
>> +      case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
>> +      case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
>> +      case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
>> +      case GL_TEXTURE_CUBE_MAP:
>>            return ctx->Extensions.ARB_texture_cube_map
>>                   ? texUnit->CurrentTex[TEXTURE_CUBE_INDEX] : NULL;
>> -      case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
>> +      case GL_PROXY_TEXTURE_CUBE_MAP:
>>            return ctx->Extensions.ARB_texture_cube_map
>>                   ? ctx->Texture.ProxyTex[TEXTURE_CUBE_INDEX] : NULL;
>>         case GL_TEXTURE_CUBE_MAP_ARRAY:
>> @@ -239,7 +239,7 @@ _mesa_get_current_tex_object(struct gl_context *ctx, GLenum target)
>>    * \param shared the shared GL state structure to contain the texture object
>>    * \param name integer name for the texture object
>>    * \param target either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D,
>> - * GL_TEXTURE_CUBE_MAP_ARB or GL_TEXTURE_RECTANGLE_NV.  zero is ok for the sake
>> + * GL_TEXTURE_CUBE_MAP or GL_TEXTURE_RECTANGLE_NV.  zero is ok for the sake
>>    * of GenTextures()
>>    *
>>    * \return pointer to new texture object.
>> @@ -270,7 +270,7 @@ _mesa_initialize_texture_object( struct gl_context *ctx,
>>             target == GL_TEXTURE_1D ||
>>             target == GL_TEXTURE_2D ||
>>             target == GL_TEXTURE_3D ||
>> -          target == GL_TEXTURE_CUBE_MAP_ARB ||
>> +          target == GL_TEXTURE_CUBE_MAP ||
>>             target == GL_TEXTURE_RECTANGLE_NV ||
>>             target == GL_TEXTURE_1D_ARRAY_EXT ||
>>             target == GL_TEXTURE_2D_ARRAY_EXT ||
>> @@ -513,7 +513,7 @@ valid_texture_object(const struct gl_texture_object *tex)
>>      case GL_TEXTURE_1D:
>>      case GL_TEXTURE_2D:
>>      case GL_TEXTURE_3D:
>> -   case GL_TEXTURE_CUBE_MAP_ARB:
>> +   case GL_TEXTURE_CUBE_MAP:
>>      case GL_TEXTURE_RECTANGLE_NV:
>>      case GL_TEXTURE_1D_ARRAY_EXT:
>>      case GL_TEXTURE_2D_ARRAY_EXT:
>> @@ -725,7 +725,7 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
>>      case GL_TEXTURE_3D:
>>         maxLevels = ctx->Const.Max3DTextureLevels;
>>         break;
>> -   case GL_TEXTURE_CUBE_MAP_ARB:
>> +   case GL_TEXTURE_CUBE_MAP:
>>      case GL_TEXTURE_CUBE_MAP_ARRAY:
>>         maxLevels = ctx->Const.MaxCubeTextureLevels;
>>         break;
>> @@ -768,7 +768,7 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
>>         return;
>>      }
>>
>> -   if (t->Target == GL_TEXTURE_CUBE_MAP_ARB) {
>> +   if (t->Target == GL_TEXTURE_CUBE_MAP) {
>>         /* Make sure that all six cube map level 0 images are the same size and
>>          * format.
>>          * Note:  we know that the image's width==height (we enforce that
>> diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
>> index 89f286c..00cea3e 100644
>> --- a/src/mesa/main/texparam.c
>> +++ b/src/mesa/main/texparam.c
>> @@ -1215,12 +1215,12 @@ legal_get_tex_level_parameter_target(struct gl_context *ctx, GLenum target,
>>         return GL_TRUE;
>>      case GL_TEXTURE_2D_ARRAY_EXT:
>>         return ctx->Extensions.EXT_texture_array;
>> -   case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
>> -   case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
>> -   case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
>> -   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
>> -   case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
>> -   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
>> +   case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
>> +   case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
>> +   case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
>> +   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
>> +   case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
>> +   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
>>         return ctx->Extensions.ARB_texture_cube_map;
>>      case GL_TEXTURE_2D_MULTISAMPLE:
>>      case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
>> @@ -1237,7 +1237,7 @@ legal_get_tex_level_parameter_target(struct gl_context *ctx, GLenum target,
>>      case GL_PROXY_TEXTURE_2D:
>>      case GL_PROXY_TEXTURE_3D:
>>         return GL_TRUE;
>> -   case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
>> +   case GL_PROXY_TEXTURE_CUBE_MAP:
>>         return ctx->Extensions.ARB_texture_cube_map;
>>      case GL_TEXTURE_CUBE_MAP_ARRAY_ARB:
>>      case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB:
>> diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
>> index 9d88554..9ee5c69 100644
>> --- a/src/mesa/main/texstate.c
>> +++ b/src/mesa/main/texstate.c
>> @@ -786,7 +786,7 @@ alloc_proxy_textures( struct gl_context *ctx )
>>         GL_TEXTURE_2D_ARRAY_EXT,
>>         GL_TEXTURE_1D_ARRAY_EXT,
>>         GL_TEXTURE_EXTERNAL_OES,
>> -      GL_TEXTURE_CUBE_MAP_ARB,
>> +      GL_TEXTURE_CUBE_MAP,
>>         GL_TEXTURE_3D,
>>         GL_TEXTURE_RECTANGLE_NV,
>>         GL_TEXTURE_2D,
>>
>
> For the series:
> Reviewed-by: Roland Scheidegger <sroland at vmware.com>
>
> I suppose the 2D_ARRAY/1D_ARRAY/TEXTURE_CUBE_MAP_ARRAY/RECTANGLE_NV
> enums could be changed as well, albeit I can't quite recall what the
> rules are wrt using which set of enums, but in any case they aren't
> consistently used neither (though actually at least cube map array very
> nearly is with the lone exceptions in texparam.c).

Yeah, those could be use the same treatment.  I just did the cube map 
enums since I was touching cube map-related code.

Thanks.

-Brian




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