[Mesa-dev] [PATCH 4/9] mesa: move declaration of buffer var in handle_first_current()

Brian Paul brianp at vmware.com
Tue Feb 23 23:45:20 UTC 2016


Declare the var in the scopes where it's used.
---
 src/mesa/main/context.c | 6 ++++--
 1 file changed, 4 insertions(+), 2 deletions(-)

diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index a6d8939..26eee28 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1600,8 +1600,6 @@ _mesa_check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height)
 static void
 handle_first_current(struct gl_context *ctx)
 {
-   GLenum buffer;
-
    if (ctx->Version == 0) {
       /* probably in the process of tearing down the context */
       return;
@@ -1616,6 +1614,8 @@ handle_first_current(struct gl_context *ctx)
     * For GLES it is always GL_BACK which has a magic interpretation */
    if (!ctx->HasConfig && _mesa_is_desktop_gl(ctx)) {
       if (ctx->DrawBuffer != _mesa_get_incomplete_framebuffer()) {
+         GLenum buffer;
+
          if (ctx->DrawBuffer->Visual.doubleBufferMode)
             buffer = GL_BACK;
          else
@@ -1627,6 +1627,8 @@ handle_first_current(struct gl_context *ctx)
 
       if (ctx->ReadBuffer != _mesa_get_incomplete_framebuffer()) {
          gl_buffer_index bufferIndex;
+         GLenum buffer;
+
          if (ctx->ReadBuffer->Visual.doubleBufferMode) {
             buffer = GL_BACK;
             bufferIndex = BUFFER_BACK_LEFT;
-- 
1.9.1



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