[Mesa-dev] [PATCH] mesa: add GL_OES_gpu_shader5 and GL_EXT_gpu_shader5 support

Samuel Iglesias Gonsálvez siglesias at igalia.com
Fri Feb 26 15:55:12 UTC 2016


On 2016-02-26 15:32, Ilia Mirkin wrote:
> On Fri, Feb 26, 2016 at 6:55 AM, Samuel Iglesias Gonsálvez
> <siglesias at igalia.com> wrote:
>> On Fri, Feb 19, 2016 at 07:10:24PM -0500, Ilia Mirkin wrote:
>>> The two extensions are identical, and are largely taking bits of 
>>> already
>>> existing desktop functionality. We continue to do a poor job of
>>> supporting the 'precise' keyword, just like we do on desktop.
>>> 
>>> This passes the relevant dEQP tests that I could find.
>>> 
>>> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
>>> ---
>>>  docs/GL3.txt                             |  2 +-
>>>  src/compiler/glsl/ast_array_index.cpp    | 20 +++++--
>>>  src/compiler/glsl/builtin_functions.cpp  | 99 
>>> +++++++++++++++++++-------------
>>>  src/compiler/glsl/glcpp/glcpp-parse.y    |  4 ++
>>>  src/compiler/glsl/glsl_lexer.ll          |  2 +-
>>>  src/compiler/glsl/glsl_parser_extras.cpp |  2 +
>>>  src/compiler/glsl/glsl_parser_extras.h   |  4 ++
>>>  src/mesa/main/extensions_table.h         |  2 +
>>>  8 files changed, 88 insertions(+), 47 deletions(-)
>>> 
>>> diff --git a/docs/GL3.txt b/docs/GL3.txt
>>> index 2e528d4..e7d40de 100644
>>> --- a/docs/GL3.txt
>>> +++ b/docs/GL3.txt
>>> @@ -245,7 +245,7 @@ GLES3.2, GLSL ES 3.2
>>>    GL_OES_draw_buffers_indexed                          not started
>>>    GL_OES_draw_elements_base_vertex                     DONE (all 
>>> drivers)
>>>    GL_OES_geometry_shader                               started 
>>> (Marta)
>>> -  GL_OES_gpu_shader5                                   not started 
>>> (based on parts of GL_ARB_gpu_shader5, which is done for some 
>>> drivers)
>>> +  GL_OES_gpu_shader5                                   DONE (all 
>>> drivers that support GL_ARB_gpu_shader5)
>>>    GL_OES_primitive_bounding box                        not started
>>>    GL_OES_sample_shading                                DONE (nvc0, 
>>> r600, radeonsi)
>>>    GL_OES_sample_variables                              DONE (nvc0, 
>>> r600, radeonsi)
>>> diff --git a/src/compiler/glsl/ast_array_index.cpp 
>>> b/src/compiler/glsl/ast_array_index.cpp
>>> index f5baeb9..af5e89e 100644
>>> --- a/src/compiler/glsl/ast_array_index.cpp
>>> +++ b/src/compiler/glsl/ast_array_index.cpp
>>> @@ -236,13 +236,22 @@ _mesa_ast_array_index_to_hir(void *mem_ctx,
>>>              _mesa_glsl_error(&loc, state, "unsized array index must 
>>> be constant");
>>>           }
>>>        } else if (array->type->without_array()->is_interface()
>>> -                 && (array->variable_referenced()->data.mode == 
>>> ir_var_uniform ||
>>> -                     array->variable_referenced()->data.mode == 
>>> ir_var_shader_storage)
>>> -                 && !state->is_version(400, 0) && 
>>> !state->ARB_gpu_shader5_enable) {
>>> +                 && ((array->variable_referenced()->data.mode == 
>>> ir_var_uniform
>>> +                      && !state->is_version(400, 320)
>>> +                      && !state->ARB_gpu_shader5_enable
>>> +                      && !state->EXT_gpu_shader5_enable
>>> +                      && !state->OES_gpu_shader5_enable) ||
>>> +                     (array->variable_referenced()->data.mode == 
>>> ir_var_shader_storage
>>> +                      && !state->is_version(400, 0)
>>> +                      && !state->ARB_gpu_shader5_enable))) {
>>>        /* Page 50 in section 4.3.9 of the OpenGL ES 3.10 spec says:
>>>         *
>>>         *     "All indices used to index a uniform or shader storage 
>>> block
>>>         *     array must be constant integral expressions."
>>> +          *
>>> +          * But OES_gpu_shader5 (and ESSL 3.20) relax this to allow 
>>> indexing
>>> +          * on uniform blocks but not shader storage blocks.
>>> +          *
>> 
>> Indention here.
> 
> This file is a sad mix of tabs and spaces. Should I use tabs instead
> like the other lines do? Fix the other lines?
> 

I prefer to fix the other lines of the comment.

Thanks!

Sam

>> 
>> Other than that,
>> 
>> Reviewed-by: Samuel Iglesias Gonsálvez <siglesias at igalia.com>
> 
> Thanks!
> 
>   -ilia


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