[Mesa-dev] [PATCH] perf: fix snprintf() problem on Windows for glsl-compile-time.c

Brian Paul brianp at vmware.com
Wed Feb 24 23:45:42 UTC 2016


Use the typical _snprintf work-around.
---
 src/perf/glsl-compile-time.c | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/src/perf/glsl-compile-time.c b/src/perf/glsl-compile-time.c
index 917073c..a8e774f 100644
--- a/src/perf/glsl-compile-time.c
+++ b/src/perf/glsl-compile-time.c
@@ -20,6 +20,10 @@
 #include "glut_wrap.h"
 #include "shaderutil.h"
 
+#if defined(_MSC_VER)
+#define snprintf _snprintf
+#endif
+
 
 #define MAX_PROGRAMS 10000
 
-- 
1.9.1



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