January 2016 Archives by subject
Starting: Fri Jan 1 01:46:36 PST 2016
Ending: Sun Jan 31 19:48:52 PST 2016
Messages: 2216
- [Mesa-dev] [android-x86-devel] Re: need-help: how to change to newest mesa in android-x86?
Rob Clark
- [Mesa-dev] [android-x86-devel] Re: need-help: how to change to newest mesa in android-x86?
Rob Herring
- [Mesa-dev] [android-x86-devel] Re: need-help: how to change to newest mesa in android-x86?
Rob Clark
- [Mesa-dev] [android-x86-devel] Re: need-help: how to change to newest mesa in android-x86?
Dave Airlie
- [Mesa-dev] [android-x86-devel] Re: need-help: how to change to newest mesa in android-x86?
Rob Herring
- [Mesa-dev] [android-x86-devel] Re: need-help: how to change to newest mesa in android-x86?
陈渝
- [Mesa-dev] [android-x86-devel] Re: need-help: how to change to newest mesa in android-x86?
Rob Herring
- [Mesa-dev] [android-x86-devel] Re: need-help: how to change to newest mesa in android-x86?
Rob Herring
- [Mesa-dev] [android-x86-devel] Re: need-help: how to change to newest mesa in android-x86?
Rob Clark
- [Mesa-dev] [android-x86-devel] Re: need-help: how to change to newest mesa in android-x86?
陈渝
- [Mesa-dev] [android-x86-devel] Re: need-help: how to change to newest mesa in android-x86?
Rob Herring
- [Mesa-dev] [android-x86-devel] Re: need-help: how to change to newest mesa in android-x86?
Rob Clark
- [Mesa-dev] [Bug 13986] [REQUEST] VMGL (formerly Xen-GL) implementation in Mesa
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 18643] Guild Wars with wine run but quickly return to desktop
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 20898] Screen blank when using compositeng window manager (compiz) 3D acceleration
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 25663] Compile Failures on Bluegene/L
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 27512] Illegal instruction _mesa_x86_64_transform_points4_general
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 27512] Illegal instruction _mesa_x86_64_transform_points4_general
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 27512] Illegal instruction _mesa_x86_64_transform_points4_general
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 27512] Illegal instruction _mesa_x86_64_transform_points4_general
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 27512] Illegal instruction _mesa_x86_64_transform_points4_general
Patrick Baggett
- [Mesa-dev] [Bug 27512] Illegal instruction _mesa_x86_64_transform_points4_general
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 27512] Illegal instruction _mesa_x86_64_transform_points4_general
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 27512] Illegal instruction _mesa_x86_64_transform_points4_general
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 27512] Illegal instruction _mesa_x86_64_transform_points4_general
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 27512] Illegal instruction _mesa_x86_64_transform_points4_general
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 27512] Illegal instruction _mesa_x86_64_transform_points4_general
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 27512] Illegal instruction _mesa_x86_64_transform_points4_general
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 27512] Illegal instruction _mesa_x86_64_transform_points4_general
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 31587] strange segfault in vgFinish
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 34692] -xarch=sse2 option needed for Sun Studio build on x86
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38705] call glDrawElements (GL_LINES, 2, GL_UNSIGNED_BYTE, indices); will be exhaust memory
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 4965] Windows GDI driver doublebuffer + alpha triggers assertation
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 50996] gnome-shell, video playing fail to work properly
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 54600] pbuffer_reference_openvg_image() not implemented (egl_g3d_st.c)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 58446] src/glsl/glcpp/imports.h:161: undefined reference to `sqrtf'
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 59225] SIGSEGV src/mesa/program/symbol_table.c:200
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 61364] LLVM assertion when starting X11
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 62046] [nouveau] Power Point Viewer crashed at start
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 65373] Rename the _mesa_lookup_enum_by_nr() function
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 72877] Wrong colors with Mesa 9.2 and Mesa 10.0 on PPC Linux systems
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 72877] Wrong colors with Mesa 9.2 and Mesa 10.0 on PPC Linux systems
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 72877] Wrong colors with Mesa 9.2 and Mesa 10.0 on PPC Linux systems
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 72877] Wrong colors with Mesa 9.2 and Mesa 10.0 on PPC Linux systems
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 72877] Wrong colors with Mesa 9.2 and Mesa 10.0 on PPC Linux systems
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 72877] Wrong colors with Mesa 9.2 and Mesa 10.0 on PPC Linux systems
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 72877] Wrong colors with Mesa 9.2 and Mesa 10.0 on PPC Linux systems
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 72877] Wrong colors with Mesa 9.2 and Mesa 10.0 on PPC Linux systems
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 75165] compute.c:464:49: error: function definition is not allowed here
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 77449] Tracker bug for all bugs related to Steam titles
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 77449] Tracker bug for all bugs related to Steam titles
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 77449] Tracker bug for all bugs related to Steam titles
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 77449] Tracker bug for all bugs related to Steam titles
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 79706] [TRACKER] Mesa regression tracker
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 79852] Mesa-10.2.1/src/gallium/state_trackers/vega/api_params.c:60: possible bad if test ?
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 85586] Draw module crashes in LLVM generated code since commit 60ec95fa1e0c42bd42358185970b20c9b81591fa
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 86326] clEnqueueNDRangeKernel global_work_offset ignored
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89238] "nir/nir.h", line 643: Error: In this declaration "src" is of an incomplete type "nir_alu_src[]".
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89599] symbol 'x86_64_entry_start' is already defined when building with LLVM/clang
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89599] symbol 'x86_64_entry_start' is already defined when building with LLVM/clang
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89599] symbol 'x86_64_entry_start' is already defined when building with LLVM/clang
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89599] symbol 'x86_64_entry_start' is already defined when building with LLVM/clang
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89773] "builtin_functions.cpp", line 3218: Error: INFINITY is not defined.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90264] [Regression, bisected] Tooltip corruption in Chrome
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90264] [Regression, bisected] Tooltip corruption in Chrome
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92000] Requesting a New Account
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92000] Requesting a New Account
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92000] Requesting a New Account
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92137] [regression, bisected] piglit arb_separate_shader_objects.validateprogrampipeline fails
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92137] [regression, bisected] piglit arb_separate_shader_objects.validateprogrampipeline fails
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92687] Add support for ARB_internalformat_query2
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92687] Add support for ARB_internalformat_query2
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92687] Add support for ARB_internalformat_query2
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92850] Segfault loading War Thunder
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92850] Segfault loading War Thunder
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93003] mesa 11.x with vmwgfx (vmware Fusion 8.x) graphical corruption under gnome-shell on GTK applications.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93003] mesa 11.x with vmwgfx (vmware Fusion 8.x) graphical corruption under gnome-shell on GTK applications.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93003] mesa 11.x with vmwgfx (vmware Fusion 8.x) graphical corruption under gnome-shell on GTK applications.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93003] mesa 11.x with vmwgfx (vmware Fusion 8.x) graphical corruption under gnome-shell on GTK applications.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93003] mesa 11.x with vmwgfx (vmware Fusion 8.x) graphical corruption under gnome-shell on GTK applications.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93003] mesa 11.x with vmwgfx (vmware Fusion 8.x) graphical corruption under gnome-shell on GTK applications.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93524] Clover doesn't build
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93561] ninja: error: '$(PRIVATE_SCRIPT)', needed by 'out/target/product/rpi2/gen/STATIC_LIBRARIES/libmesa_dri_common_intermediates/xmlpool/options.h', missing and no known rule to make it
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93570] the image of llvmpipe has a low quality on arm (with too many points on it)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93570] the image of llvmpipe has a low quality on arm (with too many points on it)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93570] the image of llvmpipe has a low quality on arm (with too many points on it)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93570] the image of llvmpipe has a low quality on arm (with too many points on it)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93570] the image of llvmpipe has a low quality on arm (with too many points on it)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93570] the image of llvmpipe has a low quality on arm (with too many points on it)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93570] the image of llvmpipe has a low quality on arm (with too many points on it)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93570] the image of llvmpipe has a low quality on arm (with too many points on it)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93570] the image of llvmpipe has a low quality on arm (with too many points on it)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93570] the image of llvmpipe has a low quality on arm (with too many points on it)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93570] the image of llvmpipe has a low quality on arm (with too many points on it)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93570] the image of llvmpipe has a low quality on arm (with too many points on it)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93570] the image of llvmpipe has a low quality on arm (with too many points on it)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93570] the image of llvmpipe has a low quality on arm (with too many points on it)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93570] the image of llvmpipe has a low quality on arm (with too many points on it)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93570] the image of llvmpipe has a low quality on arm (with too many points on it)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93570] the image of llvmpipe has a low quality on arm (with too many points on it)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93577] Total war: Attila crashes at startup
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93577] Total war: Attila crashes at startup
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93577] Total war: Attila crashes at startup
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93577] Total war: Attila crashes at startup
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93577] Total war: Attila crashes at startup
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93577] Total war: Attila crashes at startup
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93628] Exception: attempt to use unavailable module DRM when building MesaGL 11.1.0 on windows
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93628] Exception: attempt to use unavailable module DRM when building MesaGL 11.1.0 on windows
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93628] Exception: attempt to use unavailable module DRM when building MesaGL 11.1.0 on windows
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93628] Exception: attempt to use unavailable module DRM when building MesaGL 11.1.0 on windows
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93633] Assertion `texFormat != MESA_FORMAT_NONE' failed.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93633] Assertion `texFormat != MESA_FORMAT_NONE' failed.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93633] Assertion `texFormat != MESA_FORMAT_NONE' failed.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93633] Assertion `texFormat != MESA_FORMAT_NONE' failed.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93648] Random lines being rendered when playing Dolphin (geometry shaders related, w/ apitrace)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93648] Random lines being rendered when playing Dolphin (geometry shaders related, w/ apitrace)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93648] Random lines being rendered when playing Dolphin on radeonsi (w/ apitrace)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93653] Crash while using GALLIUM_HUD
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93653] Crash while using GALLIUM_HUD
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93667] Crash in eglCreateImageKHR with huge texture size
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93667] Crash in eglCreateImageKHR with huge texture size
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93673] New account request
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93673] New account request
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93673] New account request
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93673] New account request
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93686] Performance improvement ?=:=?UTF-8?Q? Please consider hardware ɢᴘᴜ rendering in llvmpipe
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93723] vblank_mode=3 segfaults SynMark 6.1 to: intelDestroyContext() -> _mesa_meta_free() -> _mesa_make_current()
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93731] glUniformSubroutinesuiv segfaults when subroutine uniform is bound to a specific location
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93731] glUniformSubroutinesuiv segfaults when subroutine uniform is bound to a specific location
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93731] glUniformSubroutinesuiv segfaults when subroutine uniform is bound to a specific location
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93731] glUniformSubroutinesuiv segfaults when subroutine uniform is bound to a specific location
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93731] glUniformSubroutinesuiv segfaults when subroutine uniform is bound to a specific location
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93796] glGetActiveAtomicCounterBufferiv is broken
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93796] glGetActiveAtomicCounterBufferiv is broken
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93796] glGetActiveAtomicCounterBufferiv is broken
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93796] glGetActiveAtomicCounterBufferiv is broken
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93796] glGetActiveAtomicCounterBufferiv is broken
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93796] glGetActiveAtomicCounterBufferiv is broken
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93796] glGetActiveAtomicCounterBufferiv is broken
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93796] glGetActiveAtomicCounterBufferiv is broken
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93796] glGetActiveAtomicCounterBufferiv is broken
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93796] glGetActiveAtomicCounterBufferiv is broken
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93813] Incorrect viewport range when GL_CLIP_ORIGIN is GL_UPPER_LEFT
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93813] Incorrect viewport range when GL_CLIP_ORIGIN is GL_UPPER_LEFT
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93813] Incorrect viewport range when GL_CLIP_ORIGIN is GL_UPPER_LEFT
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93813] Incorrect viewport range when GL_CLIP_ORIGIN is GL_UPPER_LEFT
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93813] Incorrect viewport range when GL_CLIP_ORIGIN is GL_UPPER_LEFT
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93820] Change from Mesa 10 to 11 made remote opengl stop working
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93820] Change from Mesa 10 to 11 made remote opengl stop working
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93820] Change from Mesa 10 to 11 made remote opengl stop working
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93820] Change from Mesa 10 to 11 made remote opengl stop working
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93820] Change from Mesa 10 to 11 made remote opengl stop working
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93820] Change from Mesa 10 to 11 made remote opengl stop working
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93878] [llvmpipe][softpipe] piglit arb_gpu_shader_fp64-double-gettransformfeedbackvarying regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93878] [llvmpipe][softpipe] piglit arb_gpu_shader_fp64-double-gettransformfeedbackvarying regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93878] [llvmpipe][softpipe] piglit arb_gpu_shader_fp64-double-gettransformfeedbackvarying regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [GSoC] RFC / Suggestions for project
Thomas Helland
- [Mesa-dev] [Mesa-dev, v6, 1/3] clover: separate compile and link stages
Tom Stellard
- [Mesa-dev] [Mesa-stable] [PATCH] glsl: Allow implicit int -> uint conversions for bitwise operators (&, ^, |).
Ian Romanick
- [Mesa-dev] [Mesa-stable] New stable-branch 11.0 candidate pushed
Oded Gabbay
- [Mesa-dev] [Mesa-stable] New stable-branch 11.0 candidate pushed
Emil Velikov
- [Mesa-dev] [PATCH 0/2] trivial cleanups
Erik Faye-Lund
- [Mesa-dev] [PATCH 0/2] trivial cleanups
Timothy Arceri
- [Mesa-dev] [PATCH 0/2] trivial cleanups
Erik Faye-Lund
- [Mesa-dev] [PATCH 0/2] virgl: allow pipe screen sharing and fix prime fd refcounting
Rob Herring
- [Mesa-dev] [PATCH 0/3] Misc GLhandleARB GLuint cleanup
Jeremy Huddleston Sequoia
- [Mesa-dev] [PATCH 0/3] Misc GLhandleARB GLuint cleanup
Nicolai Hähnle
- [Mesa-dev] [PATCH 0/4] Actual ARB_multi_draw_indirect support
Ian Romanick
- [Mesa-dev] [PATCH 0/4] Actual ARB_multi_draw_indirect support
Ilia Mirkin
- [Mesa-dev] [PATCH 0/4] mesa/bufferobj: reduce code duplication
Nicolai Hähnle
- [Mesa-dev] [PATCH 0/4] Resend of initial OES_geometry_shader patches
Marta Lofstedt
- [Mesa-dev] [PATCH 0/5] Add ARB_indirect_parameters support
Ilia Mirkin
- [Mesa-dev] [PATCH 0/5] Add ARB_indirect_parameters support
eocallaghan at alterapraxis.com
- [Mesa-dev] [PATCH 0/6] i965: GPGPU/3D pipeline switching fixes.
Francisco Jerez
- [Mesa-dev] [PATCH 0/6] i965: GPGPU/3D pipeline switching fixes.
Matt Turner
- [Mesa-dev] [PATCH 0/6] Move nir/glsl to src/compiler, take 2
Emil Velikov
- [Mesa-dev] [PATCH 0/6] Move nir/glsl to src/compiler, take 2
Matt Turner
- [Mesa-dev] [PATCH 0/6] Move nir/glsl to src/compiler, take 2
Emil Velikov
- [Mesa-dev] [PATCH 0/6] Move nir/glsl to src/compiler, take 2
Jose Fonseca
- [Mesa-dev] [PATCH 0/6] nir: const_index sanity
Rob Clark
- [Mesa-dev] [PATCH 0/6] nv50/ir: various compiler optimizations
Karol Herbst
- [Mesa-dev] [PATCH 0/7] radeonsi: geometry shader bug fix and cleanup
Nicolai Hähnle
- [Mesa-dev] [PATCH 0/7] radeonsi: geometry shader bug fix and cleanup
eocallaghan at alterapraxis.com
- [Mesa-dev] [PATCH 0/7] st/mesa: add shader image support
Ilia Mirkin
- [Mesa-dev] [PATCH 0/7] st/mesa: add shader image support
Dave Airlie
- [Mesa-dev] [PATCH 0/7] vbo: introduce a minmax_index cache
Nicolai Hähnle
- [Mesa-dev] [PATCH 0/7] vbo: introduce a minmax_index cache
Timothy Arceri
- [Mesa-dev] [PATCH 0/7] vbo: introduce a minmax_index cache
Roland Scheidegger
- [Mesa-dev] [PATCH 0/7] vbo: introduce a minmax_index cache
Marek Olšák
- [Mesa-dev] [PATCH 0/7] vbo: introduce a minmax_index cache
Nicolai Hähnle
- [Mesa-dev] [PATCH 0/7] vbo: introduce a minmax_index cache
Ian Romanick
- [Mesa-dev] [PATCH 0/7] vbo: introduce a minmax_index cache
Nicolai Hähnle
- [Mesa-dev] [PATCH 0/8] add support for EGL_EXT_device_{base, query, enumeration}
Dave Airlie
- [Mesa-dev] [PATCH 0/8] add support for EGL_EXT_device_{base, query, enumeration}
Jonny Lamb
- [Mesa-dev] [PATCH 0/8] gallium: add shader buffer support
Ilia Mirkin
- [Mesa-dev] [PATCH 0/8] gallium: add shader buffer support
eocallaghan at alterapraxis.com
- [Mesa-dev] [PATCH 0/8] gl_FragCoord and gl_FrontFacing as system values
Marek Olšák
- [Mesa-dev] [PATCH 0/8] gl_FragCoord and gl_FrontFacing as system values
eocallaghan at alterapraxis.com
- [Mesa-dev] [PATCH 0/8] gl_FragCoord and gl_FrontFacing as system values
Brian Paul
- [Mesa-dev] [PATCH 0/8] gl_FragCoord and gl_FrontFacing as system values
Ian Romanick
- [Mesa-dev] [PATCH 0/8] gl_FragCoord and gl_FrontFacing as system values
Rob Clark
- [Mesa-dev] [PATCH 0/8] gl_FragCoord and gl_FrontFacing as system values
Ilia Mirkin
- [Mesa-dev] [PATCH 0/8] Proper implementation of glInvalidateBuffer(Sub)Data
Nicolai Hähnle
- [Mesa-dev] [PATCH 0/9] Add core and gallium ARB_query_buffer_object support
Ilia Mirkin
- [Mesa-dev] [PATCH 0/9] RadeonSI: Some shaders cleanups
Marek Olšák
- [Mesa-dev] [PATCH 0/9] RadeonSI: Some shaders cleanups
eocallaghan at alterapraxis.com
- [Mesa-dev] [PATCH 0/9] RadeonSI: Some shaders cleanups
Marek Olšák
- [Mesa-dev] [PATCH 0/9] RadeonSI: Some shaders cleanups
Nicolai Hähnle
- [Mesa-dev] [PATCH 0/9] st/mesa: accelerate texture uploads from PBOs
Nicolai Hähnle
- [Mesa-dev] [PATCH 0/9] st/mesa: accelerate texture uploads from PBOs
Nicolai Hähnle-Montoro
- [Mesa-dev] [PATCH 00/10] st/mesa: add shader buffer support
Ilia Mirkin
- [Mesa-dev] [PATCH 00/10] vbo: introduce a minmax_index cache (v3)
Nicolai Hähnle
- [Mesa-dev] [PATCH 00/10] vbo: introduce a minmax_index cache (v3)
Nicolai Hähnle
- [Mesa-dev] [PATCH 00/10] vbo: introduce a minmax_index cache (v3)
Marek Olšák
- [Mesa-dev] [PATCH 00/10] vbo: introduce a minmax_index cache (v3)
Nicolai Hähnle
- [Mesa-dev] [PATCH 00/12] i965+nir: Do pack/unpack lowering in NIR
Matt Turner
- [Mesa-dev] [PATCH 00/12] i965+nir: Do pack/unpack lowering in NIR
Iago Toral
- [Mesa-dev] [PATCH 00/12] i965+nir: Do pack/unpack lowering in NIR
Eric Anholt
- [Mesa-dev] [PATCH 00/12] i965+nir: Do pack/unpack lowering in NIR
Matt Turner
- [Mesa-dev] [PATCH 00/12] i965+nir: Do pack/unpack lowering in NIR
Iago Toral
- [Mesa-dev] [PATCH 00/17] st/mesa: add compute shaders support
Samuel Pitoiset
- [Mesa-dev] [PATCH 00/17] st/mesa: add compute shaders support
Ilia Mirkin
- [Mesa-dev] [PATCH 00/18] Stop using client APIs for sampler objects
Ian Romanick
- [Mesa-dev] [PATCH 00/18] Stop using client APIs for sampler objects
Jason Ekstrand
- [Mesa-dev] [PATCH 00/23] RadeonSI: Restructuring shader code generation part 2
Marek Olšák
- [Mesa-dev] [PATCH 00/23] RadeonSI: Restructuring shader code generation part 2
Tom Stellard
- [Mesa-dev] [PATCH 00/45] New Gallium Nine fixes
Axel Davy
- [Mesa-dev] [PATCH 00/45] New Gallium Nine fixes
Ilia Mirkin
- [Mesa-dev] [PATCH 00/45] New Gallium Nine fixes
Axel Davy
- [Mesa-dev] [PATCH 01/10] tgsi: add MEMBAR opcode to handle memoryBarrier* GLSL intrinsics
Ilia Mirkin
- [Mesa-dev] [PATCH 01/10] tgsi: add MEMBAR opcode to handle memoryBarrier* GLSL intrinsics
Marek Olšák
- [Mesa-dev] [PATCH 01/10] tgsi: add MEMBAR opcode to handle memoryBarrier* GLSL intrinsics
Ilia Mirkin
- [Mesa-dev] [PATCH 01/10] tgsi: add MEMBAR opcode to handle memoryBarrier* GLSL intrinsics
Marek Olšák
- [Mesa-dev] [PATCH 01/10] tgsi: add MEMBAR opcode to handle memoryBarrier* GLSL intrinsics
Ilia Mirkin
- [Mesa-dev] [PATCH 01/10] tgsi: add MEMBAR opcode to handle memoryBarrier* GLSL intrinsics
Francisco Jerez
- [Mesa-dev] [PATCH 01/10] tgsi: add MEMBAR opcode to handle memoryBarrier* GLSL intrinsics
Marek Olšák
- [Mesa-dev] [PATCH 01/10] tgsi: add MEMBAR opcode to handle memoryBarrier* GLSL intrinsics
Francisco Jerez
- [Mesa-dev] [PATCH 01/10] util/hash_table: add _mesa_hash_table_clear
Nicolai Hähnle
- [Mesa-dev] [PATCH 01/10] util/hash_table: add _mesa_hash_table_clear
Matt Turner
- [Mesa-dev] [PATCH 01/12] nir: Make argument order of unop_convert match binop_convert.
