[Mesa-dev] [PATCH 03/10] i965: Always do NIR IO lowering at specialization time.
Jason Ekstrand
jason at jlekstrand.net
Thu Feb 25 19:23:17 UTC 2016
First 3 are
Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>
It'll take real work to review the others.
On Thu, Feb 25, 2016 at 11:01 AM, Kenneth Graunke <kenneth at whitecape.org>
wrote:
> We've now hit literally every case other than geometry shaders (and
> compute shaders, but those are a no-op). So, let's just move geometry
> shaders over too and be done with it.
>
> The only advantage to doing this at link time was to save the expense
> of running the pass on recompiles. But we're already running a lot of
> passes, and the extra code complexity isn't worth it.
>
> Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
> ---
> src/mesa/drivers/dri/i965/brw_nir.c | 8 --------
> src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp | 1 +
> 2 files changed, 1 insertion(+), 8 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_nir.c
> b/src/mesa/drivers/dri/i965/brw_nir.c
> index 61acf38..efa4c48 100644
> --- a/src/mesa/drivers/dri/i965/brw_nir.c
> +++ b/src/mesa/drivers/dri/i965/brw_nir.c
> @@ -598,7 +598,6 @@ brw_create_nir(struct brw_context *brw,
> bool is_scalar)
> {
> struct gl_context *ctx = &brw->ctx;
> - const struct brw_device_info *devinfo = brw->intelScreen->devinfo;
> const nir_shader_compiler_options *options =
> ctx->Const.ShaderCompilerOptions[stage].NirOptions;
> bool progress;
> @@ -625,13 +624,6 @@ brw_create_nir(struct brw_context *brw,
> OPT_V(nir_lower_atomics, shader_prog);
> }
>
> - if (nir->stage != MESA_SHADER_VERTEX &&
> - nir->stage != MESA_SHADER_TESS_CTRL &&
> - nir->stage != MESA_SHADER_TESS_EVAL &&
> - nir->stage != MESA_SHADER_FRAGMENT) {
> - nir = brw_nir_lower_io(nir, devinfo, is_scalar, false, NULL);
> - }
> -
> return nir;
> }
>
> diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
> b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
> index 183fe35..40966c6 100644
> --- a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
> +++ b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
> @@ -598,6 +598,7 @@ brw_compile_gs(const struct brw_compiler *compiler,
> void *log_data,
> nir_shader *shader = nir_shader_clone(mem_ctx, src_shader);
> shader = brw_nir_apply_sampler_key(shader, compiler->devinfo,
> &key->tex,
> is_scalar);
> + shader = brw_nir_lower_io(shader, compiler->devinfo, is_scalar, false,
> NULL);
> shader = brw_postprocess_nir(shader, compiler->devinfo, is_scalar);
>
> prog_data->include_primitive_id =
> --
> 2.7.1
>
> _______________________________________________
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> mesa-dev at lists.freedesktop.org
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>
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