[Mesa-dev] [PATCH 04/10] i965: Move optimizations from brw_nir_lower_io to brw_postprocess_nir.
Kenneth Graunke
kenneth at whitecape.org
Thu Feb 25 19:01:33 UTC 2016
This simplifies things. Every caller of brw_nir_lower_io() immediately
calls brw_postprocess_nir(). The only real change this will have is
that we get an extra brw_nir_optimize() call when compiling compute
shaders, but that seems fine.
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/mesa/drivers/dri/i965/brw_nir.c | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/src/mesa/drivers/dri/i965/brw_nir.c b/src/mesa/drivers/dri/i965/brw_nir.c
index efa4c48..6996630 100644
--- a/src/mesa/drivers/dri/i965/brw_nir.c
+++ b/src/mesa/drivers/dri/i965/brw_nir.c
@@ -518,7 +518,7 @@ brw_nir_lower_io(nir_shader *nir,
OPT_V(brw_nir_lower_outputs, devinfo, is_scalar);
OPT_V(nir_lower_io, nir_var_all, is_scalar ? type_size_scalar : type_size_vec4);
- return nir_optimize(nir, is_scalar);
+ return nir;
}
/* Prepare the given shader for codegen
@@ -539,6 +539,8 @@ brw_postprocess_nir(nir_shader *nir,
bool progress; /* Written by OPT and OPT_V */
(void)progress;
+ nir = nir_optimize(nir, is_scalar);
+
if (devinfo->gen >= 6) {
/* Try and fuse multiply-adds */
OPT(brw_nir_opt_peephole_ffma);
--
2.7.1
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