Matt Turner
- [Mesa-dev] [PATCH 01/17] mesa: make compute maximums reflect driver-provided values
Samuel Pitoiset
- [Mesa-dev] [PATCH 01/17] mesa: make compute maximums reflect driver-provided values
Marek Olšák
- [Mesa-dev] [PATCH 01/18] mesa: Add _mesa_set_sampler_wrap method
Ian Romanick
- [Mesa-dev] [PATCH 01/23] radeonsi: determine DB_SHADER_CONTROL outside of shader compilation
Marek Olšák
- [Mesa-dev] [PATCH 01/28] glsl: only add outward facing varyings to resourse list for SSO
Anuj Phogat
- [Mesa-dev] [PATCH 01/28] glsl: only add outward facing varyings to resourse list for SSO
Ian Romanick
- [Mesa-dev] [PATCH 01/28] glsl: only add outward facing varyings to resourse list for SSO
Timothy Arceri
- [Mesa-dev] [PATCH 01/45] st/nine: Fix AlphaCmpCaps
Axel Davy
- [Mesa-dev] [PATCH 02/10] glsl: keep track of ssbo variable being accessed, add access params
Ilia Mirkin
- [Mesa-dev] [PATCH 02/10] glsl: keep track of ssbo variable being accessed, add access params
Iago Toral
- [Mesa-dev] [PATCH 02/10] util/hash_table: add _mesa_hash_table_num_entries
Nicolai Hähnle
- [Mesa-dev] [PATCH 02/12] i965: Move brw_compiler_create() to new brw_compiler.c.
Matt Turner
- [Mesa-dev] [PATCH 02/17] mesa: do not use a constant for MAX_COMPUTE_SHARED_SIZE
Samuel Pitoiset
- [Mesa-dev] [PATCH 02/17] mesa: do not use a constant for MAX_COMPUTE_SHARED_SIZE
Marek Olšák
- [Mesa-dev] [PATCH 02/18] mesa: Add _mesa_set_sampler_filters method
Ian Romanick
- [Mesa-dev] [PATCH 02/18] mesa: Add _mesa_set_sampler_filters method
Jason Ekstrand
- [Mesa-dev] [PATCH 02/18] mesa: Add _mesa_set_sampler_filters method
Ian Romanick
- [Mesa-dev] [PATCH 02/23] radeonsi: determine SPI_SHADER_Z_FORMAT outside of shader compilation
Marek Olšák
- [Mesa-dev] [PATCH 02/28] glsl: move lowering after matching validation
Anuj Phogat
- [Mesa-dev] [PATCH 02/45] st/nine: Fix D3DPMISCCAPS_FOGANDSPECULARALPHA support
Axel Davy
- [Mesa-dev] [PATCH 03/10] mesa/main: add USAGE_TRANSFORM_FEEDBACK_BUFFER flag to buffer UsageHistory
Nicolai Hähnle
- [Mesa-dev] [PATCH 03/10] st/mesa: add PROGRAM_BUFFER, stop using gl_register_file
Ilia Mirkin
- [Mesa-dev] [PATCH 03/12] i965: Make separate nir_options for scalar/vector stages.
Matt Turner
- [Mesa-dev] [PATCH 03/17] gallium/cso: add support for compute shaders
Samuel Pitoiset
- [Mesa-dev] [PATCH 03/17] gallium/cso: add support for compute shaders
Marek Olšák
- [Mesa-dev] [PATCH 03/17] gallium/cso: add support for compute shaders
Samuel Pitoiset
- [Mesa-dev] [PATCH 03/18] mesa: Add _mesa_set_sampler_srgb_decode method
Ian Romanick
- [Mesa-dev] [PATCH 03/23] radeonsi: write all MRTs only if there is exactly one output
Marek Olšák
- [Mesa-dev] [PATCH 03/28] glsl: don't change the varying type in validation code
Anuj Phogat
- [Mesa-dev] [PATCH 03/45] st/nine: Fix rounding issue with vs1.1 a0 reg
Axel Davy
- [Mesa-dev] [PATCH 04/10] mesa/main: add USAGE_PIXEL_PACK_BUFFER flag to buffer UsageHistory
Nicolai Hähnle
- [Mesa-dev] [PATCH 04/10] st/mesa: add atomic counter support
Ilia Mirkin
- [Mesa-dev] [PATCH 04/12] nir: Add lowering of nir_op_unpack_half_2x16.
Matt Turner
- [Mesa-dev] [PATCH 04/17] gallium: disable compute shaders for meta ops
Samuel Pitoiset
- [Mesa-dev] [PATCH 04/17] gallium: disable compute shaders for meta ops
Nicolai Hähnle
- [Mesa-dev] [PATCH 04/17] gallium: disable compute shaders for meta ops
Alex Deucher
- [Mesa-dev] [PATCH 04/17] gallium: disable compute shaders for meta ops
Marek Olšák
- [Mesa-dev] [PATCH 04/17] gallium: disable compute shaders for meta ops
Ilia Mirkin
- [Mesa-dev] [PATCH 04/17] gallium: disable compute shaders for meta ops
Samuel Pitoiset
- [Mesa-dev] [PATCH 04/18] mesa: Refator _mesa_BindSampler to make _mesa_bind_sampler
Ian Romanick
- [Mesa-dev] [PATCH 04/23] radeonsi: set SPI color formats and CB_SHADER_MASK outside of compilation
Marek Olšák
- [Mesa-dev] [PATCH 04/28] glsl: remove unused varyings before packing them
Anuj Phogat
- [Mesa-dev] [PATCH 04/45] st/nine: Fix D3DRS_LOCALVIEWER being ignored
Axel Davy
- [Mesa-dev] [PATCH 05/10] mesa/main: bail earlier for size == 0 in _mesa_clear_buffer_sub_data
Nicolai Hähnle
- [Mesa-dev] [PATCH 05/10] st/mesa: add support for SSBO binding and GLSL intrinsics
Ilia Mirkin
- [Mesa-dev] [PATCH 05/10] st/mesa: add support for SSBO binding and GLSL intrinsics
Marek Olšák
- [Mesa-dev] [PATCH 05/12] i965/fs: Switch from GLSL IR to NIR for un/packHalf2x16 lowering.
Matt Turner
- [Mesa-dev] [PATCH 05/12] i965/fs: Switch from GLSL IR to NIR for un/packHalf2x16 lowering.
Iago Toral
- [Mesa-dev] [PATCH 05/12] i965/fs: Switch from GLSL IR to NIR for un/packHalf2x16 lowering.
Matt Turner
- [Mesa-dev] [PATCH 05/12] i965/fs: Switch from GLSL IR to NIR for un/packHalf2x16 lowering.
Iago Toral
- [Mesa-dev] [PATCH 05/17] gallium: reserve one shader buffer for shared storage
Samuel Pitoiset
- [Mesa-dev] [PATCH 05/17] gallium: reserve one shader buffer for shared storage
Marek Olšák
- [Mesa-dev] [PATCH 05/17] gallium: reserve one shader buffer for shared storage
Samuel Pitoiset
- [Mesa-dev] [PATCH 05/17] gallium: reserve one shader buffer for shared storage
Marek Olšák
- [Mesa-dev] [PATCH 05/18] meta/blit: Group the SamplerParameteri calls with the other sampler operations
Ian Romanick
- [Mesa-dev] [PATCH 05/23] radeonsi: simplify setting the DONE bit for PS exports
Marek Olšák
- [Mesa-dev] [PATCH 05/23] radeonsi: simplify setting the DONE bit for PS exports
Nicolai Hähnle
- [Mesa-dev] [PATCH 05/28] glsl: create helper to remove outer vertex index array used by some stages
Anuj Phogat
- [Mesa-dev] [PATCH 05/45] st/nine: Implement D3DRS_SPECULARENABLE
Axel Davy
- [Mesa-dev] [PATCH 06/10] st/mesa: use RESQ to find buffer size
Ilia Mirkin
- [Mesa-dev] [PATCH 06/10] st/mesa: use RESQ to find buffer size
Marek Olšák
- [Mesa-dev] [PATCH 06/10] st/mesa: use RESQ to find buffer size
eocallaghan at alterapraxis.com
- [Mesa-dev] [PATCH 06/10] vbo: move vbo_get_minmax_indices into its own source file
Nicolai Hähnle
- [Mesa-dev] [PATCH 06/12] glsl: Remove 2x16 half-precision pack/unpack opcodes.
Matt Turner
- [Mesa-dev] [PATCH 06/12] glsl: Remove 2x16 half-precision pack/unpack opcodes.
Iago Toral
- [Mesa-dev] [PATCH 06/12] glsl: Remove 2x16 half-precision pack/unpack opcodes.
Matt Turner
- [Mesa-dev] [PATCH 06/17] gallium: add a new interface for pipe_context::launch_grid()
Samuel Pitoiset
- [Mesa-dev] [PATCH 06/17] gallium: add a new interface for pipe_context::launch_grid()
Marek Olšák
- [Mesa-dev] [PATCH 06/18] meta/blit: Use internal functions for sampler object access
Ian Romanick
- [Mesa-dev] [PATCH 06/23] radeonsi: move MRTZ export into a separate function
Marek Olšák
- [Mesa-dev] [PATCH 06/28] glsl: fix overlapping of varying locations for arrays and structs
Anuj Phogat
- [Mesa-dev] [PATCH 06/28] glsl: fix overlapping of varying locations for arrays and structs
Timothy Arceri
- [Mesa-dev] [PATCH 06/45] st/nine: Fix ff calculation of midVec
Axel Davy
- [Mesa-dev] [PATCH 07/10] st/mesa: add support for memory barrier intrinsics
Ilia Mirkin
- [Mesa-dev] [PATCH 07/10] st/mesa: add support for memory barrier intrinsics
Marek Olšák
- [Mesa-dev] [PATCH 07/10] vbo: cache/memoize the result of vbo_get_minmax_indices (v3)
Nicolai Hähnle
- [Mesa-dev] [PATCH 07/12] nir: Add opcodes to extract bytes or words.
Matt Turner
- [Mesa-dev] [PATCH 07/12] nir: Add opcodes to extract bytes or words.
Iago Toral
- [Mesa-dev] [PATCH 07/12] nir: Add opcodes to extract bytes or words.
Matt Turner
- [Mesa-dev] [PATCH 07/17] gallium: add indirect compute parameters to pipe_grid_info
Samuel Pitoiset
- [Mesa-dev] [PATCH 07/17] gallium: add indirect compute parameters to pipe_grid_info
Ilia Mirkin
- [Mesa-dev] [PATCH 07/17] gallium: add indirect compute parameters to pipe_grid_info
Marek Olšák
- [Mesa-dev] [PATCH 07/17] gallium: add indirect compute parameters to pipe_grid_info
Samuel Pitoiset
- [Mesa-dev] [PATCH 07/18] meta/blit: Save and restore the sampler using gl_sampler_object instead of GL API object handle
Ian Romanick
- [Mesa-dev] [PATCH 07/18] meta/blit: Save and restore the sampler using gl_sampler_object instead of GL API object handle
Jason Ekstrand
- [Mesa-dev] [PATCH 07/18] meta/blit: Save and restore the sampler using gl_sampler_object instead of GL API object handle
Ian Romanick
- [Mesa-dev] [PATCH 07/23] radeonsi: export "undef" values for undefined PS outputs
Marek Olšák
- [Mesa-dev] [PATCH 07/28] glsl: don't try adding build-ins to explicit locations bitmask
Anuj Phogat
- [Mesa-dev] [PATCH 07/45] st/nine: Replace r[0] with tmp
Axel Davy
- [Mesa-dev] [PATCH 08/10] mesa: add USAGE_DISABLE_MINMAX_CACHE flag to buffer UsageHistory
Nicolai Hähnle
- [Mesa-dev] [PATCH 08/10] st/mesa: add shader buffer barrier bit
Ilia Mirkin
- [Mesa-dev] [PATCH 08/10] st/mesa: add shader buffer barrier bit
Marek Olšák
- [Mesa-dev] [PATCH 08/12] i965/fs: Implement support for extract_word.
Matt Turner
- [Mesa-dev] [PATCH 08/12] i965/fs: Implement support for extract_word.
Iago Toral
- [Mesa-dev] [PATCH 08/17] tgsi/ureg: add shared variables support for compute shaders
Samuel Pitoiset
- [Mesa-dev] [PATCH 08/17] tgsi/ureg: add shared variables support for compute shaders
Marek Olšák
- [Mesa-dev] [PATCH 08/17] tgsi/ureg: add shared variables support for compute shaders
Ilia Mirkin
- [Mesa-dev] [PATCH 08/17] tgsi/ureg: add shared variables support for compute shaders
Marek Olšák
- [Mesa-dev] [PATCH 08/17] tgsi/ureg: add shared variables support for compute shaders
Ilia Mirkin
- [Mesa-dev] [PATCH 08/17] tgsi/ureg: add shared variables support for compute shaders
Samuel Pitoiset
- [Mesa-dev] [PATCH 08/17] tgsi/ureg: add shared variables support for compute shaders
Marek Olšák
- [Mesa-dev] [PATCH 08/17] tgsi/ureg: add shared variables support for compute shaders
Ilia Mirkin
- [Mesa-dev] [PATCH 08/17] tgsi/ureg: add shared variables support for compute shaders
Marek Olšák
- [Mesa-dev] [PATCH 08/17] tgsi/ureg: add shared variables support for compute shaders
Ilia Mirkin
- [Mesa-dev] [PATCH 08/17] tgsi/ureg: add shared variables support for compute shaders
Marek Olšák
- [Mesa-dev] [PATCH 08/18] meta/blit: Don't pollute the sampler object namespace in _mesa_meta_setup_sampler
Ian Romanick
- [Mesa-dev] [PATCH 08/18] meta/blit: Don't pollute the sampler object namespace in _mesa_meta_setup_sampler
Erik Faye-Lund
- [Mesa-dev] [PATCH 08/18] meta/blit: Don't pollute the sampler object namespace in _mesa_meta_setup_sampler
Ian Romanick
- [Mesa-dev] [PATCH 08/18] meta/blit: Don't pollute the sampler object namespace in _mesa_meta_setup_sampler
Erik Faye-Lund
- [Mesa-dev] [PATCH 08/23] radeonsi: only use LLVMBuildLoad once when updating color outputs at the end
Marek Olšák
- [Mesa-dev] [PATCH 08/28] glsl: parse component layout qualifier
Anuj Phogat
- [Mesa-dev] [PATCH 08/45] st/nine: Always normalize hitDir
Axel Davy
- [Mesa-dev] [PATCH 09/10] st/mesa: enable ARB_shader_storage_buffer_object when supported
Ilia Mirkin
- [Mesa-dev] [PATCH 09/10] st/mesa: enable ARB_shader_storage_buffer_object when supported
Marek Olšák
- [Mesa-dev] [PATCH 09/10] vbo: disable the minmax cache when the hit rate is low
Nicolai Hähnle
- [Mesa-dev] [PATCH 09/12] nir: Add lowering support for packing opcodes.
Matt Turner
- [Mesa-dev] [PATCH 09/12] nir: Add lowering support for packing opcodes.
Iago Toral
- [Mesa-dev] [PATCH 09/12] nir: Add lowering support for packing opcodes.
Matt Turner
- [Mesa-dev] [PATCH 09/12] nir: Add lowering support for packing opcodes.
Jason Ekstrand
- [Mesa-dev] [PATCH 09/12] nir: Add lowering support for packing opcodes.
Matt Turner
- [Mesa-dev] [PATCH 09/12] nir: Add lowering support for packing opcodes.
Iago Toral
- [Mesa-dev] [PATCH 09/12] nir: Add lowering support for packing opcodes.
Jason Ekstrand
- [Mesa-dev] [PATCH 09/17] st/mesa: add a second pipeline for compute
Samuel Pitoiset
- [Mesa-dev] [PATCH 09/17] st/mesa: add a second pipeline for compute
Ilia Mirkin
- [Mesa-dev] [PATCH 09/17] st/mesa: add a second pipeline for compute
Marek Olšák
- [Mesa-dev] [PATCH 09/18] meta/generate_mipmap: Use internal functions for sampler object access
Ian Romanick
- [Mesa-dev] [PATCH 09/23] radeonsi: use EXP_NULL for pixel shaders without outputs
Marek Olšák
- [Mesa-dev] [PATCH 09/23] radeonsi: use EXP_NULL for pixel shaders without outputs
Michel Dänzer
- [Mesa-dev] [PATCH 09/23] radeonsi: use EXP_NULL for pixel shaders without outputs
Marek Olšák
- [Mesa-dev] [PATCH 09/23] radeonsi: use EXP_NULL for pixel shaders without outputs
Michel Dänzer
- [Mesa-dev] [PATCH 09/28] glsl: validate and store component layout qualifier in GLSL IR
Anuj Phogat
- [Mesa-dev] [PATCH 09/45] st/nine: Fix fixed-function blendweights
Axel Davy
- [Mesa-dev] [PATCH 1/2] configure.ac: don't require EGL/DRM ang GBM if OpenGL is disabled
Marek Olšák
- [Mesa-dev] [PATCH 1/2] configure.ac: don't require EGL/DRM ang GBM if OpenGL is disabled
Marek Olšák
- [Mesa-dev] [PATCH 1/2] configure.ac: don't require EGL/DRM ang GBM if OpenGL is disabled
Emil Velikov
- [Mesa-dev] [PATCH 1/2] configure.ac: don't require EGL/DRM ang GBM if OpenGL is disabled
Marek Olšák
- [Mesa-dev] [PATCH 1/2] configure.ac: don't require EGL/DRM ang GBM if OpenGL is disabled
Emil Velikov
- [Mesa-dev] [PATCH 1/2] configure.ac: don't require EGL/DRM ang GBM if OpenGL is disabled
Marek Olšák
- [Mesa-dev] [PATCH 1/2] configure.ac: don't require EGL/DRM ang GBM if OpenGL is disabled
Michel Dänzer
- [Mesa-dev] [PATCH 1/2] configure.ac: don't require EGL/DRM ang GBM if OpenGL is disabled
Marek Olšák
- [Mesa-dev] [PATCH 1/2] configure.ac: don't require EGL/DRM ang GBM if OpenGL is disabled
Michel Dänzer
- [Mesa-dev] [PATCH 1/2] configure.ac: don't require EGL/DRM ang GBM if OpenGL is disabled
Emil Velikov
- [Mesa-dev] [PATCH 1/2] configure.ac: don't require EGL/DRM ang GBM if OpenGL is disabled
Michel Dänzer
- [Mesa-dev] [PATCH 1/2] draw: use util_pstipple_create_fragment_shader
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/2] gallium/aux: Use TGSI chan name defines inplace of literals
Edward O'Callaghan
- [Mesa-dev] [PATCH 1/2] gallium/aux: Use TGSI chan name defines inplace of literals
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/2] gallium/ddebug: make 'noflush' also affect 'always' mode
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/2] glsl: add GL_OES_geometry_point_size and conditionalize gl_PointSize
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] glsl: combine if blocks
Timothy Arceri
- [Mesa-dev] [PATCH 1/2] glsl: combine if blocks
eocallaghan at alterapraxis.com
- [Mesa-dev] [PATCH 1/2] glsl: Disallow vectorization of vector_insert/extract.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] glsl: don't attempt to link empty program
Timothy Arceri
- [Mesa-dev] [PATCH 1/2] glsl: don't attempt to link empty program
Ian Romanick
- [Mesa-dev] [PATCH 1/2] glsl: Fix undefined shifts.
Jordan Justen
- [Mesa-dev] [PATCH 1/2] i965/fs/generator: Take an actual shader stage rather than a string
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] i965/fs/generator: Take an actual shader stage rather than a string
Matt Turner
- [Mesa-dev] [PATCH 1/2] i965/fs: Add debugging to constant combining pass.
Matt Turner
- [Mesa-dev] [PATCH 1/2] i965/fs: Add debugging to constant combining pass.
Iago Toral
- [Mesa-dev] [PATCH 1/2] i965: Trigger CS state reemission when new sampler state is uploaded.
Francisco Jerez
- [Mesa-dev] [PATCH 1/2] i965: Trigger CS state reemission when new sampler state is uploaded.
Jordan Justen
- [Mesa-dev] [PATCH 1/2] i965: Trigger CS state reemission when new sampler state is uploaded.
Lofstedt, Marta
- [Mesa-dev] [PATCH 1/2] i965: Use nir_lower_load_const_to_scalar().
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] i965: Use nir_lower_load_const_to_scalar().
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 1/2] i965: Use nir_lower_load_const_to_scalar().
Matt Turner
- [Mesa-dev] [PATCH 1/2] i965: Use nir_lower_load_const_to_scalar().
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] i965: Use nir_lower_load_const_to_scalar().
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] i965: Use nir_lower_load_const_to_scalar().
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] llvmpipe: drop scissor planes early if the tri is fully inside it
sroland at vmware.com
- [Mesa-dev] [PATCH 1/2] llvmpipe: fix "leaking" textures
sroland at vmware.com
- [Mesa-dev] [PATCH 1/2] llvmpipe: fix "leaking" textures
Jose Fonseca
- [Mesa-dev] [PATCH 1/2] llvmpipe: scale up bounding box planes to subpixel precision
sroland at vmware.com
- [Mesa-dev] [PATCH 1/2] llvmpipe: scale up bounding box planes to subpixel precision
Brian Paul
- [Mesa-dev] [PATCH 1/2] mesa/main: Avoid `void function returning a value` warning.
Jose Fonseca
- [Mesa-dev] [PATCH 1/2] mesa/main: Avoid `void function returning a value` warning.
Brian Paul
- [Mesa-dev] [PATCH 1/2] mesa: bump required GCC version to 4.4.0
Timothy Arceri
- [Mesa-dev] [PATCH 1/2] mesa: bump required GCC version to 4.4.0
Matt Turner
- [Mesa-dev] [PATCH 1/2] mesa: bump required GCC version to 4.4.0
Timothy Arceri
- [Mesa-dev] [PATCH 1/2] mesa: bump required GCC version to 4.4.0
Dave Airlie
- [Mesa-dev] [PATCH 1/2] mesa: bump required GCC version to 4.4.0
Jonathan Gray
- [Mesa-dev] [PATCH 1/2] mesa: bump required GCC version to 4.4.0
Timothy Arceri
- [Mesa-dev] [PATCH 1/2] mesa: bump required GCC version to 4.4.0
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] mesa: bump required GCC version to 4.4.0
Jonathan Gray
- [Mesa-dev] [PATCH 1/2] mesa: call build_program_resource_list inside Driver.LinkShader
Marek Olšák
- [Mesa-dev] [PATCH 1/2] nir: Add a fquantize2f16 opcode
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] nir: Add a fquantize2f16 opcode
Matt Turner
- [Mesa-dev] [PATCH 1/2] nir: Add a fquantize2f16 opcode
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] nir: Add a fquantize2f16 opcode
Erik Faye-Lund
- [Mesa-dev] [PATCH 1/2] nir: Add a fquantize2f16 opcode
Ian Romanick
- [Mesa-dev] [PATCH 1/2] nir: Add a fquantize2f16 opcode
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] nir: Add a fquantize2f16 opcode
Roland Scheidegger
- [Mesa-dev] [PATCH 1/2] nir: Add a fquantize2f16 opcode
Matt Turner
- [Mesa-dev] [PATCH 1/2] nir: Add a fquantize2f16 opcode
Roland Scheidegger
- [Mesa-dev] [PATCH 1/2] nir: Add a fquantize2f16 opcode
Ian Romanick
- [Mesa-dev] [PATCH 1/2] nir: Add a fquantize2f16 opcode
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] nir: Add a fquantize2f16 opcode
Matt Turner
- [Mesa-dev] [PATCH 1/2] nir: Add a fquantize2f16 opcode
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] nir: Handle <bits>=32 case in bitfield_insert lowering.
Matt Turner
- [Mesa-dev] [PATCH 1/2] nir: Handle <bits>=32 case in bitfield_insert lowering.
