[Mesa-dev] [PATCH] glsl: fix varying slot allocation for blocks and structs with explicit locations
Timothy Arceri
timothy.arceri at collabora.com
Wed Jan 6 01:32:30 PST 2016
Previously each member was being counted as using a single slot,
count_attribute_slots() fixes the count for array and struct members.
Also don't assign a negitive to the unsigned expl_location variable.
---
Fixes these new piglit tests:
http://patchwork.freedesktop.org/patch/69531/
src/glsl/ast_to_hir.cpp | 9 +++++----
1 file changed, 5 insertions(+), 4 deletions(-)
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 0197cdc..50d5e22 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -6408,12 +6408,13 @@ ast_process_struct_or_iface_block_members(exec_list *instructions,
if (process_qualifier_constant(state, &loc, "location",
qual->location, &qual_location)) {
fields[i].location = VARYING_SLOT_VAR0 + qual_location;
- expl_location = fields[i].location + 1;
+ expl_location = fields[i].location +
+ fields[i].type->count_attribute_slots(false);
}
} else {
if (layout && layout->flags.q.explicit_location) {
fields[i].location = expl_location;
- expl_location = expl_location + 1;
+ expl_location += fields[i].type->count_attribute_slots(false);
} else {
fields[i].location = -1;
}
@@ -6570,7 +6571,7 @@ ast_struct_specifier::hir(exec_list *instructions,
state->struct_specifier_depth++;
- unsigned expl_location = -1;
+ unsigned expl_location = 0;
if (layout && layout->flags.q.explicit_location) {
if (!process_qualifier_constant(state, &loc, "location",
layout->location, &expl_location)) {
@@ -6763,7 +6764,7 @@ ast_interface_block::hir(exec_list *instructions,
return NULL;
}
- unsigned expl_location = -1;
+ unsigned expl_location = 0;
if (layout.flags.q.explicit_location) {
if (!process_qualifier_constant(state, &loc, "location",
layout.location, &expl_location)) {
--
2.4.3
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