Connor Abbott
- [Mesa-dev] [PATCH 1/2] nir: Let nir_opt_algebraic rules contain unsigned constants > INT_MAX.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] r600: Typos and whitespace fixes
Jan Vesely
- [Mesa-dev] [PATCH 1/2] r600: Typos and whitespace fixes
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/2] radeonsi: add max waves / CU to shader stats
Marek Olšák
- [Mesa-dev] [PATCH 1/2] radeonsi: add max waves / CU to shader stats
eocallaghan at alterapraxis.com
- [Mesa-dev] [PATCH 1/2] radeonsi: add max waves / CU to shader stats
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/2] radeonsi: Print "LLVM emitted unknown config register" warning only once
Michel Dänzer
- [Mesa-dev] [PATCH 1/2] radeonsi: Print "LLVM emitted unknown config register" warning only once
eocallaghan at alterapraxis.com
- [Mesa-dev] [PATCH 1/2] radeonsi: Print "LLVM emitted unknown config register" warning only once
Gustaw Smolarczyk
- [Mesa-dev] [PATCH 1/2] radeonsi: Print "LLVM emitted unknown config register" warning only once
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/2] radeonsi: Print "LLVM emitted unknown config register" warning only once
Marek Olšák
- [Mesa-dev] [PATCH 1/2] radeonsi: simplify gl_FragCoord behavior
Marek Olšák
- [Mesa-dev] [PATCH 1/2] radeonsi: simplify gl_FragCoord behavior
eocallaghan at alterapraxis.com
- [Mesa-dev] [PATCH 1/2] radeonsi: simplify gl_FragCoord behavior
Axel Davy
- [Mesa-dev] [PATCH 1/2] radeonsi: simplify gl_FragCoord behavior
Marek Olšák
- [Mesa-dev] [PATCH 1/2] radeonsi: simplify gl_FragCoord behavior
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/2] radeonsi: simplify gl_FragCoord behavior
Marek Olšák
- [Mesa-dev] [PATCH 1/2] radeonsi: simplify gl_FragCoord behavior
Marek Olšák
- [Mesa-dev] [PATCH 1/2] radeonsi: simplify gl_FragCoord behavior
Alex Deucher
- [Mesa-dev] [PATCH 1/2] radeonsi: simplify gl_FragCoord behavior
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/2] Revert "i965/wm: use proper API buffer size for the surfaces."
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] split-to-files.py: fix parsing when #version is not at the beginning
Marek Olšák
- [Mesa-dev] [PATCH 1/2] split-to-files.py: fix parsing when #version is not at the beginning
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] split-to-files.py: fix parsing when #version is not at the beginning
Marek Olšák
- [Mesa-dev] [PATCH 1/2] split-to-files.py: fix parsing when #version is not at the beginning
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] split-to-files.py: fix parsing when #version is not at the beginning
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] split-to-files.py: fix parsing when #version is not at the beginning
Marek Olšák
- [Mesa-dev] [PATCH 1/2] split-to-files.py: fix parsing when #version is not at the beginning
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] split-to-files.py: fix parsing when #version is not at the beginning
Eero Tamminen
- [Mesa-dev] [PATCH 1/2] st/mesa: move mipmap allocation check logic into a function
Brian Paul
- [Mesa-dev] [PATCH 1/2] st/nine: Use pipe_resource_reference for vtxbuf
Axel Davy
- [Mesa-dev] [PATCH 1/2] texobj: Fix the completeness checks for cube textures
Neil Roberts
- [Mesa-dev] [PATCH 1/2] texobj: Fix the completeness checks for cube textures
Ian Romanick
- [Mesa-dev] [PATCH 1/2] tgsi: add PK2H/UP2H support
sroland at vmware.com
- [Mesa-dev] [PATCH 1/2] virgl: reuse screen when fd is already open
Rob Herring
- [Mesa-dev] [PATCH 1/2] virgl: reuse screen when fd is already open
Emil Velikov
- [Mesa-dev] [PATCH 1/2] virgl: reuse screen when fd is already open
Rob Clark
- [Mesa-dev] [PATCH 1/2] winsys/amdgpu: Handle RADEON_FLAG_NO_CPU_ACCESS
Michel Dänzer
- [Mesa-dev] [PATCH 1/2] winsys/amdgpu: Handle RADEON_FLAG_NO_CPU_ACCESS
eocallaghan at alterapraxis.com
- [Mesa-dev] [PATCH 1/2] winsys/amdgpu: Handle RADEON_FLAG_NO_CPU_ACCESS
Christian König
- [Mesa-dev] [PATCH 1/2] winsys/amdgpu: Handle RADEON_FLAG_NO_CPU_ACCESS
Marek Olšák
- [Mesa-dev] [PATCH 1/2] WIP gallivm: add support for PK2H/UP2H
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] WIP gallivm: add support for PK2H/UP2H
Roland Scheidegger
- [Mesa-dev] [PATCH 1/2] WIP gallivm: add support for PK2H/UP2H
Ilia Mirkin
- [Mesa-dev] [PATCH 1/3] gallium/st: add pipe_context::generate_mipmap()
Charmaine Lee
- [Mesa-dev] [PATCH 1/3] gallium/st: add pipe_context::generate_mipmap()
Ilia Mirkin
- [Mesa-dev] [PATCH 1/3] gallium/st: add pipe_context::generate_mipmap()
Charmaine Lee
- [Mesa-dev] [PATCH 1/3] gallium/st: add pipe_context::generate_mipmap()
Charmaine Lee
- [Mesa-dev] [PATCH 1/3] gallium/st: add pipe_context::generate_mipmap()
Michel Dänzer
- [Mesa-dev] [PATCH 1/3] gallium/st: add pipe_context::generate_mipmap()
Axel Davy
- [Mesa-dev] [PATCH 1/3] gallium/st: add pipe_context::generate_mipmap()
Brian Paul
- [Mesa-dev] [PATCH 1/3] gallium/st: add pipe_context::generate_mipmap()
Charmaine Lee
- [Mesa-dev] [PATCH 1/3] gallium/st: add pipe_context::generate_mipmap()
Michel Dänzer
- [Mesa-dev] [PATCH 1/3] gallivm: don't crash on UP2H and set correct src type
Marek Olšák
- [Mesa-dev] [PATCH 1/3] gallivm: don't crash on UP2H and set correct src type
Roland Scheidegger
- [Mesa-dev] [PATCH 1/3] glsl: Move glsl_to_nir files to LIBGLSL_FILES
Kristian Høgsberg
- [Mesa-dev] [PATCH 1/3] glsl: Move glsl_to_nir files to LIBGLSL_FILES
Matt Turner
- [Mesa-dev] [PATCH 1/3] glsl: small tidy up now that link_shaders() exits early with 0 shaders
Timothy Arceri
- [Mesa-dev] [PATCH 1/3] i965: Fix cache pollution race during L3 partitioning set-up.
Francisco Jerez
- [Mesa-dev] [PATCH 1/3] i965: Fix cache pollution race during L3 partitioning set-up.
Martin Peres
- [Mesa-dev] [PATCH 1/3] i965: Move 3-src subnr swizzle handling into the vec4 backend.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/3] i965: Move 3-src subnr swizzle handling into the vec4 backend.
Matt Turner
- [Mesa-dev] [PATCH 1/3] i965: Move 3-src subnr swizzle handling into the vec4 backend.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/3] llvmpipe: don't store eo as 64bit int
sroland at vmware.com
- [Mesa-dev] [PATCH 1/3] llvmpipe: don't store eo as 64bit int
Brian Paul
- [Mesa-dev] [PATCH 1/3] llvmpipe: use vector loads for (optimized) tri raster funcs
sroland at vmware.com
- [Mesa-dev] [PATCH 1/3] mesa: Fix some function prototype mismatching
Jeremy Huddleston Sequoia
- [Mesa-dev] [PATCH 1/3] mesa: the _mesa_geometric_* functions require full types from mtypes.h
Ilia Mirkin
- [Mesa-dev] [PATCH 1/3] nir/opcodes: Fix the folding expression for usub_borrow
Jason Ekstrand
- [Mesa-dev] [PATCH 1/3] nir/opcodes: Fix the folding expression for usub_borrow
Iago Toral
- [Mesa-dev] [PATCH 1/3] run: update the R600_DEBUG value
Marek Olšák
- [Mesa-dev] [PATCH 1/3] st/mesa: check state->mesa in early return check in st_validate_state()
Brian Paul
- [Mesa-dev] [PATCH 1/3] st/mesa: check state->mesa in early return check in st_validate_state()
Jose Fonseca
- [Mesa-dev] [PATCH 1/3] st/mesa: remove dead code from mesa_to_tgsi
Marek Olšák
- [Mesa-dev] [PATCH 1/3] st/mesa: remove dead code from mesa_to_tgsi
eocallaghan at alterapraxis.com
- [Mesa-dev] [PATCH 1/3] tgsi/scan: set if a fragment shader writes sample mask
Marek Olšák
- [Mesa-dev] [PATCH 1/3] tgsi/scan: set if a fragment shader writes sample mask
eocallaghan at alterapraxis.com
- [Mesa-dev] [PATCH 1/4] gallium/radeon: rename max_compute_units -> num_good_compute_units
Marek Olšák
- [Mesa-dev] [PATCH 1/4] glapi: add GL_OES_geometry_shader extension
Marta Lofstedt
- [Mesa-dev] [PATCH 1/4] glapi: add GL_OES_geometry_shader extension
Ian Romanick
- [Mesa-dev] [PATCH 1/4] glsl: add component to has_layout() helper
Timothy Arceri
- [Mesa-dev] [PATCH 1/4] mesa: (trivial) fix typo in python scripts
sroland at vmware.com
- [Mesa-dev] [PATCH 1/4] mesa: (trivial) fix typo in python scripts
Matt Turner
- [Mesa-dev] [PATCH 1/4] mesa: Don't include meta.h
Ian Romanick
- [Mesa-dev] [PATCH 1/4] mesa: merge bind_xfb_buffers_{base|range}
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/4] mesa: merge bind_xfb_buffers_{base|range}
Ian Romanick
- [Mesa-dev] [PATCH 1/4] mesa: merge bind_xfb_buffers_{base|range}
Ian Romanick
- [Mesa-dev] [PATCH 1/4] radeonsi: allow using all CUs for tessellation and on-chip GS (v2)
Marek Olšák
- [Mesa-dev] [PATCH 1/4] radeonsi: allow using all CUs for tessellation and on-chip GS (v2)
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/4] radeonsi: allow using all CUs for tessellation and on-chip GS (v2)
eocallaghan at alterapraxis.com
- [Mesa-dev] [PATCH 1/4] radeonsi: treat intensity render targets exactly like red
Marek Olšák
- [Mesa-dev] [PATCH 1/4] s/GLuint/GLbitfield/ for st_invalidate_state() parameter
Brian Paul
- [Mesa-dev] [PATCH 1/4] st/mesa: unify variants and delete functions for TCS, TES, GS
Marek Olšák
- [Mesa-dev] [PATCH 1/4] st/mesa: unify variants and delete functions for TCS, TES, GS
eocallaghan at alterapraxis.com
- [Mesa-dev] [PATCH 1/4] util/bitset: Allow iterating over const bitsets
Jason Ekstrand
- [Mesa-dev] [PATCH 1/4] vbo: create a new draw function interface for indirect draws
Marek Olšák
- [Mesa-dev] [PATCH 1/4] vbo: create a new draw function interface for indirect draws
Ilia Mirkin
- [Mesa-dev] [PATCH 1/4] vbo: create a new draw function interface for indirect draws
Ilia Mirkin
- [Mesa-dev] [PATCH 1/4] vbo: create a new draw function interface for indirect draws
Ian Romanick
- [Mesa-dev] [PATCH 1/4] vbo: create a new draw function interface for indirect draws
Ilia Mirkin
- [Mesa-dev] [PATCH 1/4] vbo: create a new draw function interface for indirect draws
Ian Romanick
- [Mesa-dev] [PATCH 1/5] configure.ac: Detect if running on POWER8 arch
Oded Gabbay
- [Mesa-dev] [PATCH 1/5] configure.ac: Detect if running on POWER8 arch
Roland Scheidegger
- [Mesa-dev] [PATCH 1/5] configure.ac: Detect if running on POWER8 arch
Oded Gabbay
- [Mesa-dev] [PATCH 1/5] configure.ac: Detect if running on POWER8 arch
Roland Scheidegger
- [Mesa-dev] [PATCH 1/5] egl: Add EGL_FRAMEBUFFER_TARGET_ANDROID attribute
Rob Herring
- [Mesa-dev] [PATCH 1/5] glapi: add ARB_indirect_parameters definitions
Ilia Mirkin
- [Mesa-dev] [PATCH 1/5] glsl: add missing explicit_stream flag to has_layout()
Timothy Arceri
- [Mesa-dev] [PATCH 1/5] glsl: add missing explicit_stream flag to has_layout()
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 1/5] glsl: allow duplicate layout-qualifier-names
Timothy Arceri
- [Mesa-dev] [PATCH 1/5] mesa/bufferobj: make _mesa_delete_buffer_object externally accessible
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/5] mesa/bufferobj: make _mesa_delete_buffer_object externally accessible
Marek Olšák
- [Mesa-dev] [PATCH 1/5] mesa/bufferobj: make _mesa_delete_buffer_object externally accessible
Ian Romanick
- [Mesa-dev] [PATCH 1/6] Android: fix build break from nir/glsl move to compiler/
Rob Herring
- [Mesa-dev] [PATCH 1/6] Android: fix build break from nir/glsl move to compiler/
Emil Velikov
- [Mesa-dev] [PATCH 1/6] compiler: introduce a libcompiler static library
Emil Velikov
- [Mesa-dev] [PATCH 1/6] gallium/radeon: implement set_debug_callback
Marek Olšák
- [Mesa-dev] [PATCH 1/6] gallium: document PK2H/UP2H
Ilia Mirkin
- [Mesa-dev] [PATCH 1/6] gallium: document PK2H/UP2H
eocallaghan at alterapraxis.com
- [Mesa-dev] [PATCH 1/6] gallium: document PK2H/UP2H
Roland Scheidegger
- [Mesa-dev] [PATCH 1/6] gallium: document PK2H/UP2H
Ilia Mirkin
- [Mesa-dev] [PATCH 1/6] gallium: document PK2H/UP2H
Roland Scheidegger
- [Mesa-dev] [PATCH 1/6] gallium: document PK2H/UP2H
Ilia Mirkin
- [Mesa-dev] [PATCH 1/6] gallium: document PK2H/UP2H
Ilia Mirkin
- [Mesa-dev] [PATCH 1/6] gallium: document PK2H/UP2H
Roland Scheidegger
- [Mesa-dev] [PATCH 1/6] gallium: document PK2H/UP2H
Ilia Mirkin
- [Mesa-dev] [PATCH 1/6] gallium: document PK2H/UP2H
Roland Scheidegger
- [Mesa-dev] [PATCH 1/6] gallium: document PK2H/UP2H
Ian Romanick
- [Mesa-dev] [PATCH 1/6] gallium: document PK2H/UP2H
Ilia Mirkin
- [Mesa-dev] [PATCH 1/6] gallium: Remove unnecessary semicolons
Edward O'Callaghan
- [Mesa-dev] [PATCH 1/6] gallium: Remove unnecessary semicolons
Brian Paul
- [Mesa-dev] [PATCH 1/6] gallium: Remove unnecessary semicolons
eocallaghan at alterapraxis.com
- [Mesa-dev] [PATCH 1/6] i965: Add state bit to trigger re-emission of color calculator state.
Francisco Jerez
- [Mesa-dev] [PATCH 1/6] nir: const_index helpers
Rob Clark
- [Mesa-dev] [PATCH 1/6] nv50/ir: enable PostRaConstantFolding for [c0, f0)
Karol Herbst
- [Mesa-dev] [PATCH 1/6] nv50/ir: enable PostRaConstantFolding for [c0, f0)
Ilia Mirkin
- [Mesa-dev] [PATCH 1/7] gallium/radeon: rename & reorder members of radeon_info
Marek Olšák
- [Mesa-dev] [PATCH 1/7] gallium/radeon: rename & reorder members of radeon_info
Michel Dänzer
- [Mesa-dev] [PATCH 1/7] gallium: Add PIPE_CAP_FRAMEBUFFER_LAYERS
Edward O'Callaghan
- [Mesa-dev] [PATCH 1/7] gallium: Add PIPE_CAP_FRAMEBUFFER_LAYERS
Ilia Mirkin
- [Mesa-dev] [PATCH 1/7] gallium: make image views non-persistent objects
Ilia Mirkin
- [Mesa-dev] [PATCH 1/7] gallium: make image views non-persistent objects
Dave Airlie
- [Mesa-dev] [PATCH 1/7] glsl: enable offset layout qualifier for ARB_enhanced_layouts
Timothy Arceri
- [Mesa-dev] [PATCH 1/7] glsl: enable offset layout qualifier for ARB_enhanced_layouts
eocallaghan at alterapraxis.com
- [Mesa-dev] [PATCH 1/7] nir/builder: Add a nir_build_ivec4() convenience helper.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/7] nir/builder: Add a nir_build_ivec4() convenience helper.
Matt Turner
- [Mesa-dev] [PATCH 1/7] radeonsi: don't enable blending if colormask == 0
Marek Olšák
- [Mesa-dev] [PATCH 1/7] radeonsi: extract the VGT_GS_MODE calculation into its own function
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/7] util/hash_table: add _mesa_hash_table_clear
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/8] draw: rework hanndling of non-existing outputs in emit code
Brian Paul
- [Mesa-dev] [PATCH 1/8] glsl: optionally declare gl_FragCoord & gl_FrontFacing as system values
Marek Olšák
- [Mesa-dev] [PATCH 1/8] glsl: optionally declare gl_FragCoord & gl_FrontFacing as system values
Ian Romanick
- [Mesa-dev] [PATCH 1/8] glsl: optionally declare gl_FragCoord & gl_FrontFacing as system values
Marek Olšák
- [Mesa-dev] [PATCH 1/8] mesa: fix the checks in _mesa_InvalidateBuffer(Sub)Data
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/8] mesa: fix the checks in _mesa_InvalidateBuffer(Sub)Data
Ian Romanick
- [Mesa-dev] [PATCH 1/8] svga: check for no-ops in svga_bind_sampler_states()
Brian Paul
- [Mesa-dev] [PATCH 1/8] tgsi: add ureg support for image decls
Ilia Mirkin
- [Mesa-dev] [PATCH 1/8] tgsi: add ureg support for image decls
eocallaghan at alterapraxis.com
- [Mesa-dev] [PATCH 1/8] tgsi: add ureg support for image decls
Ilia Mirkin
- [Mesa-dev] [PATCH 1/8] tgsi: add ureg support for image decls
Marek Olšák
- [Mesa-dev] [PATCH 1/8] tgsi: add ureg support for image decls
Rob Clark
- [Mesa-dev] [PATCH 1/8] tgsi: add ureg support for image decls
Ilia Mirkin
- [Mesa-dev] [PATCH 1/8] tgsi: add ureg support for image decls
Rob Clark
- [Mesa-dev] [PATCH 1/8] tgsi: add ureg support for image decls
Ilia Mirkin
- [Mesa-dev] [PATCH 1/8] tgsi: add ureg support for image decls
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/8] tgsi: add ureg support for image decls
Ilia Mirkin
- [Mesa-dev] [PATCH 1/8] tgsi: add ureg support for image decls
Ilia Mirkin
- [Mesa-dev] [PATCH 1/8] tgsi: add ureg support for image decls
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/8] tgsi: add ureg support for image decls
Roland Scheidegger
- [Mesa-dev] [PATCH 1/9] gallium: Add PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/9] gallium: Add PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY
Ilia Mirkin
- [Mesa-dev] [PATCH 1/9] gallium: Add PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/9] gallium: Add PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY
Ilia Mirkin
- [Mesa-dev] [PATCH 1/9] gallium: Add PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY
Fredrik Höglund
- [Mesa-dev] [PATCH 1/9] gallium: Add PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/9] gallium: Add PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY
Fredrik Höglund
- [Mesa-dev] [PATCH 1/9] gallium: Add PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY
Fredrik Höglund
- [Mesa-dev] [PATCH 1/9] glapi: Add xml infrastructure for ARB_query_buffer_object
Ilia Mirkin
- [Mesa-dev] [PATCH 1/9] nir: Fix constant evaluation of bfm.
Matt Turner
- [Mesa-dev] [PATCH 1/9] nir: Fix constant evaluation of bfm.
Ian Romanick
- [Mesa-dev] [PATCH 1/9] nir: Fix constant evaluation of bfm.
Matt Turner
- [Mesa-dev] [PATCH 1/9] nir: Fix constant evaluation of bfm.
Iago Toral
- [Mesa-dev] [PATCH 1/9] nir: Fix constant evaluation of bfm.
Connor Abbott
- [Mesa-dev] [PATCH 1/9] radeonsi: rename shader parameter definitions and variables for more clarity
Marek Olšák
- [Mesa-dev] [PATCH 10/10] mesa: add MESA_NO_MINMAX_CACHE environment variable
Nicolai Hähnle
- [Mesa-dev] [PATCH 10/10] trace: add support for set_shader_buffers
Ilia Mirkin
- [Mesa-dev] [PATCH 10/10] trace: add support for set_shader_buffers
Marek Olšák
- [Mesa-dev] [PATCH 10/12] nir: Add lowering support for unpacking opcodes.
Matt Turner
- [Mesa-dev] [PATCH 10/12] nir: Add lowering support for unpacking opcodes.
Iago Toral
- [Mesa-dev] [PATCH 10/12] nir: Add lowering support for unpacking opcodes.
Matt Turner
- [Mesa-dev] [PATCH 10/12] nir: Add lowering support for unpacking opcodes.
Jason Ekstrand
- [Mesa-dev] [PATCH 10/12] nir: Add lowering support for unpacking opcodes.
Matt Turner
- [Mesa-dev] [PATCH 10/17] st/mesa: add compute shader states
Samuel Pitoiset
- [Mesa-dev] [PATCH 10/17] st/mesa: add compute shader states
Marek Olšák
- [Mesa-dev] [PATCH 10/18] meta/generate_mipmap: Track sampler using gl_sampler_object instead of GL API object handle
Ian Romanick
- [Mesa-dev] [PATCH 10/23] radeonsi: move MRT color exporting into a separate function
Marek Olšák
- [Mesa-dev] [PATCH 10/23] radeonsi: move MRT color exporting into a separate function
Nicolai Hähnle
- [Mesa-dev] [PATCH 10/28] glsl: fix cross validation for explicit locations on structs and arrays
Anuj Phogat
- [Mesa-dev] [PATCH 10/45] st/nine: Initialize lights in stateblocks
Axel Davy
- [Mesa-dev] [PATCH 11/12] i965/vec4: Implement nir_op_pack_uvec2_to_uint.
Matt Turner
- [Mesa-dev] [PATCH 11/12] i965/vec4: Implement nir_op_pack_uvec2_to_uint.
Iago Toral
- [Mesa-dev] [PATCH 11/17] st/mesa: add conversion for compute shaders
Samuel Pitoiset
- [Mesa-dev] [PATCH 11/17] st/mesa: add conversion for compute shaders
Ilia Mirkin
- [Mesa-dev] [PATCH 11/18] meta/generate_mipmap: Save and restore the sampler using gl_sampler_object instead of GL API object handle
Ian Romanick
- [Mesa-dev] [PATCH 11/23] radeonsi: move NULL exporting into a separate function
Marek Olšák
- [Mesa-dev] [PATCH 11/28] glsl: cross validate varyings with a component qualifier
Anuj Phogat
- [Mesa-dev] [PATCH 11/28] glsl: cross validate varyings with a component qualifier
Timothy Arceri
- [Mesa-dev] [PATCH 11/45] st/nine: Change StretchRect check order
Axel Davy
- [Mesa-dev] [PATCH 12/12] i965/gen7+: Use NIR for lowering of pack/unpack opcodes.
Matt Turner
- [Mesa-dev] [PATCH 12/12] i965/gen7+: Use NIR for lowering of pack/unpack opcodes.
Iago Toral
- [Mesa-dev] [PATCH 12/17] st/mesa: add intrinsics for shared variables
Samuel Pitoiset
- [Mesa-dev] [PATCH 12/18] meta/generate_mipmap: Don't pollute the sampler object namespace
Ian Romanick
- [Mesa-dev] [PATCH 12/23] radeonsi: add struct si_shader_config
Marek Olšák
- [Mesa-dev] [PATCH 12/28] glsl: update explicit location matching to support component qualifier
Anuj Phogat
- [Mesa-dev] [PATCH 12/45] st/nine: Don't increment refcount on VertexDeclaration creation failure
Axel Davy
- [Mesa-dev] [PATCH 13/17] st/mesa: add mappings for compute shader sysvals
Samuel Pitoiset
- [Mesa-dev] [PATCH 13/17] st/mesa: add mappings for compute shader sysvals
Ilia Mirkin
- [Mesa-dev] [PATCH 13/18] meta/decompress: Use internal functions for sampler object access
Ian Romanick
- [Mesa-dev] [PATCH 13/23] radeonsi: don't pass si_shader to si_shader_binary_read_config
Marek Olšák
- [Mesa-dev] [PATCH 13/28] glsl: include varyings with explicit locations in slot count
Anuj Phogat
- [Mesa-dev] [PATCH 13/45] st/nine: Use ff vertex shader when position_t is used
Axel Davy
- [Mesa-dev] [PATCH 14/17] st/mesa: add state validation for compute shaders
Samuel Pitoiset
- [Mesa-dev] [PATCH 14/17] st/mesa: add state validation for compute shaders
Marek Olšák
- [Mesa-dev] [PATCH 14/18] meta/decompress: Track sampler using gl_sampler_object instead of GL API object handle
Ian Romanick
- [Mesa-dev] [PATCH 14/23] radeonsi: don't pass si_shader to si_shader_binary_read
Marek Olšák
- [Mesa-dev] [PATCH 14/28] glsl: pass disable_varying_packing bool to the lowering pass
Anuj Phogat
- [Mesa-dev] [PATCH 14/45] st/nine: Unset vtxbuf on reset
Axel Davy
- [Mesa-dev] [PATCH 14/45] st/nine: Unset vtxbuf on reset
Ilia Mirkin
- [Mesa-dev] [PATCH 14/45] st/nine: Unset vtxbuf on reset
Axel Davy
- [Mesa-dev] [PATCH 15/17] st/mesa: add a state tracker for compute
Samuel Pitoiset
- [Mesa-dev] [PATCH 15/17] st/mesa: add a state tracker for compute
Ilia Mirkin
- [Mesa-dev] [PATCH 15/17] st/mesa: add a state tracker for compute
Marek Olšák
- [Mesa-dev] [PATCH 15/17] st/mesa: add a state tracker for compute
Samuel Pitoiset
- [Mesa-dev] [PATCH 15/18] meta/decompress: Save and restore the sampler using gl_sampler_object instead of GL API object handle
Ian Romanick
- [Mesa-dev] [PATCH 15/23] radeonsi: always keep shader code, rodata, and relocs in memory
Marek Olšák
- [Mesa-dev] [PATCH 15/28] glsl: add support for packing varyings with explicit locations
Anuj Phogat
- [Mesa-dev] [PATCH 15/28] glsl: add support for packing varyings with explicit locations
Timothy Arceri
- [Mesa-dev] [PATCH 15/28] glsl: add support for packing varyings with explicit locations
Anuj Phogat
- [Mesa-dev] [PATCH 15/45] st/nine: Squash indexbuffer9 and vertexbuffer9
Axel Davy
- [Mesa-dev] [PATCH 16/17] st/mesa: implement limits for ARB_compute_shader
Samuel Pitoiset
- [Mesa-dev] [PATCH 16/17] st/mesa: implement limits for ARB_compute_shader
Marek Olšák
- [Mesa-dev] [PATCH 16/18] meta/decompress: Don't pollute the sampler object namespace
Ian Romanick
- [Mesa-dev] [PATCH 16/23] radeonsi: move si_shader_binary_upload out of si_compile_llvm
Marek Olšák
- [Mesa-dev] [PATCH 16/28] glsl: don't pack tessellation stages like we do other stages
Timothy Arceri
- [Mesa-dev] [PATCH 16/28] glsl: don't pack tessellation stages like we do other stages
Ilia Mirkin
- [Mesa-dev] [PATCH 16/28] glsl: don't pack tessellation stages like we do other stages
Timothy Arceri
- [Mesa-dev] [PATCH 16/28] glsl: don't pack tessellation stages like we do other stages
Ilia Mirkin
- [Mesa-dev] [PATCH 16/28] glsl: don't pack tessellation stages like we do other stages
Timothy Arceri
- [Mesa-dev] [PATCH 16/45] st/nine: Catch redundant SetStreamSourceFreq calls
Axel Davy
- [Mesa-dev] [PATCH 17/17] st/mesa: expose ARB_compute_shader when compute is supported
Samuel Pitoiset
- [Mesa-dev] [PATCH 17/17] st/mesa: expose ARB_compute_shader when compute is supported
Ilia Mirkin
- [Mesa-dev] [PATCH 17/17] st/mesa: expose ARB_compute_shader when compute is supported
Nicolai Hähnle
- [Mesa-dev] [PATCH 17/17] st/mesa: expose ARB_compute_shader when compute is supported
Ilia Mirkin
- [Mesa-dev] [PATCH 17/17] st/mesa: expose ARB_compute_shader when compute is supported
Michel Dänzer
- [Mesa-dev] [PATCH 17/17] st/mesa: expose ARB_compute_shader when compute is supported
Ilia Mirkin
- [Mesa-dev] [PATCH 17/17] st/mesa: expose ARB_compute_shader when compute is supported
Samuel Pitoiset
- [Mesa-dev] [PATCH 17/17] st/mesa: expose ARB_compute_shader when compute is supported
Nicolai Hähnle
- [Mesa-dev] [PATCH 17/18] meta: Only bind the sampler in one place
Ian Romanick
- [Mesa-dev] [PATCH 17/23] radeonsi: don't pass si_shader to si_compile_llvm
Marek Olšák
- [Mesa-dev] [PATCH 17/28] glsl: enable lowering of varyings with explicit component
Anuj Phogat
- [Mesa-dev] [PATCH 17/45] st/nine: Introduce STREAMFREQ state
Axel Davy
- [Mesa-dev] [PATCH 18/18] meta: Unconditionally set GL_SKIP_DECODE_EXT
Ian Romanick
- [Mesa-dev] [PATCH 18/18] meta: Unconditionally set GL_SKIP_DECODE_EXT
Jason Ekstrand
- [Mesa-dev] [PATCH 18/18] trace: add all compute related functions
Samuel Pitoiset
- [Mesa-dev] [PATCH 18/18] trace: add all compute related functions
Marek Olšák
- [Mesa-dev] [PATCH 18/18] trace: add all compute related functions
Samuel Pitoiset
- [Mesa-dev] [PATCH 18/23] radeonsi: add si_shader_destroy_binary
Marek Olšák
- [Mesa-dev] [PATCH 18/28] glsl: validate linking of intrastage component qualifiers
Anuj Phogat
- [Mesa-dev] [PATCH 18/45] st/nine: Allow ColorFill on D3DFMT_NULL surfaces
Axel Davy
- [Mesa-dev] [PATCH 19/23] radeonsi: separate shader dumping code to si_shader_dump and *_dump_stats
Marek Olšák
- [Mesa-dev] [PATCH 19/23] radeonsi: separate shader dumping code to si_shader_dump and *_dump_stats
Nicolai Hähnle
- [Mesa-dev] [PATCH 19/28] glsl: add support for explicit components to frag outputs
Anuj Phogat
- [Mesa-dev] [PATCH 19/28] glsl: add support for explicit components to frag outputs
Timothy Arceri
- [Mesa-dev] [PATCH 19/45] st/nine: Clear rendertarget on creation
Axel Davy
- [Mesa-dev] [PATCH 19/45] st/nine: Clear rendertarget on creation
Ilia Mirkin
- [Mesa-dev] [PATCH 19/45] st/nine: Clear rendertarget on creation
Axel Davy
- [Mesa-dev] [PATCH 2/2] draw: use util_pstipple_* function for stipple pattern textures and samplers
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/2] gallium/ddebug: add 'verbose' option
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/2] gallium/ddebug: add 'verbose' option
Marek Olšák
- [Mesa-dev] [PATCH 2/2] gallium: always build glsl for gallium
Marek Olšák
- [Mesa-dev] [PATCH 2/2] gallium: always build glsl for gallium
Alex Deucher
- [Mesa-dev] [PATCH 2/2] gallium: always build glsl for gallium
Emil Velikov
- [Mesa-dev] [PATCH 2/2] gallivm: add PK2H/UP2H support
sroland at vmware.com
- [Mesa-dev] [PATCH 2/2] glsl: clean up and fix bug in varying linking rules
Timothy Arceri
- [Mesa-dev] [PATCH 2/2] glsl: Ensure 64bits shift is used.
Jose Fonseca
- [Mesa-dev] [PATCH 2/2] glsl: Ensure 64bits shift is used.
Brian Paul
- [Mesa-dev] [PATCH 2/2] glsl: Handle bits=32 case in bitfieldInsert/bitfieldExtract.
Jordan Justen
- [Mesa-dev] [PATCH 2/2] glsl: Handle bits=32 case in bitfieldInsert/bitfieldExtract.
Matt Turner
- [Mesa-dev] [PATCH 2/2] glsl: Handle bits=32 case in bitfieldInsert/bitfieldExtract.
Matt Turner
- [Mesa-dev] [PATCH 2/2] glsl: Handle bits=32 case in bitfieldInsert/bitfieldExtract.
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] glsl: Handle bits=32 case in bitfieldInsert/bitfieldExtract.
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] glsl: Handle bits=32 case in bitfieldInsert/bitfieldExtract.
Matt Turner
- [Mesa-dev] [PATCH 2/2] glsl: Relax ir_quadop_bitfield_insert type restrictions.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] glsl: Relax ir_quadop_bitfield_insert type restrictions.
Matt Turner
- [Mesa-dev] [PATCH 2/2] glsl: Relax ir_quadop_bitfield_insert type restrictions.
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] glsl: Relax ir_quadop_bitfield_insert type restrictions.
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] glsl: Relax ir_quadop_bitfield_insert type restrictions.
Jason Ekstrand
- [Mesa-dev] [PATCH 2/2] glsl: replace unreachable code path with assert
Timothy Arceri
- [Mesa-dev] [PATCH 2/2] i965/fs: Always set hannel 2 of texture headers in some stages
Jason Ekstrand
- [Mesa-dev] [PATCH 2/2] i965/fs: Always set hannel 2 of texture headers in some stages
Jordan Justen
- [Mesa-dev] [PATCH 2/2] i965/fs: Always set hannel 2 of texture headers in some stages
Jason Ekstrand
- [Mesa-dev] [PATCH 2/2] i965/fs: Always set hannel 2 of texture headers in some stages
Matt Turner
- [Mesa-dev] [PATCH 2/2] i965/fs: Skip assertion on NaN.
Matt Turner
- [Mesa-dev] [PATCH 2/2] i965/fs: Skip assertion on NaN.
Iago Toral
- [Mesa-dev] [PATCH 2/2] i965/fs: Skip assertion on NaN.
Matt Turner
- [Mesa-dev] [PATCH 2/2] i965/fs: Skip assertion on NaN.
Iago Toral
- [Mesa-dev] [PATCH 2/2] i965/wm: use binding size for ubo/ssbo when automatic size is unset
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] i965/wm: use binding size for ubo/ssbo when automatic size is unset
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 2/2] i965: Do channel expressions on significantly fewer opcodes.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] i965: Do channel expressions on significantly fewer opcodes.
Matt Turner
- [Mesa-dev] [PATCH 2/2] i965: Do channel expressions on significantly fewer opcodes.
Jason Ekstrand
- [Mesa-dev] [PATCH 2/2] i965: Do channel expressions on significantly fewer opcodes.
Matt Turner
- [Mesa-dev] [PATCH 2/2] i965: Implement compute sampler state atom.
Francisco Jerez
- [Mesa-dev] [PATCH 2/2] i965: Implement compute sampler state atom.
Ben Widawsky
- [Mesa-dev] [PATCH 2/2] i965: Implement compute sampler state atom.
Lofstedt, Marta
- [Mesa-dev] [PATCH 2/2] i965: Implement compute sampler state atom.
Francisco Jerez
- [Mesa-dev] [PATCH 2/2] i965: Implement nir_op_fquantize2f16
Jason Ekstrand
- [Mesa-dev] [PATCH 2/2] i965: Implement nir_op_fquantize2f16
Michael Schellenberger Costa
- [Mesa-dev] [PATCH 2/2] llvmpipe: avoid most 64 bit math in rasterization
sroland at vmware.com
- [Mesa-dev] [PATCH 2/2] llvmpipe: avoid most 64 bit math in rasterization
Jose Fonseca
- [Mesa-dev] [PATCH 2/2] llvmpipe: avoid most 64 bit math in rasterization
Jose Fonseca
- [Mesa-dev] [PATCH 2/2] llvmpipe: avoid most 64 bit math in rasterization
Roland Scheidegger
- [Mesa-dev] [PATCH 2/2] llvmpipe: avoid most 64 bit math in rasterization
Jose Fonseca
- [Mesa-dev] [PATCH 2/2] llvmpipe: ditch ref counting for vertex/geometry shader sampler views
sroland at vmware.com
- [Mesa-dev] [PATCH 2/2] llvmpipe: ditch ref counting for vertex/geometry shader sampler views
Jose Fonseca
- [Mesa-dev] [PATCH 2/2] llvmpipe: turn depth clears into full depth/stencil clears for d24x8 formats
sroland at vmware.com
- [Mesa-dev] [PATCH 2/2] llvmpipe: turn depth clears into full depth/stencil clears for d24x8 formats
Jose Fonseca
- [Mesa-dev] [PATCH 2/2] nir: Lower bitfield_extract.
Matt Turner
- [Mesa-dev] [PATCH 2/2] nir: Lower ldexp to arithmetic.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] nir: Lower ldexp to arithmetic.
Ian Romanick
- [Mesa-dev] [PATCH 2/2] nir: Lower ldexp to arithmetic.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] nir: Lower ldexp to arithmetic.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] r600,compute: Plug few memory leaks
Jan Vesely
- [Mesa-dev] [PATCH 2/2] r600,compute: Plug few memory leaks
Marek Olšák
- [Mesa-dev] [PATCH 2/2] radeon, si: Use TGSI chan name defines in lp_build_emit_fetch() calls
Edward O'Callaghan
- [Mesa-dev] [PATCH 2/2] radeonsi: Avoid warning about LLVM generating R_0286D0_SPI_PS_INPUT_ADDR
Michel Dänzer
- [Mesa-dev] [PATCH 2/2] radeonsi: Avoid warning about LLVM generating R_0286D0_SPI_PS_INPUT_ADDR
Alex Deucher
- [Mesa-dev] [PATCH 2/2] radeonsi: implement SAMPLEPOS system value without a constant buffer load
Marek Olšák
- [Mesa-dev] [PATCH 2/2] radeonsi: implement SAMPLEPOS system value without a constant buffer load
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/2] radeonsi: move POSITION and FACE fragment shader inputs to system values
Marek Olšák
- [Mesa-dev] [PATCH 2/2] split-to-files.py: fix parsing tessellation shaders
Marek Olšák
- [Mesa-dev] [PATCH 2/2] split-to-files.py: fix parsing tessellation shaders
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] st/mesa: check texture target in allocate_full_mipmap()
Brian Paul
- [Mesa-dev] [PATCH 2/2] st/mesa: check texture target in allocate_full_mipmap()
Jose Fonseca
- [Mesa-dev] [PATCH 2/2] st/mesa: enable OES_geometry_shader if GLSL 1.50 is supported
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] st/mesa: enable OES_geometry_shader if GLSL 1.50 is supported
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] st/mesa: enable OES_geometry_shader if GLSL 1.50 is supported
Ian Romanick
- [Mesa-dev] [PATCH 2/2] st/mesa: enable OES_geometry_shader if GLSL 1.50 is supported
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] st/mesa: release GLSL IR in LinkShader after it's not needed
Marek Olšák
- [Mesa-dev] [PATCH 2/2] st/nine: Unset vtxbuf on reset
Axel Davy
- [Mesa-dev] [PATCH 2/2] texobj: Remove redundant checks that the texture cube faces match size
Neil Roberts
- [Mesa-dev] [PATCH 2/2] util: remove support for GCC older than 4.3.0
Timothy Arceri
- [Mesa-dev] [PATCH 2/2] virgl: enable building on Android
Rob Herring
- [Mesa-dev] [PATCH 2/2] virgl: enable building on Android
Dave Airlie
- [Mesa-dev] [PATCH 2/2] virgl: enable building on Android
Dave Airlie
- [Mesa-dev] [PATCH 2/2] virgl: fix reference counting of prime handles
Rob Herring
- [Mesa-dev] [PATCH 2/2] winsys/amdgpu: Process RADEON_FLAG_* independently from RADEON_DOMAIN_*
Michel Dänzer
- [Mesa-dev] [PATCH 2/2] winsys/amdgpu: Process RADEON_FLAG_* independently from RADEON_DOMAIN_*
Alex Deucher
- [Mesa-dev] [PATCH 2/2] WIP tgsi: add PK2H/UP2H support
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] WIP tgsi: add PK2H/UP2H support
Roland Scheidegger
- [Mesa-dev] [PATCH 2/3] glsl: simplify required stages for linking rules
Timothy Arceri
- [Mesa-dev] [PATCH 2/3] i965: Invalidate state cache before L3 partitioning set-up.
Francisco Jerez
- [Mesa-dev] [PATCH 2/3] i965: Move GLSL lowering passes out of libi965_compiler.la
Kristian Høgsberg
- [Mesa-dev] [PATCH 2/3] i965: Use LOAD_PAYLOAD for SIMD8 TES input loads, not MOV.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/3] llvmpipe: do 64bit plane calculations in the sse path
sroland at vmware.com
- [Mesa-dev] [PATCH 2/3] llvmpipe: minor cleanup of sse2 for calc_fixed_position
sroland at vmware.com
- [Mesa-dev] [PATCH 2/3] mesa: Fix format warnings
Jeremy Huddleston Sequoia
- [Mesa-dev] [PATCH 2/3] mesa: Fix format warnings
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/3] mesa: use geometric helper for computing min samples
Ilia Mirkin
- [Mesa-dev] [PATCH 2/3] mesa: use geometric helper for computing min samples
eocallaghan at alterapraxis.com
- [Mesa-dev] [PATCH 2/3] nir/algebraic: Add more lowering
Jason Ekstrand
- [Mesa-dev] [PATCH 2/3] nir/algebraic: Add more lowering
Iago Toral
- [Mesa-dev] [PATCH 2/3] nir/algebraic: Add more lowering
Matt Turner
- [Mesa-dev] [PATCH 2/3] radeonsi: implement PK2H and UP2H opcodes
Marek Olšák
- [Mesa-dev] [PATCH 2/3] si-report.py: fix parsing without asm
Marek Olšák
- [Mesa-dev] [PATCH 2/3] st/mesa: move bitmap cache flushing out of state validation
Brian Paul
- [Mesa-dev] [PATCH 2/3] svga: add num-generate-mipmap HUD query
Charmaine Lee
- [Mesa-dev] [PATCH 2/3] tgsi/scan: fix tgsi_shader_info::reads_z
Marek Olšák
- [Mesa-dev] [PATCH 2/3] tgsi/scan: fix tgsi_shader_info::reads_z
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/3] tgsi/ureg: remove index parameter from ureg_DECL_system_value
Marek Olšák
- [Mesa-dev] [PATCH 2/4] gallium: add sufficient draw interface to allow new indirect features
Marek Olšák
- [Mesa-dev] [PATCH 2/4] glsl: parse align layout qualifier
Timothy Arceri
- [Mesa-dev] [PATCH 2/4] i965: Provide sse2 version for rgba8 <-> bgra8 swizzle
sroland at vmware.com
- [Mesa-dev] [PATCH 2/4] i965: Provide sse2 version for rgba8 <-> bgra8 swizzle
Roland Scheidegger
- [Mesa-dev] [PATCH 2/4] i965: Provide sse2 version for rgba8 <-> bgra8 swizzle
Matt Turner
- [Mesa-dev] [PATCH 2/4] i965: Provide sse2 version for rgba8 <-> bgra8 swizzle
Matt Turner
- [Mesa-dev] [PATCH 2/4] i965: Provide sse2 version for rgba8 <-> bgra8 swizzle
Roland Scheidegger
- [Mesa-dev] [PATCH 2/4] mesa: enable enums for OES_geometry_shader
Marta Lofstedt
- [Mesa-dev] [PATCH 2/4] mesa: enable enums for OES_geometry_shader
Ilia Mirkin
- [Mesa-dev] [PATCH 2/4] mesa: enable enums for OES_geometry_shader
Lofstedt, Marta
- [Mesa-dev] [PATCH 2/4] mesa: enable enums for OES_geometry_shader
Ilia Mirkin
- [Mesa-dev] [PATCH 2/4] mesa: enable enums for OES_geometry_shader
Marek Olšák
- [Mesa-dev] [PATCH 2/4] mesa: enable enums for OES_geometry_shader
Lofstedt, Marta
- [Mesa-dev] [PATCH 2/4] mesa: merge bind_uniform_buffers_{base|range}
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/4] meta/copy_image: Fix typo in comment
Ian Romanick
- [Mesa-dev] [PATCH 2/4] nir/dominance: Handle unreachable blocks
Jason Ekstrand
- [Mesa-dev] [PATCH 2/4] radeonsi: enable late VS allocation (v3)
Marek Olšák
- [Mesa-dev] [PATCH 2/4] radeonsi: rename cb_target_mask state to cb_render_state
Marek Olšák
- [Mesa-dev] [PATCH 2/4] st/mesa: unify get_variant functions for TCS, TES, GS
Marek Olšák
- [Mesa-dev] [PATCH 2/4] st/mesa: unify get_variant functions for TCS, TES, GS
Michael Schellenberger Costa
- [Mesa-dev] [PATCH 2/4] st/mesa: use GLbitfield in st_state_flags, add comments
Brian Paul
- [Mesa-dev] [PATCH 2/4] winsys/amdgpu: compute num_good_compute_units correctly
Marek Olšák
- [Mesa-dev] [PATCH 2/5] egl: Add EGL_RECORDABLE_ANDROID attribute
Rob Herring
- [Mesa-dev] [PATCH 2/5] egl: Add EGL_RECORDABLE_ANDROID attribute
Ilia Mirkin
- [Mesa-dev] [PATCH 2/5] egl: Add EGL_RECORDABLE_ANDROID attribute
Rob Herring
- [Mesa-dev] [PATCH 2/5] egl: Add EGL_RECORDABLE_ANDROID attribute
Ilia Mirkin
- [Mesa-dev] [PATCH 2/5] egl: Add EGL_RECORDABLE_ANDROID attribute
Rob Herring
- [Mesa-dev] [PATCH 2/5] egl: Add EGL_RECORDABLE_ANDROID attribute
Ilia Mirkin
- [Mesa-dev] [PATCH 2/5] egl: Add EGL_RECORDABLE_ANDROID attribute
Rob Herring
- [Mesa-dev] [PATCH 2/5] egl: Add EGL_RECORDABLE_ANDROID attribute
Ilia Mirkin
- [Mesa-dev] [PATCH 2/5] glsl: remove special case for detecting stream duplicates
Timothy Arceri
- [Mesa-dev] [PATCH 2/5] glsl: remove special case for detecting stream duplicates
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 2/5] glsl: split layout_defaults into specific types
Timothy Arceri
- [Mesa-dev] [PATCH 2/5] mesa: add parameter buffer, used for ARB_indirect_parameters
Ilia Mirkin
- [Mesa-dev] [PATCH 2/5] st/mesa: use _mesa_delete_buffer_object
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/6] Android: fix x86 gallium builds
Rob Herring
- [Mesa-dev] [PATCH 2/6] Android: fix x86 gallium builds
Emil Velikov
- [Mesa-dev] [PATCH 2/6] gallium/drivers: Remove unnecessary semicolons
Edward O'Callaghan
- [Mesa-dev] [PATCH 2/6] gtn: use const_index helpers
Rob Clark
- [Mesa-dev] [PATCH 2/6] i965/gen8+: Invalidate color calc state when switching to the GPGPU pipeline.
Francisco Jerez
- [Mesa-dev] [PATCH 2/6] i965/gen8+: Invalidate color calc state when switching to the GPGPU pipeline.
Matt Turner
- [Mesa-dev] [PATCH 2/6] i965/gen8+: Invalidate color calc state when switching to the GPGPU pipeline.
Francisco Jerez
- [Mesa-dev] [PATCH 2/6] i965/gen8+: Invalidate color calc state when switching to the GPGPU pipeline.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/6] nir: move shader_enums.[ch] to compiler
Emil Velikov
- [Mesa-dev] [PATCH 2/6] nv50/ir: swap sources in PostRaConstantFolding when src0 is imm
Karol Herbst
- [Mesa-dev] [PATCH 2/6] nv50/ir: swap sources in PostRaConstantFolding when src0 is imm
Ilia Mirkin
- [Mesa-dev] [PATCH 2/6] nv50/ir: swap sources in PostRaConstantFolding when src0 is imm
Karol Herbst
- [Mesa-dev] [PATCH 2/6] radeonsi: pass si_context down into si_shader_binary_read
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/6] tgsi: update PK2H/UP2H channel behavior info
Ilia Mirkin
- [Mesa-dev] [PATCH 2/7] gallium: add PIPE_SHADER_CAP_MAX_SHADER_IMAGES
Ilia Mirkin
- [Mesa-dev] [PATCH 2/7] glsl: apply compile-time rules for the offset layout qualifier
Timothy Arceri
- [Mesa-dev] [PATCH 2/7] i965: Make an is_scalar boolean in brw_compile_vs().
Kenneth Graunke
- [Mesa-dev] [PATCH 2/7] mesa/main: add USAGE_TRANSFORM_FEEDBACK_BUFFER flag to buffer UsageHistory
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/7] mesa: the _mesa_geometric_* functions require full types from mtypes.h
Edward O'Callaghan
- [Mesa-dev] [PATCH 2/7] radeonsi: ensure that VGT_GS_MODE is sent when necessary
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/7] radeonsi: use SPI_SHADER_COL_FORMAT fields instead of export_16bpc
Marek Olšák
- [Mesa-dev] [PATCH 2/7] radeonsi: use SPI_SHADER_COL_FORMAT fields instead of export_16bpc
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/7] winsys/amdgpu: remove an r600-only setting
Marek Olšák
- [Mesa-dev] [PATCH 2/8] mesa: add Driver.InvalidateBufferSubData
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/8] mesa: add Driver.InvalidateBufferSubData
Ian Romanick
- [Mesa-dev] [PATCH 2/8] program: add a helper for rewriting FP position input to sysval
Marek Olšák
- [Mesa-dev] [PATCH 2/8] program: add a helper for rewriting FP position input to sysval
Ian Romanick
- [Mesa-dev] [PATCH 2/8] svga: avoid emitting redundant SetVertexBuffers() commands
Brian Paul
- [Mesa-dev] [PATCH 2/8] ureg: add buffer support to ureg
Ilia Mirkin
- [Mesa-dev] [PATCH 2/8] ureg: add buffer support to ureg
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/8] ureg: add buffer support to ureg
Ilia Mirkin
- [Mesa-dev] [PATCH 2/9] gallium: Add PIPE_CAP_SURFACE_REINTERPRET_BLOCKS
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/9] gallium: Add PIPE_CAP_SURFACE_REINTERPRET_BLOCKS
Ilia Mirkin
- [Mesa-dev] [PATCH 2/9] glsl: Delete the ir_binop_bfm and ir_triop_bfi opcodes.
Matt Turner
- [Mesa-dev] [PATCH 2/9] glsl: Delete the ir_binop_bfm and ir_triop_bfi opcodes.
Iago Toral
- [Mesa-dev] [PATCH 2/9] mesa: Add ARB_query_buffer_object extension flag
Ilia Mirkin
- [Mesa-dev] [PATCH 2/9] radeonsi: pass TGSI processor type to si_compile_llvm for dumping
Marek Olšák
- [Mesa-dev] [PATCH 20/23] radeonsi: move si_shader_dump call out of si_shader_binary_read
Marek Olšák
- [Mesa-dev] [PATCH 20/28] glsl: pack vertex attributes with component layout qualifiers
Anuj Phogat
- [Mesa-dev] [PATCH 20/45] st/nine: Fix shade mode flat
Axel Davy
- [Mesa-dev] [PATCH 21/23] radeonsi: inline si_shader_binary_read
Marek Olšák
- [Mesa-dev] [PATCH 21/28] glsl: pack fragment shader outputs with component layout qualifiers
Anuj Phogat
- [Mesa-dev] [PATCH 21/45] st/nine: Use cso for viewport
Axel Davy
- [Mesa-dev] [PATCH 22/23] radeonsi: move si_shader_dump call out of si_compile_llvm
Marek Olšák
- [Mesa-dev] [PATCH 22/28] glsl: get geometry shader vertex count from type when packing
Anuj Phogat
- [Mesa-dev] [PATCH 22/45] st/nine: Support D3DFMT_R8G8B8
Axel Davy
- [Mesa-dev] [PATCH 23/23] radeonsi: adjust the parameters of si_shader_dump
Marek Olšák
- [Mesa-dev] [PATCH 23/23] radeonsi: adjust the parameters of si_shader_dump
Nicolai Hähnle
- [Mesa-dev] [PATCH 23/28] glsl: add pack varying to resource list for vertex input / fragment output
Anders Jonsson
- [Mesa-dev] [PATCH 23/28] glsl: add pack varying to resource list for vertex input / fragment output
Anuj Phogat
- [Mesa-dev] [PATCH 23/28] glsl: add pack varying to resource list for vertex input / fragment output
Timothy Arceri
- [Mesa-dev] [PATCH 23/28] glsl: add pack varying to resource list for vertex input / fragment output
Anuj Phogat
- [Mesa-dev] [PATCH 23/28] glsl: add pack varying to resource list for vertex input / fragment output
Timothy Arceri
- [Mesa-dev] [PATCH 23/28] glsl: add pack varying to resource list for vertex input / fragment output
Anuj Phogat
- [Mesa-dev] [PATCH 23/28] glsl: add pack varying to resource list for vertex input / fragment output
Timothy Arceri
- [Mesa-dev] [PATCH 23/28] glsl: add pack varying to resource list for vertex input / fragment output
Anuj Phogat
- [Mesa-dev] [PATCH 23/28] glsl: add pack varying to resource list for vertex input / fragment output
Timothy Arceri
- [Mesa-dev] [PATCH 23/28] glsl: add pack varying to resource list for vertex input / fragment output
Anuj Phogat
- [Mesa-dev] [PATCH 23/45] st/nine: Fix ATI2 pitch for non-square
Axel Davy
- [Mesa-dev] [PATCH 24/28] glsl: make needs_lowering() a shared packing helper function
Anuj Phogat
- [Mesa-dev] [PATCH 24/45] st/nine: Fix Volumetexture9_LockBox
Axel Davy
- [Mesa-dev] [PATCH 25/28] glsl: move packed varying creation code to a helper
Anuj Phogat
- [Mesa-dev] [PATCH 25/45] st/nine: Fix clear for multisample mismatch depth-stencil
Axel Davy
- [Mesa-dev] [PATCH 26/45] st/nine: Fix use of uninitialized memory
Axel Davy
- [Mesa-dev] [PATCH 27/28] mesa: add LOCATION_COMPONENT support to GetProgramResourceiv
Anuj Phogat
- [Mesa-dev] [PATCH 27/28] mesa: add LOCATION_COMPONENT support to GetProgramResourceiv
Timothy Arceri
- [Mesa-dev] [PATCH 27/45] st/nine: Print GUID instead of pointer
Axel Davy
- [Mesa-dev] [PATCH 28/45] st/nine: Fix resource9 private data
Axel Davy
- [Mesa-dev] [PATCH 29/45] st/nine: Test more presentation params
Axel Davy
- [Mesa-dev] [PATCH 3/3] glsl: Move _mesa_shader_stage_to_string/abbrev to shader_enums.c
Kristian Høgsberg
- [Mesa-dev] [PATCH 3/3] glsl: Move _mesa_shader_stage_to_string/abbrev to shader_enums.c
Matt Turner
- [Mesa-dev] [PATCH 3/3] glsl: Move _mesa_shader_stage_to_string/abbrev to shader_enums.c
Kristian Høgsberg Kristensen
- [Mesa-dev] [PATCH 3/3] glsl: simplify ES Vertex/Fragment shader requirements
Timothy Arceri
- [Mesa-dev] [PATCH 3/3] i965/compiler: Enable more lowering in NIR
Jason Ekstrand
- [Mesa-dev] [PATCH 3/3] i965/compiler: Enable more lowering in NIR
Iago Toral
- [Mesa-dev] [PATCH 3/3] i965/compiler: Enable more lowering in NIR
Matt Turner
- [Mesa-dev] [PATCH 3/3] i965/wm: use proper API buffer size for the surfaces.
Ilia Mirkin
- [Mesa-dev] [PATCH 3/3] i965: Push most TES inputs in SIMD8 mode.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/3] i965: Rename define for the PIPE_CONTROL DC flush bit.
Francisco Jerez
- [Mesa-dev] [PATCH 3/3] llvmpipe: add sse code for fixed position calculation
sroland at vmware.com
- [Mesa-dev] [PATCH 3/3] llvmpipe: add sse code for fixed position calculation
Jose Fonseca
- [Mesa-dev] [PATCH 3/3] llvmpipe: add sse code for fixed position calculation
Roland Scheidegger
- [Mesa-dev] [PATCH 3/3] llvmpipe: add sse code for fixed position calculation
Jose Fonseca
- [Mesa-dev] [PATCH 3/3] llvmpipe: add sse code for fixed position calculation
Roland Scheidegger
- [Mesa-dev] [PATCH 3/3] llvmpipe: add sse code for fixed position calculation
Roland Scheidegger
- [Mesa-dev] [PATCH 3/3] llvmpipe: add sse code for fixed position calculation
Roland Scheidegger
- [Mesa-dev] [PATCH 3/3] llvmpipe: add sse code for fixed position calculation
Jose Fonseca
- [Mesa-dev] [PATCH 3/3] llvmpipe: add sse code for fixed position calculation
Roland Scheidegger
- [Mesa-dev] [PATCH 3/3] llvmpipe: drop scissor planes early if the tri is fully inside them
sroland at vmware.com
- [Mesa-dev] [PATCH 3/3] llvmpipe: drop scissor planes early if the tri is fully inside them
Roland Scheidegger
- [Mesa-dev] [PATCH 3/3] mesa: Deal with size differences between GLuint and GLhandleARB in GetAttachedObjectsARB
Jeremy Huddleston Sequoia
- [Mesa-dev] [PATCH 3/3] mesa: Deal with size differences between GLuint and GLhandleARB in GetAttachedObjectsARB
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/3] mesa: Deal with size differences between GLuint and GLhandleARB in GetAttachedObjectsARB
Jeremy Huddleston Sequoia
- [Mesa-dev] [PATCH 3/3] mesa: Deal with size differences between GLuint and GLhandleARB in GetAttachedObjectsARB
Matt Turner
- [Mesa-dev] [PATCH 3/3] mesa: Deal with size differences between GLuint and GLhandleARB in GetAttachedObjectsARB
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/3] mesa: invalidate framebuffer when changing parameters
Ilia Mirkin
- [Mesa-dev] [PATCH 3/3] r600g: add support for PK2H/UP2H
Marek Olšák
- [Mesa-dev] [PATCH 3/3] r600g: add support for PK2H/UP2H
Ilia Mirkin
- [Mesa-dev] [PATCH 3/3] r600g: add support for PK2H/UP2H
Marek Olšák
- [Mesa-dev] [PATCH 3/3] si-report.py: process Max Waves
Marek Olšák
- [Mesa-dev] [PATCH 3/3] si-report.py: process Max Waves
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/3] st/mesa: be more careful about state validation in st_Bitmap()
Brian Paul
- [Mesa-dev] [PATCH 3/3] svga: add DXGenMips command support
Charmaine Lee
- [Mesa-dev] [PATCH 3/3] svga: add DXGenMips command support
Brian Paul
- [Mesa-dev] [PATCH 3/3] tgsi/scan: set which color components are read by a fragment shader
Marek Olšák
- [Mesa-dev] [PATCH 3/3] tgsi/scan: set which color components are read by a fragment shader
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/3] tgsi/ureg: handle redundant declarations in ureg_DECL_system_value
Marek Olšák
- [Mesa-dev] [PATCH 3/3] tgsi/ureg: handle redundant declarations in ureg_DECL_system_value
Brian Paul
- [Mesa-dev] [PATCH 3/4] gallium: add caps to expose support for multi indirect draws
Marek Olšák
- [Mesa-dev] [PATCH 3/4] glsl: add support for GL_OES_geometry_shader
Marta Lofstedt
- [Mesa-dev] [PATCH 3/4] glsl: add support for GL_OES_geometry_shader
Ilia Mirkin
- [Mesa-dev] [PATCH 3/4] glsl: add support for GL_OES_geometry_shader
Lofstedt, Marta
- [Mesa-dev] [PATCH 3/4] glsl: apply align layout qualifier rules to block offsets
Timothy Arceri
- [Mesa-dev] [PATCH 3/4] main: add some sse2 ubyte pack functions for rgba8 / rgbx8 unorm formats
sroland at vmware.com
- [Mesa-dev] [PATCH 3/4] mesa: merge bind_shader_storage_buffers_{base|range}
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/4] meta/blit: Restore GL_DEPTH_STENCIL_TEXTURE_MODE state for GL_TEXTURE_RECTANGLE
Ian Romanick
- [Mesa-dev] [PATCH 3/4] nir: Add a phi node placement helper
Jason Ekstrand
- [Mesa-dev] [PATCH 3/4] radeonsi: add max waves / SIMD to shader stats (v2)
Marek Olšák
- [Mesa-dev] [PATCH 3/4] radeonsi: add max waves / SIMD to shader stats (v2)
Tom Stellard
- [Mesa-dev] [PATCH 3/4] radeonsi: add max waves / SIMD to shader stats (v2)
Marek Olšák
- [Mesa-dev] [PATCH 3/4] radeonsi: allow tessellation on CU1 and ES on CU0
Marek Olšák
- [Mesa-dev] [PATCH 3/4] radeonsi: allow tessellation on CU1 and ES on CU0
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/4] radeonsi: allow tessellation on CU1 and ES on CU0
Marek Olšák
- [Mesa-dev] [PATCH 3/4] radeonsi: allow tessellation on CU1 and ES on CU0
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/4] radeonsi: rework RB+ for Stoney
Marek Olšák
- [Mesa-dev] [PATCH 3/4] radeonsi: rework RB+ for Stoney
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/4] st/mesa: unify destroy_program_variants cases for TCS, TES, GS
Marek Olšák
- [Mesa-dev] [PATCH 3/4] vbo: s/GLuint/GLbitfield/ for state bitmasks
Brian Paul
- [Mesa-dev] [PATCH 3/5] egl: android: fix visuals declaration
Rob Herring
- [Mesa-dev] [PATCH 3/5] glsl: allow duplicate layout-qualifier-names
Timothy Arceri
- [Mesa-dev] [PATCH 3/5] glsl: move default layout qualifier rules out of the parser
Timothy Arceri
- [Mesa-dev] [PATCH 3/5] mesa: add support for ARB_indirect_parameters draw functions
Ilia Mirkin
- [Mesa-dev] [PATCH 3/5] radeon: use _mesa_delete_buffer_object
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/5] radeon: use _mesa_delete_buffer_object
Ian Romanick
- [Mesa-dev] [PATCH 3/5] radeon: use _mesa_delete_buffer_object
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/6] Android: Fix building secondary arch in mixed 32/64-bit builds
Rob Herring
- [Mesa-dev] [PATCH 3/6] Android: Fix building secondary arch in mixed 32/64-bit builds
Emil Velikov
- [Mesa-dev] [PATCH 3/6] gallium: add PIPE_CAP_TGSI_PACK_HALF_FLOAT to indicate UP2H/PK2H support
Ilia Mirkin
- [Mesa-dev] [PATCH 3/6] gallium: Use unsigned for loop index
Edward O'Callaghan
- [Mesa-dev] [PATCH 3/6] i965/gen6-7: Implement stall and flushes required prior to switching pipelines.
Francisco Jerez
- [Mesa-dev] [PATCH 3/6] i965/gen6-7: Implement stall and flushes required prior to switching pipelines.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/6] i965/gen6-7: Implement stall and flushes required prior to switching pipelines.
Francisco Jerez
- [Mesa-dev] [PATCH 3/6] i965/gen6-7: Implement stall and flushes required prior to switching pipelines.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/6] nir: move glsl_types.{cpp,h} to compiler
Emil Velikov
- [Mesa-dev] [PATCH 3/6] nv50/ir: optimize neg(add(bool, 1)) to bool for OP_SET and OP_SLCT
Karol Herbst
- [Mesa-dev] [PATCH 3/6] nv50/ir: optimize neg(add(bool, 1)) to bool for OP_SET and OP_SLCT
Ilia Mirkin
- [Mesa-dev] [PATCH 3/6] ttn: small logic cleanup
Rob Clark
- [Mesa-dev] [PATCH 3/7] glsl: add offset to glsl interface type
Timothy Arceri
- [Mesa-dev] [PATCH 3/7] i965: Make add_const_offset_to_base() work at the shader level.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/7] mesa/main: add USAGE_PIXEL_PACK_BUFFER flag to buffer UsageHistory
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/7] mesa_st: Use _mesa_geometric_ functions appropriately
Edward O'Callaghan
- [Mesa-dev] [PATCH 3/7] mesa_st: Use _mesa_geometric_ functions appropriately
Ilia Mirkin
- [Mesa-dev] [PATCH 3/7] radeonsi: replace use of is_gs_copy_shader in si_shader_vs
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/7] radeonsi: set CB_SHADER_MASK according to SPI color formats
Marek Olšák
- [Mesa-dev] [PATCH 3/7] tgsi: show textual format representation
Ilia Mirkin
- [Mesa-dev] [PATCH 3/7] winsys/amdgpu: add an assertion to cik_get_num_tile_pipes
Marek Olšák
- [Mesa-dev] [PATCH 3/7] winsys/amdgpu: add an assertion to cik_get_num_tile_pipes
Michel Dänzer
- [Mesa-dev] [PATCH 3/8] gallium: add caps for POSITION and FACE system values
Marek Olšák
- [Mesa-dev] [PATCH 3/8] gallium: add caps for POSITION and FACE system values
Ilia Mirkin
- [Mesa-dev] [PATCH 3/8] gallium: add caps for POSITION and FACE system values
Marek Olšák
- [Mesa-dev] [PATCH 3/8] gallium: add PIPE_CAP_INVALIDATE_BUFFER
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/8] svga: change svga_hw_view_state::dirty to boolean
Brian Paul
- [Mesa-dev] [PATCH 3/8] tgsi: provide a way to encode memory qualifiers for SSBO
Ilia Mirkin
- [Mesa-dev] [PATCH 3/8] tgsi: provide a way to encode memory qualifiers for SSBO
Marek Olšák
- [Mesa-dev] [PATCH 3/9] glsl, nir: Make ir_quadop_bitfield_insert a vectorized operation.
Matt Turner
- [Mesa-dev] [PATCH 3/9] glsl, nir: Make ir_quadop_bitfield_insert a vectorized operation.
Ilia Mirkin
- [Mesa-dev] [PATCH 3/9] glsl, nir: Make ir_quadop_bitfield_insert a vectorized operation.
Matt Turner
- [Mesa-dev] [PATCH 3/9] glsl, nir: Make ir_quadop_bitfield_insert a vectorized operation.
Ilia Mirkin
- [Mesa-dev] [PATCH 3/9] glsl, nir: Make ir_quadop_bitfield_insert a vectorized operation.
Ilia Mirkin
- [Mesa-dev] [PATCH 3/9] glsl, nir: Make ir_quadop_bitfield_insert a vectorized operation.
Matt Turner
- [Mesa-dev] [PATCH 3/9] glsl, nir: Make ir_quadop_bitfield_insert a vectorized operation.
Matt Turner
- [Mesa-dev] [PATCH 3/9] mesa: Add QueryBuffer to context
Ilia Mirkin
- [Mesa-dev] [PATCH 3/9] mesa: Add QueryBuffer to context
Ilia Mirkin
- [Mesa-dev] [PATCH 3/9] mesa: Add QueryBuffer to context
Nanley Chery
- [Mesa-dev] [PATCH 3/9] radeonsi: pass TGSI processor type to si_shader_binary_read for dumping
Marek Olšák
- [Mesa-dev] [PATCH 3/9] st/mesa: use the correct address generation functions in st_TexSubImage blit
Nicolai Hähnle
- [Mesa-dev] [PATCH 30/45] st/nine: Fix possible crash on error
Axel Davy
- [Mesa-dev] [PATCH 31/45] st/nine: Fix crash NineDevice9_CreateAdditionalSwapChain
Axel Davy
- [Mesa-dev] [PATCH 32/45] st/nine: Fix remaining swapchain tests
Axel Davy
- [Mesa-dev] [PATCH 33/45] st/nine: Call flush_resource before flush
Axel Davy
- [Mesa-dev] [PATCH 34/45] st/nine: Store minor version num
Axel Davy
- [Mesa-dev] [PATCH 35/45] st/nine: Handle Window Occlusion
Axel Davy
- [Mesa-dev] [PATCH 36/45] st/nine: Implement NineDevice9_GetAvailableTextureMem
Axel Davy
- [Mesa-dev] [PATCH 37/45] DRI_CONFIG: Add option to override vendor id
Axel Davy
- [Mesa-dev] [PATCH 38/45] st/nine: Add Render state validation layer
Axel Davy
- [Mesa-dev] [PATCH 39/45] st/nine: Respect block alignment on surface lock
Axel Davy
- [Mesa-dev] [PATCH 4/3] mesa: use default geometry's samples when there are no attachments
Ilia Mirkin
- [Mesa-dev] [PATCH 4/4] docs: mark align layout qualifier as DONE
Timothy Arceri
- [Mesa-dev] [PATCH 4/4] main: add sse2/ssse3 code for handling all 4 channel ubyte unorm swizzles
sroland at vmware.com
- [Mesa-dev] [PATCH 4/4] main: s/GLuint/GLbitfield for state bitmasks
Brian Paul
- [Mesa-dev] [PATCH 4/4] main: s/GLuint/GLbitfield for state bitmasks
Jose Fonseca
- [Mesa-dev] [PATCH 4/4] mesa: merge bind_atomic_buffers_{base|range}
Nicolai Hähnle
- [Mesa-dev] [PATCH 4/4] mesa: Update _mesa_has_geometry_shaders
Marta Lofstedt
- [Mesa-dev] [PATCH 4/4] mesa: Update _mesa_has_geometry_shaders
Ilia Mirkin
- [Mesa-dev] [PATCH 4/4] mesa: Update _mesa_has_geometry_shaders
Ian Romanick
- [Mesa-dev] [PATCH 4/4] meta: Use internal functions to set texture parameters
Ian Romanick
- [Mesa-dev] [PATCH 4/4] meta: Use internal functions to set texture parameters
Jason Ekstrand
- [Mesa-dev] [PATCH 4/4] nir/vars_to_ssa: Use the new nir_phi_builder helper
Jason Ekstrand
- [Mesa-dev] [PATCH 4/4] radeonsi: change LLVM intrinsics for BREV, CLAMP, EX2
Marek Olšák
- [Mesa-dev] [PATCH 4/4] radeonsi: change LLVM intrinsics for BREV, CLAMP, EX2
Tom Stellard
- [Mesa-dev] [PATCH 4/4] radeonsi: enable late VS allocation (v2)
Marek Olšák
- [Mesa-dev] [PATCH 4/4] radeonsi: enable late VS allocation (v2)
Nicolai Hähnle
- [Mesa-dev] [PATCH 4/4] radeonsi: fix Hyper-Z on Stoney
Marek Olšák
- [Mesa-dev] [PATCH 4/4] radeonsi: fix Hyper-Z on Stoney
Nicolai Hähnle
- [Mesa-dev] [PATCH 4/4] radeonsi: fix Hyper-Z on Stoney
Marek Olšák
- [Mesa-dev] [PATCH 4/4] st/mesa: add support for new mesa indirect draw interface
Marek Olšák
- [Mesa-dev] [PATCH 4/4] st/mesa: remove st_is_program_native
Marek Olšák
- [Mesa-dev] [PATCH 4/5] egl: android: clean-up config attribute setting
Rob Herring
- [Mesa-dev] [PATCH 4/5] glsl: partially add missing support for duplicate layouts on globals
Timothy Arceri
- [Mesa-dev] [PATCH 4/5] glsl: update parser to allow duplicate default layout qualifiers
Timothy Arceri
- [Mesa-dev] [PATCH 4/5] i915: use _mesa_delete_buffer_object
Nicolai Hähnle
- [Mesa-dev] [PATCH 4/5] st/mesa: expose ARB_indirect_parameters when the backend driver allows
Ilia Mirkin
- [Mesa-dev] [PATCH 4/5] st/mesa: expose ARB_indirect_parameters when the backend driver allows
Marek Olšák
- [Mesa-dev] [PATCH 4/6] Android: enable building on arm64
Rob Herring
- [Mesa-dev] [PATCH 4/6] Android: enable building on arm64
Emil Velikov
- [Mesa-dev] [PATCH 4/6] Android: enable building on arm64
Rob Herring
- [Mesa-dev] [PATCH 4/6] compiler: move the glsl_types C wrapper alongside their C++ brethren
Emil Velikov
- [Mesa-dev] [PATCH 4/6] gallium/drivers/ilo: Use unsigned for loop index
Edward O'Callaghan
- [Mesa-dev] [PATCH 4/6] i965/gen4-5: Emit MI_FLUSH as required prior to switching pipelines.
Francisco Jerez
- [Mesa-dev] [PATCH 4/6] i965/gen4-5: Emit MI_FLUSH as required prior to switching pipelines.
Kenneth Graunke
- [Mesa-dev] [PATCH 4/6] nv50/ir: optimize shl(shr(a, c), c) to and(a, ~((1 << c) - 1))
Karol Herbst
- [Mesa-dev] [PATCH 4/6] nv50/ir: optimize shl(shr(a, c), c) to and(a, ~((1 << c) - 1))
Ilia Mirkin
- [Mesa-dev] [PATCH 4/6] st/mesa: use PK2H/UP2H when supported
Ilia Mirkin
- [Mesa-dev] [PATCH 4/6] ttn: use const_index helpers
Rob Clark
- [Mesa-dev] [PATCH 4/7] gallium/radeon: just get num_tile_pipes from the winsys
Marek Olšák
- [Mesa-dev] [PATCH 4/7] gallium: Put no.of {samples, layers} into pipe_framebuffer_state
Edward O'Callaghan
- [Mesa-dev] [PATCH 4/7] gallium: Put no.of {samples, layers} into pipe_framebuffer_state
Ilia Mirkin
- [Mesa-dev] [PATCH 4/7] glsl: update comment on offset field
Timothy Arceri
- [Mesa-dev] [PATCH 4/7] i965: Apply add_const_offset_to_base for vec4 VS inputs too.
Kenneth Graunke
- [Mesa-dev] [PATCH 4/7] mesa/main: add USAGE_PERSISTENT_WRITE_MAP flag to buffer UsageHistory
Nicolai Hähnle
- [Mesa-dev] [PATCH 4/7] mesa/main: add USAGE_PERSISTENT_WRITE_MAP flag to buffer UsageHistory
Ian Romanick
- [Mesa-dev] [PATCH 4/7] mesa/main: add USAGE_PERSISTENT_WRITE_MAP flag to buffer UsageHistory
Nicolai Hähnle
- [Mesa-dev] [PATCH 4/7] radeonsi: add shader conversion code for all SPI color formats
Marek Olšák
- [Mesa-dev] [PATCH 4/7] radeonsi: move is_gs_copy_shader to si_shader_context
Nicolai Hähnle
- [Mesa-dev] [PATCH 4/7] st/mesa: add an image atom for shader images
Ilia Mirkin
- [Mesa-dev] [PATCH 4/8] st/mesa: use pipe->invalidate_resource instead of buffer re-allocation
Nicolai Hähnle
- [Mesa-dev] [PATCH 4/8] svga: add some comments in svga_state_vs.c
Brian Paul
- [Mesa-dev] [PATCH 4/8] tgsi/scan: update for POSITION and FACE sytem values
Marek Olšák
- [Mesa-dev] [PATCH 4/8] tgsi: add a is_store property
Ilia Mirkin
- [Mesa-dev] [PATCH 4/9] gallium/radeon: r600_can_dump_shader should get TGSI processor type directly
Marek Olšák
- [Mesa-dev] [PATCH 4/9] glsl, nir: Make ir_triop_bitfield_extract a vectorized operation.
Matt Turner
- [Mesa-dev] [PATCH 4/9] mesa: Handle QUERY_BUFFER_BINDING in GetIntegerv
Ilia Mirkin
- [Mesa-dev] [PATCH 4/9] st/mesa: Accelerate PBO uploads
Nicolai Hähnle
- [Mesa-dev] [PATCH 4/9] st/mesa: Accelerate PBO uploads
Nicolai Hähnle
- [Mesa-dev] [PATCH 4/9] st/mesa: Accelerate PBO uploads
Marek Olšák
- [Mesa-dev] [PATCH 40/45] st/nine: Use linear filtering for shadow mapping
Axel Davy
- [Mesa-dev] [PATCH 41/45] st/nine: Use fast clears more often for MRTs
Axel Davy
- [Mesa-dev] [PATCH 42/45] st/nine: Fix centroid flag
Axel Davy
- [Mesa-dev] [PATCH 43/45] st/nine: Enforce centroid for color input when multisampling is on
Axel Davy
- [Mesa-dev] [PATCH 44/45] st/nine: Disallow non-argb8888 cursors
Axel Davy
- [Mesa-dev] [PATCH 45/45] st/nine: Use align_free when needed
Axel Davy
- [Mesa-dev] [PATCH 5/4] mesa: Refactor error checking for GL_TEXTURE_BASE_LEVEL vs texture targets
Ian Romanick
- [Mesa-dev] [PATCH 5/4] mesa: Refactor error checking for GL_TEXTURE_BASE_LEVEL vs texture targets
Jason Ekstrand
- [Mesa-dev] [PATCH 5/4] mesa: Refactor error checking for GL_TEXTURE_BASE_LEVEL vs texture targets
Ian Romanick
- [Mesa-dev] [PATCH 5/4] mesa: Refactor error checking for GL_TEXTURE_BASE_LEVEL vs texture targets
Jason Ekstrand
- [Mesa-dev] [PATCH 5/4] mesa: Refactor error checking for GL_TEXTURE_BASE_LEVEL vs texture targets
Ian Romanick
- [Mesa-dev] [PATCH 5/4] mesa: Refactor error checking for GL_TEXTURE_BASE_LEVEL vs texture targets
Jason Ekstrand
- [Mesa-dev] [PATCH 5/5] egl: android: enable EGL_FRAMEBUFFER_TARGET_ANDROID and EGL_RECORDABLE_ANDROID
Rob Herring
- [Mesa-dev] [PATCH 5/5] glsl: allow multiple layout qualifiers for a single declaration
Timothy Arceri
- [Mesa-dev] [PATCH 5/5] glsl: allow multiple layout qualifiers for a single declaration
Timothy Arceri
- [Mesa-dev] [PATCH 5/5] i965/gen9: Don't allow the RGBX formats for texturing/rendering
Anuj Phogat
- [Mesa-dev] [PATCH 5/5] i965: use _mesa_delete_buffer_object
Nicolai Hähnle
- [Mesa-dev] [PATCH 5/5] nvc0: add ARB_indirect_parameters support
Ilia Mirkin
- [Mesa-dev] [PATCH 5/5] nvc0: add ARB_indirect_parameters support
Samuel Pitoiset
- [Mesa-dev] [PATCH 5/5] nvc0: add ARB_indirect_parameters support
Ilia Mirkin
- [Mesa-dev] [PATCH 5/5] nvc0: add ARB_indirect_parameters support
Samuel Pitoiset
- [Mesa-dev] [PATCH 5/6] Android: disable unused-parameter warning
Rob Herring
- [Mesa-dev] [PATCH 5/6] Android: disable unused-parameter warning
Emil Velikov
- [Mesa-dev] [PATCH 5/6] Android: disable unused-parameter warning
Rob Herring
- [Mesa-dev] [PATCH 5/6] gallium/drivers/r600: Use unsigned for loop index
Edward O'Callaghan
- [Mesa-dev] [PATCH 5/6] glsl: don't sort varying in separate shader mode
Timothy Arceri
- [Mesa-dev] [PATCH 5/6] glsl: don't sort varying in separate shader mode
Timothy Arceri
- [Mesa-dev] [PATCH 5/6] glsl: don't sort varying in separate shader mode
Tapani Pälli
- [Mesa-dev] [PATCH 5/6] glsl: don't sort varying in separate shader mode
Timothy Arceri
- [Mesa-dev] [PATCH 5/6] glsl: don't sort varying in separate shader mode
Tapani Pälli
- [Mesa-dev] [PATCH 5/6] glsl: don't sort varying in separate shader mode
Timothy Arceri
- [Mesa-dev] [PATCH 5/6] i965/gen7: Emit stall and dummy primitive draw after switching to the 3D pipeline.
Francisco Jerez
- [Mesa-dev] [PATCH 5/6] nir: move to compiler/
Emil Velikov
- [Mesa-dev] [PATCH 5/6] nv50/ir: add PostRADCE Pass
Karol Herbst
- [Mesa-dev] [PATCH 5/6] nv50/ir: add PostRADCE Pass
Ilia Mirkin
- [Mesa-dev] [PATCH 5/6] nvc0/ir: add support for PK2H/UP2H
Ilia Mirkin
- [Mesa-dev] [PATCH 5/6] nvc0/ir: add support for PK2H/UP2H
Samuel Pitoiset
- [Mesa-dev] [PATCH 5/6] ptn: use const_index helpers
Rob Clark
- [Mesa-dev] [PATCH 5/7] gallium/radeon: set num_banks in the winsys
Marek Olšák
- [Mesa-dev] [PATCH 5/7] glsl: copy explicit offset to uniform storage
Timothy Arceri
- [Mesa-dev] [PATCH 5/7] i965: Apply VS attribute workarounds in NIR.
Kenneth Graunke
- [Mesa-dev] [PATCH 5/7] i965: Apply VS attribute workarounds in NIR.
Matt Turner
- [Mesa-dev] [PATCH 5/7] i965: Apply VS attribute workarounds in NIR.
Kenneth Graunke
- [Mesa-dev] [PATCH 5/7] mesa/main: bail earlier for size == 0 in _mesa_clear_buffer_sub_data
Nicolai Hähnle
- [Mesa-dev] [PATCH 5/7] mesa_st: Update framebuffer state with no.of samples, layers
Edward O'Callaghan
- [Mesa-dev] [PATCH 5/7] mesa_st: Update framebuffer state with no.of samples, layers
Ilia Mirkin
- [Mesa-dev] [PATCH 5/7] radeonsi: si_llvm_emit_vs_epilogue is never used with gs copy shaders
Nicolai Hähnle
- [Mesa-dev] [PATCH 5/7] radeonsi: use 32_AR for alpha-to-coverage without a color buffer
Marek Olšák
- [Mesa-dev] [PATCH 5/7] st/mesa: allow st_format.h to be included from C++ files
Ilia Mirkin
- [Mesa-dev] [PATCH 5/8] st/mesa: add support for POSITION and FACE system values
Marek Olšák
- [Mesa-dev] [PATCH 5/8] st/mesa: implement Driver.InvalidateBufferSubData
Nicolai Hähnle
- [Mesa-dev] [PATCH 5/8] svga: fix test for SVGA_NEW_STIPPLE
Brian Paul
- [Mesa-dev] [PATCH 5/8] tgsi: update atomic op docs
Ilia Mirkin
- [Mesa-dev] [PATCH 5/9] gallium/radeon: always add +DumpCode to the LLVM target machine for LLVM <= 3.5
Marek Olšák
- [Mesa-dev] [PATCH 5/9] gallium/radeon: always add +DumpCode to the LLVM target machine for LLVM <= 3.5
Nicolai Hähnle
- [Mesa-dev] [PATCH 5/9] gallium/radeon: always add +DumpCode to the LLVM target machine for LLVM <= 3.5
Marek Olšák
- [Mesa-dev] [PATCH 5/9] glsl: Handle failure of Python codegen scripts.
Matt Turner
- [Mesa-dev] [PATCH 5/9] glsl: Handle failure of Python codegen scripts.
Ian Romanick
- [Mesa-dev] [PATCH 5/9] glsl: Handle failure of Python codegen scripts.
Jason Ekstrand
- [Mesa-dev] [PATCH 5/9] mesa: add driver interface for writing query results to buffers
Ilia Mirkin
- [Mesa-dev] [PATCH 5/9] st/mesa: implement PBO upload for multiple layers
Nicolai Hähnle
- [Mesa-dev] [PATCH 5/9] st/mesa: implement PBO upload for multiple layers
Marek Olšák
- [Mesa-dev] [PATCH 5/9] st/mesa: implement PBO upload for multiple layers
Ilia Mirkin
- [Mesa-dev] [PATCH 6/6] gallium/drivers/svga: Use unsigned for loop index
Edward O'Callaghan
- [Mesa-dev] [PATCH 6/6] gallium/radeon: cleanup dump parameters to radeon_llvm_compile
Marek Olšák
- [Mesa-dev] [PATCH 6/6] glsl: move to compiler/
Emil Velikov
- [Mesa-dev] [PATCH 6/6] i965/gen7.5+: Disable resource streamer during GPGPU workloads.
Francisco Jerez
- [Mesa-dev] [PATCH 6/6] i965/gen7.5+: Disable resource streamer during GPGPU workloads.
Abdiel Janulgue
- [Mesa-dev] [PATCH 6/6] nir: use const_index helpers
Rob Clark
- [Mesa-dev] [PATCH 6/6] nv50/ir: run DCE backwards
Karol Herbst
- [Mesa-dev] [PATCH 6/6] nv50/ir: run DCE backwards
Ilia Mirkin
- [Mesa-dev] [PATCH 6/6] r600: add support for PK2H/UP2H
Ilia Mirkin
- [Mesa-dev] [PATCH 6/6] r600: add support for PK2H/UP2H
Ilia Mirkin
- [Mesa-dev] [PATCH 6/6] virgl: also build vtest for Android
Rob Herring
- [Mesa-dev] [PATCH 6/6] virgl: also build vtest for Android
Emil Velikov
- [Mesa-dev] [PATCH 6/7] gallium/radeon: get pipe_interleave_bytes AKA group_bytes from the winsys
Marek Olšák
- [Mesa-dev] [PATCH 6/7] glsl: use explicit offset when lowering buffer access
Timothy Arceri
- [Mesa-dev] [PATCH 6/7] i965/vec4/gs: Stop munging the ATTR containing gl_PointSize.
Kenneth Graunke
- [Mesa-dev] [PATCH 6/7] i965/vec4/gs: Stop munging the ATTR containing gl_PointSize.
Matt Turner
- [Mesa-dev] [PATCH 6/7] i965/vec4/gs: Stop munging the ATTR containing gl_PointSize.
Kenneth Graunke
- [Mesa-dev] [PATCH 6/7] mesa: invalidate framebuffer when changing parameters
Edward O'Callaghan
- [Mesa-dev] [PATCH 6/7] radeonsi: do not set the shader->key for gs copy shaders
Nicolai Hähnle
- [Mesa-dev] [PATCH 6/7] radeonsi: use all SPI color formats
Marek Olšák
- [Mesa-dev] [PATCH 6/7] radeonsi: use all SPI color formats
Axel Davy
- [Mesa-dev] [PATCH 6/7] radeonsi: use all SPI color formats
Marek Olšák
- [Mesa-dev] [PATCH 6/7] st/mesa: convert GLSL image intrinsics into TGSI
Ilia Mirkin
- [Mesa-dev] [PATCH 6/7] st/mesa: convert GLSL image intrinsics into TGSI
Dave Airlie
- [Mesa-dev] [PATCH 6/7] st/mesa: convert GLSL image intrinsics into TGSI
Ilia Mirkin
- [Mesa-dev] [PATCH 6/7] st/mesa: convert GLSL image intrinsics into TGSI
Dave Airlie
- [Mesa-dev] [PATCH 6/7] st/mesa: convert GLSL image intrinsics into TGSI
Ilia Mirkin
- [Mesa-dev] [PATCH 6/7] st/mesa: convert GLSL image intrinsics into TGSI
Dave Airlie
- [Mesa-dev] [PATCH 6/7] st/mesa: convert GLSL image intrinsics into TGSI
Ilia Mirkin
- [Mesa-dev] [PATCH 6/7] vbo: move vbo_get_minmax_indices into its own source file
Nicolai Hähnle
- [Mesa-dev] [PATCH 6/8] gallium/radeon: reset valid_buffer_range on PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
Nicolai Hähnle
- [Mesa-dev] [PATCH 6/8] gallium: add PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
Ilia Mirkin
- [Mesa-dev] [PATCH 6/8] mesa: check for z=0 in _mesa_Vertex3dv()
Brian Paul
- [Mesa-dev] [PATCH 6/8] util/pstipple: allow fragment shader POSITION to be a system value
Marek Olšák
- [Mesa-dev] [PATCH 6/9] gallium/radeon: dump LLVM module outside of radeon_llvm_compile
Marek Olšák
- [Mesa-dev] [PATCH 6/9] glsl: Fix undefined shifts.
Matt Turner
- [Mesa-dev] [PATCH 6/9] glsl: Fix undefined shifts.
Ian Romanick
- [Mesa-dev] [PATCH 6/9] mesa: add core implementation of ARB_query_buffer_object
Ilia Mirkin
- [Mesa-dev] [PATCH 6/9] st/mesa: inline the implementation of _mesa_store_compressed_teximage
Nicolai Hähnle
- [Mesa-dev] [PATCH 7/7] docs: mark explicit byte offsets as DONE
Timothy Arceri
- [Mesa-dev] [PATCH 7/7] gallium/radeon: remove radeon_info::r600_tiling_config
Marek Olšák
- [Mesa-dev] [PATCH 7/7] gallium/radeon: remove radeon_info::r600_tiling_config
Michel Dänzer
- [Mesa-dev] [PATCH 7/7] i965/vec4: Drop support for ATTR as an instruction destination.
Kenneth Graunke
- [Mesa-dev] [PATCH 7/7] i965/vec4: Drop support for ATTR as an instruction destination.
Matt Turner
- [Mesa-dev] [PATCH 7/7] i965/vec4: Drop support for ATTR as an instruction destination.
Kenneth Graunke
- [Mesa-dev] [PATCH 7/7] radeonsi: disable SPI color outputs the shader doesn't write
Marek Olšák
- [Mesa-dev] [PATCH 7/7] radeonsi: disable SPI color outputs the shader doesn't write
Nicolai Hähnle
- [Mesa-dev] [PATCH 7/7] radeonsi: emit rw_buffers for tes_shader only if tes_shader present
Nicolai Hähnle
- [Mesa-dev] [PATCH 7/7] radeonsi: emit rw_buffers for tes_shader only if tes_shader present
Marek Olšák
- [Mesa-dev] [PATCH 7/7] radeonsi: Enable ARB_framebuffer_no_attachments
Edward O'Callaghan
- [Mesa-dev] [PATCH 7/7] st/mesa: enable GL image extensions when backend supports them
Ilia Mirkin
- [Mesa-dev] [PATCH 7/7] vbo: cache/memoize the result of vbo_get_minmax_indices
Nicolai Hähnle
- [Mesa-dev] [PATCH 7/7] vbo: cache/memoize the result of vbo_get_minmax_indices
Chris Forbes
- [Mesa-dev] [PATCH 7/7] vbo: cache/memoize the result of vbo_get_minmax_indices
Marek Olšák
- [Mesa-dev] [PATCH 7/7] vbo: cache/memoize the result of vbo_get_minmax_indices
Nicolai Hähnle
- [Mesa-dev] [PATCH 7/7] vbo: cache/memoize the result of vbo_get_minmax_indices
Ian Romanick
- [Mesa-dev] [PATCH 7/8] gallium/radeon: implement PIPE_CAP_INVALIDATE_BUFFER
Nicolai Hähnle
- [Mesa-dev] [PATCH 7/8] gallium/radeon: implement PIPE_CAP_INVALIDATE_BUFFER
Fredrik Höglund
- [Mesa-dev] [PATCH 7/8] gallium/radeon: implement PIPE_CAP_INVALIDATE_BUFFER
Nicolai Hähnle
- [Mesa-dev] [PATCH 7/8] gallium/radeon: implement PIPE_CAP_INVALIDATE_BUFFER
Fredrik Höglund
- [Mesa-dev] [PATCH 7/8] gallium/radeon: implement PIPE_CAP_INVALIDATE_BUFFER
Marek Olšák
- [Mesa-dev] [PATCH 7/8] gallium/radeon: implement PIPE_CAP_INVALIDATE_BUFFER
Nicolai Hähnle
- [Mesa-dev] [PATCH 7/8] gallium/radeon: implement PIPE_CAP_INVALIDATE_BUFFER
Fredrik Höglund
- [Mesa-dev] [PATCH 7/8] gallium/radeon: implement PIPE_CAP_INVALIDATE_BUFFER
Nicolai Hähnle
- [Mesa-dev] [PATCH 7/8] gallium: add PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
Ilia Mirkin
- [Mesa-dev] [PATCH 7/8] util: add debug_dump_ubyte_rgba_bmp()
Brian Paul
- [Mesa-dev] [PATCH 7/8] vl: allow fragment shader POSITION to be a system value
Marek Olšák
- [Mesa-dev] [PATCH 7/9] gallium: add a way to store query result into buffer
Ilia Mirkin
- [Mesa-dev] [PATCH 7/9] gallium: add a way to store query result into buffer
Nicolai Hähnle
- [Mesa-dev] [PATCH 7/9] gallium: add a way to store query result into buffer
Ilia Mirkin
- [Mesa-dev] [PATCH 7/9] gallium: add a way to store query result into buffer
Nicolai Hähnle
- [Mesa-dev] [PATCH 7/9] gallium: add a way to store query result into buffer
Ilia Mirkin
- [Mesa-dev] [PATCH 7/9] gallium: add a way to store query result into buffer
Nicolai Hähnle
- [Mesa-dev] [PATCH 7/9] nir: Change bfm's semantics to match Intel/AMD/SM5.
Matt Turner
- [Mesa-dev] [PATCH 7/9] nir: Change bfm's semantics to match Intel/AMD/SM5.
Ian Romanick
- [Mesa-dev] [PATCH 7/9] nir: Change bfm's semantics to match Intel/AMD/SM5.
Matt Turner
- [Mesa-dev] [PATCH 7/9] nir: Change bfm's semantics to match Intel/AMD/SM5.
Ian Romanick
- [Mesa-dev] [PATCH 7/9] radeonsi: move si_shader_binary_upload out of si_shader_binary_read
Marek Olšák
- [Mesa-dev] [PATCH 7/9] st/mesa: redirect CompressedTexSubImage to our own implementation
Nicolai Hähnle
- [Mesa-dev] [PATCH 8/8] gallium/radeon: do not reallocate user memory buffers
Nicolai Hähnle
- [Mesa-dev] [PATCH 8/8] gallium/radeon: do not reallocate user memory buffers
Marek Olšák
- [Mesa-dev] [PATCH 8/8] gallium: add a RESQ opcode to query info about a resource
Ilia Mirkin
- [Mesa-dev] [PATCH 8/8] mesa: minor clean-up of some memcpy/sizeof() calls in m_matrix.c
Brian Paul
- [Mesa-dev] [PATCH 8/8] mesa: minor clean-up of some memcpy/sizeof() calls in m_matrix.c
Charmaine Lee
- [Mesa-dev] [PATCH 8/8] nine: allow fragment shader POSITION and FACE to be system values
Marek Olšák
- [Mesa-dev] [PATCH 8/8] nine: allow fragment shader POSITION and FACE to be system values
Axel Davy
- [Mesa-dev] [PATCH 8/8] nine: allow fragment shader POSITION and FACE to be system values
Marek Olšák
- [Mesa-dev] [PATCH 8/8] nine: allow fragment shader POSITION and FACE to be system values
Axel Davy
- [Mesa-dev] [PATCH 8/9] gallium: add PIPE_CAP_QUERY_BUFFER_OBJECT
Ilia Mirkin
- [Mesa-dev] [PATCH 8/9] nir: Add code to fixup bitfield_insert/extract.
Matt Turner
- [Mesa-dev] [PATCH 8/9] nir: Add code to fixup bitfield_insert/extract.
Jason Ekstrand
- [Mesa-dev] [PATCH 8/9] nir: Add code to fixup bitfield_insert/extract.
Matt Turner
- [Mesa-dev] [PATCH 8/9] nir: Add code to fixup bitfield_insert/extract.
Connor Abbott
- [Mesa-dev] [PATCH 8/9] nir: Add code to fixup bitfield_insert/extract.
Jason Ekstrand
- [Mesa-dev] [PATCH 8/9] nir: Add code to fixup bitfield_insert/extract.
Ian Romanick
- [Mesa-dev] [PATCH 8/9] radeonsi: move si_shader_binary_upload out of si_compile_llvm
Marek Olšák
- [Mesa-dev] [PATCH 8/9] st/mesa: implement PBO upload for glCompressedTex(Sub)Image
Nicolai Hähnle
- [Mesa-dev] [PATCH 9/9] gallium/radeon: support PIPE_CAP_SURFACE_REINTERPRET_BLOCKS
Nicolai Hähnle
- [Mesa-dev] [PATCH 9/9] gallium/radeon: support PIPE_CAP_SURFACE_REINTERPRET_BLOCKS
Marek Olšák
- [Mesa-dev] [PATCH 9/9] i965: Use nir_fixup_bitfield_insert_extract().
Matt Turner
- [Mesa-dev] [PATCH 9/9] radeonsi: remove unused parameter from si_shader_binary_read_config
Marek Olšák
- [Mesa-dev] [PATCH 9/9] st/mesa: add query buffer support
Ilia Mirkin
- [Mesa-dev] [PATCH 9/9] st/mesa: add query buffer support
Marek Olšák
- [Mesa-dev] [PATCH 9/9] st/mesa: add query buffer support
Ilia Mirkin
- [Mesa-dev] [PATCH 9/9] st/mesa: add query buffer support
Nicolai Hähnle
- [Mesa-dev] [PATCH 9/9] st/va: add motion adaptive deinterlacing
Christian König
- [Mesa-dev] [PATCH] Add missing platform information for KBL
Mark Janes
- [Mesa-dev] [PATCH] Add missing platform information for KBL
Sarah Sharp
- [Mesa-dev] [PATCH] Add missing platform information for KBL
Mark Janes
- [Mesa-dev] [PATCH] Add missing platform information for KBL
Kristian Høgsberg Kristensen
- [Mesa-dev] [PATCH] Add missing platform information for KBL
Sarah Sharp
- [Mesa-dev] [PATCH] Add missing platform information for KBL
Rodrigo Vivi
- [Mesa-dev] [PATCH] android: enable building static version of libdrm
Rob Herring
- [Mesa-dev] [PATCH] android: enable building static version of libdrm
Chih-Wei Huang
- [Mesa-dev] [PATCH] appveyor: Bump shallow clone depth.
Jose Fonseca
- [Mesa-dev] [PATCH] appveyor: Bump shallow clone depth.
Roland Scheidegger
- [Mesa-dev] [PATCH] arb_indirect_parameters: add basic rendering tests
Ilia Mirkin
- [Mesa-dev] [PATCH] arb_indirect_parameters: add basic rendering tests
Ilia Mirkin
- [Mesa-dev] [PATCH] arb_shader_subroutine: fix lowering reusing actual parmaters
Dave Airlie
- [Mesa-dev] [PATCH] arb_shader_subroutine: fix lowering reusing actual parmaters
Timothy Arceri
- [Mesa-dev] [PATCH] arb_shader_subroutine: fix lowering reusing actual parmaters
Timothy Arceri
- [Mesa-dev] [PATCH] arb_shader_subroutine: fix lowering reusing actual parmaters
Ian Romanick
- [Mesa-dev] [PATCH] avoid crashing in mod by 0 with llvmpipe
Jeff Muizelaar
- [Mesa-dev] [PATCH] avoid crashing in mod by 0 with llvmpipe
Roland Scheidegger
- [Mesa-dev] [PATCH] avoid crashing in mod by 0 with llvmpipe
Jeff Muizelaar
- [Mesa-dev] [PATCH] avoid crashing in mod by 0 with llvmpipe
Roland Scheidegger
- [Mesa-dev] [PATCH] compiler: removed unused Makefile.sources
Rob Clark
- [Mesa-dev] [PATCH] compiler: removed unused Makefile.sources
Rob Herring
- [Mesa-dev] [PATCH] compiler: removed unused Makefile.sources
Rob Clark
- [Mesa-dev] [PATCH] compiler: removed unused Makefile.sources
Emil Velikov
- [Mesa-dev] [PATCH] configure.ac: add --enable-llvmpipe-profile
Oded Gabbay
- [Mesa-dev] [PATCH] configure.ac: add --enable-llvmpipe-profile
Jose Fonseca
- [Mesa-dev] [PATCH] configure.ac: always define __STDC_CONSTANT_MACROS
Oded Gabbay
- [Mesa-dev] [PATCH] configure.ac: always define __STDC_CONSTANT_MACROS
Ilia Mirkin
- [Mesa-dev] [PATCH] configure.ac: always define __STDC_CONSTANT_MACROS
Oded Gabbay
- [Mesa-dev] [PATCH] configure.ac: always define __STDC_CONSTANT_MACROS
Jose Fonseca
- [Mesa-dev] [PATCH] configure.ac: always define __STDC_CONSTANT_MACROS
Oded Gabbay
- [Mesa-dev] [PATCH] configure.ac: always define __STDC_CONSTANT_MACROS
Jose Fonseca
- [Mesa-dev] [PATCH] configure.ac: always define __STDC_CONSTANT_MACROS
Ilia Mirkin
- [Mesa-dev] [PATCH] configure.ac: always define __STDC_CONSTANT_MACROS
Jose Fonseca
- [Mesa-dev] [PATCH] configure.ac: always define __STDC_CONSTANT_MACROS
Ilia Mirkin
- [Mesa-dev] [PATCH] configure.ac: always define __STDC_CONSTANT_MACROS
Jose Fonseca
- [Mesa-dev] [PATCH] configure.ac: always define __STDC_CONSTANT_MACROS
Ilia Mirkin
- [Mesa-dev] [PATCH] configure.ac: always define __STDC_CONSTANT_MACROS
Jose Fonseca
- [Mesa-dev] [PATCH] draw: fix key comparison with uninitialized value
sroland at vmware.com
- [Mesa-dev] [PATCH] draw: fix key comparison with uninitialized value
Jose Fonseca
- [Mesa-dev] [PATCH] draw: fix key comparison with uninitialized value
Brian Paul
- [Mesa-dev] [PATCH] draw: fix key comparison with uninitialized value
Roland Scheidegger
- [Mesa-dev] [PATCH] draw: fix key comparison with uninitialized value
sroland at vmware.com
- [Mesa-dev] [PATCH] draw: fix key comparison with uninitialized value
Brian Paul
- [Mesa-dev] [PATCH] draw: fix key comparison with uninitialized value
Jose Fonseca
- [Mesa-dev] [PATCH] draw: fix line stippling with unfilled prims
sroland at vmware.com
- [Mesa-dev] [PATCH] draw: fix line stippling with unfilled prims
Brian Paul
- [Mesa-dev] [PATCH] draw: fix line stippling with unfilled prims
Jose Fonseca
- [Mesa-dev] [PATCH] draw: fix line stippling with unfilled prims
Roland Scheidegger
- [Mesa-dev] [PATCH] draw: initialize prim header flags when clipping lines
sroland at vmware.com
- [Mesa-dev] [PATCH] draw: initialize prim header flags when clipping lines
Jose Fonseca
- [Mesa-dev] [PATCH] egl/wayland: Set __DRI_IMAGE_USE_SCANOUT for shared buffers
Michel Dänzer
- [Mesa-dev] [PATCH] egl/wayland: Set __DRI_IMAGE_USE_SCANOUT for shared buffers
Axel Davy
- [Mesa-dev] [PATCH] egl/wayland: Set __DRI_IMAGE_USE_SCANOUT for shared buffers
Daniel Stone
- [Mesa-dev] [PATCH] egl/wayland: Set __DRI_IMAGE_USE_SCANOUT for shared buffers
Axel Davy
- [Mesa-dev] [PATCH] egl/wayland: Set __DRI_IMAGE_USE_SCANOUT for shared buffers
Daniel Stone
- [Mesa-dev] [PATCH] egl/wayland: Set __DRI_IMAGE_USE_SCANOUT for shared buffers
Michel Dänzer
- [Mesa-dev] [PATCH] egl/wayland: Set __DRI_IMAGE_USE_SCANOUT for shared buffers
Michel Dänzer
- [Mesa-dev] [PATCH] egl/wayland: Set __DRI_IMAGE_USE_SCANOUT for shared buffers
Daniel Stone
- [Mesa-dev] [PATCH] egl/wayland: Set __DRI_IMAGE_USE_SCANOUT for shared buffers
Michel Dänzer
- [Mesa-dev] [PATCH] egl/wayland: Set __DRI_IMAGE_USE_SCANOUT for shared buffers
Michel Dänzer
- [Mesa-dev] [PATCH] egl/wayland: Set __DRI_IMAGE_USE_SCANOUT for shared buffers
Daniel Stone
- [Mesa-dev] [PATCH] egl/wayland: Set __DRI_IMAGE_USE_SCANOUT for shared buffers
Michel Dänzer
- [Mesa-dev] [PATCH] Fix locking of GLsync objects
Steinar H. Gunderson
- [Mesa-dev] [PATCH] Fix locking of GLsync objects
Marek Olšák
- [Mesa-dev] [PATCH] Fix locking of GLsync objects
Steinar H. Gunderson
- [Mesa-dev] [PATCH] freedreno: make opc array static const
Christian Gmeiner
- [Mesa-dev] [PATCH] gallium/aux: Turn TGSI_CHAN_* into enum
Edward O'Callaghan
- [Mesa-dev] [PATCH] gallium/aux: Turn TGSI_CHAN_* into enum
Brian Paul
- [Mesa-dev] [PATCH] gallium/dri2: Avoid uneeded stride to pitch conversion
Nicolas Dufresne
- [Mesa-dev] [PATCH] gallium/dri2: Avoid uneeded stride to pitch conversion
Axel Davy
- [Mesa-dev] [PATCH] gallium/dri2: Avoid uneeded stride to pitch conversion
Nicolas Dufresne
- [Mesa-dev] [PATCH] gallium/dri2: Avoid uneeded stride to pitch conversion
Marek Olšák
- [Mesa-dev] [PATCH] gallium/dri2: Fix RGB565 EGLImage creation
Nicolas Dufresne
- [Mesa-dev] [PATCH] gallium/dri2: Fix RGB565 EGLImage creation
Michel Dänzer
- [Mesa-dev] [PATCH] gallium/dri2: Fix RGB565 EGLImage creation
Nicolas Dufresne
- [Mesa-dev] [PATCH] gallium/r600: Replace ALIGN_DIVUP with DIV_ROUND_UP
Krzysztof A. Sobiecki
- [Mesa-dev] [PATCH] gallium/r600: Replace ALIGN_DIVUP with DIV_ROUND_UP
Nicolai Hähnle
- [Mesa-dev] [PATCH] gallium/radeon: Rename do_invalidate_resource to invalidate_buffer
Michel Dänzer
- [Mesa-dev] [PATCH] gallium/radeon: Rename do_invalidate_resource to invalidate_buffer
Nicolai Hähnle
- [Mesa-dev] [PATCH] gallium/radeon: Rename do_invalidate_resource to invalidate_buffer
Marek Olšák
- [Mesa-dev] [PATCH] gallium: Add support for DragonFly
Francois Tigeot
- [Mesa-dev] [PATCH] gallium: fix the documentation of PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
Nicolai Hähnle
- [Mesa-dev] [PATCH] gallium: fix the documentation of PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
Ilia Mirkin
- [Mesa-dev] [PATCH] gallium: fix the documentation of PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
Marek Olšák
- [Mesa-dev] [PATCH] gallium: make image views non-persistent objects
Ilia Mirkin
- [Mesa-dev] [PATCH] gallium: make image views non-persistent objects
Nicolai Hähnle
- [Mesa-dev] [PATCH] gallium: make image views non-persistent objects
Roland Scheidegger
- [Mesa-dev] [PATCH] gallium: make image views non-persistent objects
Marek Olšák
- [Mesa-dev] [PATCH] gallium: make image views non-persistent objects
Ilia Mirkin
- [Mesa-dev] [PATCH] gallivm: merge two identical LLVM version checks
Evangelos Foutras
- [Mesa-dev] [PATCH] gallivm: merge two identical LLVM version checks
Roland Scheidegger
- [Mesa-dev] [PATCH] gbm: extension name: replace '-' with '_'
Christian Gmeiner
- [Mesa-dev] [PATCH] glsl, nir: Make ir_triop_bitfield_extract a vectorized operation.
Matt Turner
- [Mesa-dev] [PATCH] glsl, nir: Make ir_triop_bitfield_extract a vectorized operation.
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl/lower_instructions: fix regression in dldexp_to_arith
Iago Toral Quiroga
- [Mesa-dev] [PATCH] glsl/lower_instructions: fix regression in dldexp_to_arith
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: add image_format check in cross_validate_globals()
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] glsl: add image_format check in cross_validate_globals()
Lofstedt, Marta
- [Mesa-dev] [PATCH] glsl: add image_format check in cross_validate_globals()
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: add ir_unop_b2d
Iago Toral Quiroga
- [Mesa-dev] [PATCH] glsl: add ir_unop_b2d
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: add ir_unop_b2d
Ian Romanick
- [Mesa-dev] [PATCH] glsl: add ir_unop_b2d
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: add ir_unop_b2d
Dave Airlie
- [Mesa-dev] [PATCH] glsl: add ir_unop_b2d
Iago Toral
- [Mesa-dev] [PATCH] glsl: add ir_unop_b2d
Iago Toral
- [Mesa-dev] [PATCH] glsl: add missing explicit_image_format flag to has_layout()
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: add missing explicit_image_format flag to has_layout()
Mark Janes
- [Mesa-dev] [PATCH] glsl: add missing explicit_image_format flag to has_layout()
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: add missing explicit_image_format flag to has_layout()
Francisco Jerez
- [Mesa-dev] [PATCH] glsl: add missing explicit_image_format flag to has_layout()
Ian Romanick
- [Mesa-dev] [PATCH] glsl: add missing explicit_image_format flag to has_layout()
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: add packed varyings for outputs with single stage program
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: add packed varyings for outputs with single stage program
Lofstedt, Marta
- [Mesa-dev] [PATCH] glsl: add packed varyings for outputs with single stage program
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: allow duplicate layout-qualifier-names
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: allow duplicate layout-qualifier-names
Matt Turner
- [Mesa-dev] [PATCH] glsl: Allow implicit int -> uint conversions for bitwise operators (&, ^, |).
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl: Allow implicit int -> uint conversions for bitwise operators (&, ^, |).
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: Allow implicit int -> uint conversions for bitwise operators (&, ^, |).
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: always compute proper varying type, irrespective of varying packing
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: always compute proper varying type, irrespective of varying packing
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: always compute proper varying type, irrespective of varying packing
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: always compute proper varying type, irrespective of varying packing
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: always compute proper varying type, irrespective of varying packing
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: Conditionalize atan2 math.
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl: Conditionalize atan2 math.
Matt Turner
- [Mesa-dev] [PATCH] glsl: count attributes for vertex inputs properly.
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl: count attributes for vertex inputs properly.
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl: Disable tree grafting optimization for shared variables
Jordan Justen
- [Mesa-dev] [PATCH] glsl: Disable tree grafting optimization for shared variables
Samuel Pitoiset
- [Mesa-dev] [PATCH] glsl: Disable tree grafting optimization for shared variables
Iago Toral
- [Mesa-dev] [PATCH] glsl: disable varying packing when its not safe
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: disable varying packing when its not safe
Nanley Chery
- [Mesa-dev] [PATCH] glsl: disable varying packing when its not safe
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: disallow implicit conversions in ESSL shaders
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: Don't abbreviate tessellation shader stage names.
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl: Don't abbreviate tessellation shader stage names.
Iago Toral
- [Mesa-dev] [PATCH] glsl: Don't add nir files to libglsl_la_SOURCES
Kristian Høgsberg
- [Mesa-dev] [PATCH] glsl: Don't add nir files to libglsl_la_SOURCES
Jose Fonseca
- [Mesa-dev] [PATCH] glsl: Don't add nir files to libglsl_la_SOURCES
Brian Paul
- [Mesa-dev] [PATCH] glsl: Don't add nir files to libglsl_la_SOURCES
Kristian Høgsberg
- [Mesa-dev] [PATCH] glsl: Don't add nir files to libglsl_la_SOURCES
Brian Paul
- [Mesa-dev] [PATCH] glsl: Don't add nir files to libglsl_la_SOURCES
Kristensen, Kristian H
- [Mesa-dev] [PATCH] glsl: double-precision values don't support interpolation
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] glsl: double-precision values don't support interpolation
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: double-precision values don't support interpolation
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: Enable debug prints for do_common_optimization
Jordan Justen
- [Mesa-dev] [PATCH] glsl: Enable debug prints for do_common_optimization
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: expose accurate gl_MaxCompute* constants rather than cooked values
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: expose accurate gl_MaxCompute* constants rather than cooked values
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: expose accurate gl_MaxCompute* constants rather than cooked values
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: expose accurate gl_MaxCompute* constants rather than cooked values
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: expose accurate gl_MaxCompute* constants rather than cooked values
Samuel Pitoiset
- [Mesa-dev] [PATCH] glsl: expose accurate gl_MaxCompute* constants rather than cooked values
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: fix a bug with loop counter in find_empty_block
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: fix a bug with loop counter in find_empty_block
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: fix consumer_stage restriction to separate shader objects
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] glsl: fix consumer_stage restriction to separate shader objects
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: fix consumer_stage restriction to separate shader objects
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] glsl: fix interface block error message
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: fix interface block error message
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: fix segfault linking subroutine uniform with explicit location
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: fix segfault linking subroutine uniform with explicit location
Dave Airlie
- [Mesa-dev] [PATCH] glsl: fix varying slot allocation for blocks and structs with explicit locations
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: fix varying slot allocation for blocks and structs with explicit locations
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: fix varying slot allocation for blocks and structs with explicit locations
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: fix varying slot allocation for blocks and structs with explicit locations
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: Make bitfield_insert/extract and bfi/bfm non-vectorizable.
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl: Make bitfield_insert/extract and bfi/bfm non-vectorizable.
Matt Turner
- [Mesa-dev] [PATCH] glsl: Make read_from_write_only_variable_visitor ignore .length().
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl: Make read_from_write_only_variable_visitor ignore .length().
Matt Turner
- [Mesa-dev] [PATCH] glsl: Make read_from_write_only_variable_visitor ignore .length().
Iago Toral
- [Mesa-dev] [PATCH] glsl: mark explicit uniforms as explicit in other stages too
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: mark explicit uniforms as explicit in other stages too
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: mark explicit uniforms as explicit in other stages too
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: move uniform calculation to link_uniforms
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: move uniform calculation to link_uniforms
Matt Turner
- [Mesa-dev] [PATCH] glsl: move uniform calculation to link_uniforms
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: move uniform calculation to link_uniforms
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: move uniform calculation to link_uniforms
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: move uniform calculation to link_uniforms
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: only expose double mod when doubles are available
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: only expose double mod when doubles are available
Matt Turner
- [Mesa-dev] [PATCH] glsl: remove old FINISHME
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: remove old FINISHME
Chris Forbes
- [Mesa-dev] [PATCH] glsl: remove unrequired forward declaration
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: replace null check with assert
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: replace null check with assert
Matt Turner
- [Mesa-dev] [PATCH] glsl: Restore Mesa-style to shader_enums.c/h.
Matt Turner
- [Mesa-dev] [PATCH] glsl: Restore Mesa-style to shader_enums.c/h.
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: Restore Mesa-style to shader_enums.c/h.
Matt Turner
- [Mesa-dev] [PATCH] glsl: Restore Mesa-style to shader_enums.c/h.
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: Restore Mesa-style to shader_enums.c/h.
Ian Romanick
- [Mesa-dev] [PATCH] glsl: Restore Mesa-style to shader_enums.c/h.
Brian Paul
- [Mesa-dev] [PATCH] glsl: restrict consumer stage condition to modify interpolation type
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] glsl: restrict consumer stage condition to modify interpolation type
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: track total amount of uniform locations used
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: track total amount of uniform locations used
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: track total amount of uniform locations used
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: track total amount of uniform locations used
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: track total amount of uniform locations used
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: track total amount of uniform locations used
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: track total amount of uniform locations used
Timothy Arceri
- [Mesa-dev] [PATCH] glx: don't force version == 2.0 for ES2 GLX context creation
Ilia Mirkin
- [Mesa-dev] [PATCH] glx: don't force version == 2.0 for ES2 GLX context creation
Matt Turner
- [Mesa-dev] [PATCH] i965/bxt: Fix conservative wm thread counts.
Ben Widawsky
- [Mesa-dev] [PATCH] i965/bxt: Fix conservative wm thread counts.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/bxt: Fix conservative wm thread counts.
Mark Janes
- [Mesa-dev] [PATCH] i965/fs: Remove unused count from vs urb setup
Ben Widawsky
- [Mesa-dev] [PATCH] i965/fs: Remove unused count from vs urb setup
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/gen8: Enable hiz for all depth levels
Ben Widawsky
- [Mesa-dev] [PATCH] i965/meta-fast-clear: Convert the clear color through the surf format
Neil Roberts
- [Mesa-dev] [PATCH] i965/skl: Utilize new 5th bit for gateway messages
Ben Widawsky
- [Mesa-dev] [PATCH] i965/skl: Utilize new 5th bit for gateway messages
Chris Forbes
- [Mesa-dev] [PATCH] i965/skl: Utilize new 5th bit for gateway messages
Matt Turner
- [Mesa-dev] [PATCH] i965/skl: Utilize new 5th bit for gateway messages
Jordan Justen
- [Mesa-dev] [PATCH] i965/vec4/tcs: Return NULL instead of false in brw_compile_tcs()
Eduardo Lima Mitev
- [Mesa-dev] [PATCH] i965/vec4: don't copy ATTR into 3src instructions with complex swizzles
Ilia Mirkin
- [Mesa-dev] [PATCH] i965/vec4: Use UW type for multiply into accumulator on GEN8+
Jason Ekstrand
- [Mesa-dev] [PATCH] i965/vec4: Use UW type for multiply into accumulator on GEN8+
Matt Turner
- [Mesa-dev] [PATCH] i965/vec4: Use UW type for multiply into accumulator on GEN8+
Matt Turner
- [Mesa-dev] [PATCH] i965/vec4: Use UW type for multiply into accumulator on GEN8+
Jason Ekstrand
- [Mesa-dev] [PATCH] i965/vec4: Use UW type for multiply into accumulator on GEN8+
Matt Turner
- [Mesa-dev] [PATCH] i965/vec4: Use UW type for multiply into accumulator on GEN8+
Jason Ekstrand
- [Mesa-dev] [PATCH] i965: Explicitly write the "TR DS Cache Disable" bit at TCS EOT.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Implement a drirc workaround for broken dual color blending.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Implement a drirc workaround for broken dual color blending.
Iago Toral
- [Mesa-dev] [PATCH] i965: Implement a drirc workaround for broken dual color blending.
Marek Olšák
- [Mesa-dev] [PATCH] i965: Implement a drirc workaround for broken dual color blending.
Ian Romanick
- [Mesa-dev] [PATCH] i965: Inform compiler of variable range to silence warning.
Matt Turner
- [Mesa-dev] [PATCH] i965: Inform compiler of variable range to silence warning.
Ilia Mirkin
- [Mesa-dev] [PATCH] i965: Make TCS precompile use the TES primitive mode when available.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Make TCS precompile use the TES primitive mode when available.
Jordan Justen
- [Mesa-dev] [PATCH] i965: Mark TCS URB writes as having side effects.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Mark TCS URB writes as having side effects.
Chris Forbes
- [Mesa-dev] [PATCH] i965: Only turn on ARB_compute_shader if we can write registers.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Only turn on ARB_compute_shader if we can write registers.
Francisco Jerez
- [Mesa-dev] [PATCH] i965: Provide sse2 version for rgba8 <-> bgra8 swizzle
sroland at vmware.com
- [Mesa-dev] [PATCH] i965: Provide sse2 version for rgba8 <-> bgra8 swizzle
Roland Scheidegger
- [Mesa-dev] [PATCH] i965: quieten compiler warning about out-of-bounds access
Ilia Mirkin
- [Mesa-dev] [PATCH] i965: quieten compiler warning about out-of-bounds access
Timothy Arceri
- [Mesa-dev] [PATCH] i965: quieten compiler warning about out-of-bounds access
Jason Ekstrand
- [Mesa-dev] [PATCH] i965: quieten compiler warning about out-of-bounds access
Ilia Mirkin
- [Mesa-dev] [PATCH] i965: quieten compiler warning about out-of-bounds access
Matt Turner
- [Mesa-dev] [PATCH] i965: quieten compiler warning about out-of-bounds access
Ilia Mirkin
- [Mesa-dev] [PATCH] i965: quieten compiler warning about out-of-bounds access
Matt Turner
- [Mesa-dev] [PATCH] i965: Upload 3DSTATE_BINDING_TABLE_POINTERS_HS when !TCS on Gen9+.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Upload 3DSTATE_BINDING_TABLE_POINTERS_HS when !TCS on Gen9+.
Jordan Justen
- [Mesa-dev] [PATCH] i965: Use rcp in brw_lower_texture_gradients rather than 1.0 / x.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Use rcp in brw_lower_texture_gradients rather than 1.0 / x.
Pohjolainen, Topi
- [Mesa-dev] [PATCH] i965: Use rcp in brw_lower_texture_gradients rather than 1.0 / x.
Matt Turner
- [Mesa-dev] [PATCH] llvmpipe, i915: add back NEW_RASTERIZER dependency when computing vertex info
sroland at vmware.com
- [Mesa-dev] [PATCH] llvmpipe, i915: add back NEW_RASTERIZER dependency when computing vertex info
Jose Fonseca
- [Mesa-dev] [PATCH] llvmpipe: fix arguments order given to vec_andc
Oded Gabbay
- [Mesa-dev] [PATCH] llvmpipe: fix arguments order given to vec_andc
Roland Scheidegger
- [Mesa-dev] [PATCH] llvmpipe: use sse2 conv code for altivec
Oded Gabbay
- [Mesa-dev] [PATCH] llvmpipe: use sse2 conv code for altivec
Roland Scheidegger
- [Mesa-dev] [PATCH] llvmpipe: use sse2 conv code for altivec
Jose Fonseca
- [Mesa-dev] [PATCH] llvmpipe: use vpkswss when dst is signed
Oded Gabbay
- [Mesa-dev] [PATCH] llvmpipe: use vpkswss when dst is signed
Roland Scheidegger
- [Mesa-dev] [PATCH] llvmpipe: use vpkswss when dst is signed
Jose Fonseca
- [Mesa-dev] [PATCH] llvmpipe: use vpkswss when dst is signed
Oded Gabbay
- [Mesa-dev] [PATCH] llvmpipe: use vpkswss when dst is signed
Oded Gabbay
- [Mesa-dev] [PATCH] llvmpipe: warn about illegal use of objects in different contexts
sroland at vmware.com
- [Mesa-dev] [PATCH] llvmpipe: warn about illegal use of objects in different contexts
Jose Fonseca
- [Mesa-dev] [PATCH] mapi: Fix build with clang
Armin K
- [Mesa-dev] [PATCH] mapi: Fix build with clang
Matt Turner
- [Mesa-dev] [PATCH] mapi: Fix build with clang
Armin K.
- [Mesa-dev] [PATCH] mesa/uniform_query: add IROUNDD and use for doubles->ints (v2)
Dave Airlie
- [Mesa-dev] [PATCH] mesa/uniform_query: add IROUNDD and use for doubles->ints (v2)
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa: add always-false-for-now enables for GL 4.3, 4.4, 4.5.
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa: add always-false-for-now enables for GL 4.3, 4.4, 4.5.
Ian Romanick
- [Mesa-dev] [PATCH] mesa: add always-false-for-now enables for GL 4.3, 4.4, 4.5.
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa: check that internalformat of CopyTexImage*D is not 1, 2, 3, 4
Nicolai Hähnle
- [Mesa-dev] [PATCH] mesa: check that internalformat of CopyTexImage*D is not 1, 2, 3, 4
Ian Romanick
- [Mesa-dev] [PATCH] mesa: check that internalformat of CopyTexImage*D is not 1, 2, 3, 4
Erik Faye-Lund
- [Mesa-dev] [PATCH] mesa: check that internalformat of CopyTexImage*D is not 1, 2, 3, 4
Nicolai Hähnle
- [Mesa-dev] [PATCH] mesa: do not validate io of non-compute and compute stage
Tapani Pälli
- [Mesa-dev] [PATCH] mesa: do not validate io of non-compute and compute stage
Lofstedt, Marta
- [Mesa-dev] [PATCH] mesa: fix MAX_FRAMEBUFFER_LAYERS query
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa: fix segfault in glUniformSubroutinesuiv()
Timothy Arceri
- [Mesa-dev] [PATCH] mesa: fix segfault in glUniformSubroutinesuiv()
Dave Airlie
- [Mesa-dev] [PATCH] mesa: fix segfault in glUniformSubroutinesuiv()
Jason Ekstrand
- [Mesa-dev] [PATCH] mesa: fix segfault in glUniformSubroutinesuiv()
Timothy Arceri
- [Mesa-dev] [PATCH] mesa: fix segfault in glUniformSubroutinesuiv()
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa: fix segfault in glUniformSubroutinesuiv()
Timothy Arceri
- [Mesa-dev] [PATCH] mesa: fix segfault in glUniformSubroutinesuiv()
Jason Ekstrand
- [Mesa-dev] [PATCH] mesa: fix segfault in glUniformSubroutinesuiv()
Timothy Arceri
- [Mesa-dev] [PATCH] mesa: fix segfault in glUniformSubroutinesuiv()
Timothy Arceri
- [Mesa-dev] [PATCH] mesa: invalidate framebuffer when changing parameters
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa: Mark Identity as const
Ian Romanick
- [Mesa-dev] [PATCH] mesa: Mark Identity as const
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa: Move sanity check of BindVertexBuffer for OpenGL ES 3.1
Marta Lofstedt
- [Mesa-dev] [PATCH] mesa: Move sanity check of BindVertexBuffer for OpenGL ES 3.1
Lofstedt, Marta
- [Mesa-dev] [PATCH] mesa: Move sanity check of BindVertexBuffer for OpenGL ES 3.1
Tapani Pälli
- [Mesa-dev] [PATCH] mesa: Move sanity check of BindVertexBuffer for OpenGL ES 3.1
Ian Romanick
- [Mesa-dev] [PATCH] mesa: Move sanity check of BindVertexBuffer for OpenGL ES 3.1
Lofstedt, Marta
- [Mesa-dev] [PATCH] mesa: print the invalid enum when CreateShader fails
Timothy Arceri
- [Mesa-dev] [PATCH] mesa: print the invalid enum when CreateShader fails
Tapani Pälli
- [Mesa-dev] [PATCH] mesa: use gl_shader_variable in program resource list
Tapani Pälli
- [Mesa-dev] [PATCH] meta: Check after null return value at blitframebuffer_texture()
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH] meta: remove const qualifier on _mesa_meta_fb_tex_blit_begin()
Brian Paul
- [Mesa-dev] [PATCH] meta: remove const qualifier on _mesa_meta_fb_tex_blit_begin()
Ian Romanick
- [Mesa-dev] [PATCH] nir/print: const_index is signed
Rob Clark
- [Mesa-dev] [PATCH] nir/print: const_index is signed
Jason Ekstrand
- [Mesa-dev] [PATCH] nir: Add a lower_fdiv option, turn fdiv into fmul/frcp.
Kenneth Graunke
- [Mesa-dev] [PATCH] nir: Add a lower_fdiv option, turn fdiv into fmul/frcp.
Jason Ekstrand
- [Mesa-dev] [PATCH] nir: Add a lower_fdiv option, turn fdiv into fmul/frcp.
Matt Turner
- [Mesa-dev] [PATCH] nir: extract out helper macros for running passes
Jason Ekstrand
- [Mesa-dev] [PATCH] nir: few missing struct names
Rob Clark
- [Mesa-dev] [PATCH] nir: few missing struct names
eocallaghan at alterapraxis.com
- [Mesa-dev] [PATCH] nir: special hack for TGSI vs indirect inputs
Rob Clark
- [Mesa-dev] [PATCH] nir: special hack for TGSI vs indirect inputs
Ilia Mirkin
- [Mesa-dev] [PATCH] nir: special hack for TGSI vs indirect inputs
Rob Clark
- [Mesa-dev] [PATCH] nir: special hack for TGSI vs indirect inputs
Ilia Mirkin
- [Mesa-dev] [PATCH] nir: special hack for TGSI vs indirect inputs
Marek Olšák
- [Mesa-dev] [PATCH] nir: special hack for TGSI vs indirect inputs
Rob Clark
- [Mesa-dev] [PATCH] nir: special hack for TGSI vs indirect inputs
Marek Olšák
- [Mesa-dev] [PATCH] nir: special hack for TGSI vs indirect inputs
Christian König
- [Mesa-dev] [PATCH] nv50, nvc0: fix buffer clearing to respect engine alignment requirements
Ilia Mirkin
- [Mesa-dev] [PATCH] nv50, nvc0: fix buffer clearing to respect engine alignment requirements
Nick Sarnie
- [Mesa-dev] [PATCH] nv50/ir: don't touch degree on physreg RIG nodes
Ilia Mirkin
- [Mesa-dev] [PATCH] nv50/ir: don't touch degree on physreg RIG nodes
Ilia Mirkin
- [Mesa-dev] [PATCH] nv50/ir: fix minor memory corpution when RA does another round
Karol Herbst
- [Mesa-dev] [PATCH] nv50/ir: Fix scratch allocation size and file
Pierre Moreau
- [Mesa-dev] [PATCH] nv50/ir: get rid of memory stores with nop values
Ilia Mirkin
- [Mesa-dev] [PATCH] nv50/ir: only use FILE_LOCAL_MEMORY for temp arrays that use indirection
Ilia Mirkin
- [Mesa-dev] [PATCH] nv50/ir: rebase indirect temp arrays to 0, so that we use less lmem space
Ilia Mirkin
- [Mesa-dev] [PATCH] nv50/ir: replace the right def in global cse
Ilia Mirkin
- [Mesa-dev] [PATCH] nv50/ir: replace the right def in global cse
Ilia Mirkin
- [Mesa-dev] [PATCH] nv50/ir: replace the right def in global cse
Connor Abbott
- [Mesa-dev] [PATCH] nv50/ir: replace the right def in global cse
Ilia Mirkin
- [Mesa-dev] [PATCH] nv50/ir: swap the least-ref'd source into src1 when both const/imm
Ilia Mirkin
- [Mesa-dev] [PATCH] nv50/ir: swap the least-ref'd source into src1 when both const/imm
Ilia Mirkin
- [Mesa-dev] [PATCH] nvc0/ir: be careful about propagating very large offsets into const load
Ilia Mirkin
- [Mesa-dev] [PATCH] nvc0/ir: be careful about propagating very large offsets into const load
Ilia Mirkin
- [Mesa-dev] [PATCH] nvc0: allow fragment shader inputs to use indirect indexing
Ilia Mirkin
- [Mesa-dev] [PATCH] nvc0: do not force re-binding of compute constbufs on Fermi
Samuel Pitoiset
- [Mesa-dev] [PATCH] nvc0: do not force re-binding of compute constbufs on Fermi
Ilia Mirkin
- [Mesa-dev] [PATCH] nvc0: remove useless goto in nvc0_launch_grid()
Samuel Pitoiset
- [Mesa-dev] [PATCH] nvc0: remove useless goto in nvc0_launch_grid()
Ilia Mirkin
- [Mesa-dev] [PATCH] r600g: Add support for PK2H/UP2H
Glenn Kennard
- [Mesa-dev] [PATCH] r600g: don't leak driver const buffers
Grazvydas Ignotas
- [Mesa-dev] [PATCH] r600g: don't leak driver const buffers
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeonsi: add DCC buffer for sampler views on new CS
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeonsi: add DCC buffer for sampler views on new CS
eocallaghan at alterapraxis.com
- [Mesa-dev] [PATCH] radeonsi: add DCC buffer for sampler views on new CS
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: add ETC1 support for Stoney
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: add ETC1 support for Stoney
Alex Deucher
- [Mesa-dev] [PATCH] radeonsi: Add option for SI scheduler
Axel Davy
- [Mesa-dev] [PATCH] radeonsi: Add option for SI scheduler
eocallaghan at alterapraxis.com
- [Mesa-dev] [PATCH] radeonsi: Add option for SI scheduler
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeonsi: Add option for SI scheduler
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: don't miss changes to SPI_TMPRING_SIZE
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: don't miss changes to SPI_TMPRING_SIZE
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeonsi: don't print a warning for unhandled registers returned by LLVM
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: don't print a warning for unhandled registers returned by LLVM
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeonsi: don't print a warning for unhandled registers returned by LLVM
Michel Dänzer
- [Mesa-dev] [PATCH] radeonsi: don't print a warning for unhandled registers returned by LLVM
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeonsi: don't print a warning for unhandled registers returned by LLVM
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: don't print a warning for unhandled registers returned by LLVM
Michel Dänzer
- [Mesa-dev] [PATCH] radeonsi: enable late VS export memory allocation
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: enable late VS export memory allocation
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeonsi: enable late VS export memory allocation
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: enable late VS export memory allocation
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeonsi: enable late VS export memory allocation
Axel Davy
- [Mesa-dev] [PATCH] radeonsi: enable late VS export memory allocation
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: fix discard-only fragment shaders
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeonsi: fix discard-only fragment shaders
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: fix discard-only fragment shaders (11.1 version)
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeonsi: fix discard-only fragment shaders (11.1 version)
Michel Dänzer
- [Mesa-dev] [PATCH] radeonsi: fix discard-only fragment shaders (11.1 version)
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: fix discard-only fragment shaders (v2)
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeonsi: fix discard-only fragment shaders (v2)
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: fix shader precompilation for shader-db
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: fix shader precompilation for shader-db
Michel Dänzer
- [Mesa-dev] [PATCH] radeonsi: fix shader precompilation for shader-db
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeonsi: use llvm.amdgcn.s.barrier instead of llvm.AMDGPU.barrier.local
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeonsi: use llvm.amdgcn.s.barrier instead of llvm.AMDGPU.barrier.local
Michel Dänzer
- [Mesa-dev] [PATCH] radeonsi: use llvm.amdgcn.s.barrier instead of llvm.AMDGPU.barrier.local
Michel Dänzer
- [Mesa-dev] [PATCH] radeonsi: use llvm.amdgcn.s.barrier instead of llvm.AMDGPU.barrier.local
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: use llvm.amdgcn.s.barrier instead of llvm.AMDGPU.barrier.local
Nicolai Hähnle
- [Mesa-dev] [PATCH] st/dri: Don't call invalidate_resource for NULL depth/stencil buffers
Michel Dänzer
- [Mesa-dev] [PATCH] st/dri: Don't call invalidate_resource for NULL depth/stencil buffers
Nicolai Hähnle
- [Mesa-dev] [PATCH] st/dri: Don't call invalidate_resource for NULL depth/stencil buffers
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: add check for color logicop in blit_copy_pixels()
Brian Paul
- [Mesa-dev] [PATCH] st/mesa: add check for color logicop in blit_copy_pixels()
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: conditionally enable GL_NV_vdpau_interop
Christian König
- [Mesa-dev] [PATCH] st/mesa: conditionally enable GL_NV_vdpau_interop
Ilia Mirkin
- [Mesa-dev] [PATCH] st/mesa: conditionally enable GL_NV_vdpau_interop
Christian König
- [Mesa-dev] [PATCH] st/mesa: conditionally enable GL_NV_vdpau_interop
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: conditionally enable GL_NV_vdpau_interop
Emil Velikov
- [Mesa-dev] [PATCH] st/mesa: conditionally enable GL_NV_vdpau_interop
Christian König
- [Mesa-dev] [PATCH] st/mesa: conditionally enable GL_NV_vdpau_interop
Ilia Mirkin
- [Mesa-dev] [PATCH] st/mesa: conditionally enable GL_NV_vdpau_interop
Emil Velikov
- [Mesa-dev] [PATCH] st/mesa: conditionally enable GL_NV_vdpau_interop
Christian König
- [Mesa-dev] [PATCH] st/mesa: conditionally enable GL_NV_vdpau_interop
Ilia Mirkin
- [Mesa-dev] [PATCH] st/mesa: fix incorrect buffer token passed to _mesa_BindFramebuffer()
Brian Paul
- [Mesa-dev] [PATCH] st/mesa: fix incorrect buffer token passed to _mesa_BindFramebuffer()
Charmaine Lee
- [Mesa-dev] [PATCH] st/mesa: fix incorrect buffer token passed to _mesa_BindFramebuffer()
Jose Fonseca
- [Mesa-dev] [PATCH] st/mesa: fix parameter names for tesseval/tessctrl prototypes
Samuel Pitoiset
- [Mesa-dev] [PATCH] st/mesa: fix parameter names for tesseval/tessctrl prototypes
Ilia Mirkin
- [Mesa-dev] [PATCH] st/mesa: fix parameter names for tesseval/tessctrl prototypes
Samuel Pitoiset
- [Mesa-dev] [PATCH] st/mesa: make KHR_debug output independent of context creation flags
Nicolai Hähnle
- [Mesa-dev] [PATCH] st/mesa: make KHR_debug output independent of context creation flags
Ilia Mirkin
- [Mesa-dev] [PATCH] st/mesa: restore the stObj's size if it was cleared out
Ilia Mirkin
- [Mesa-dev] [PATCH] st/mesa: restore the stObj's size if it was cleared out
Nicolai Hähnle
- [Mesa-dev] [PATCH] st/mesa: sort extensions enablement array
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: treat a write as a read for range purposes
Ilia Mirkin
- [Mesa-dev] [PATCH] st/mesa: treat a write as a read for range purposes
Dave Airlie
- [Mesa-dev] [PATCH] st/mesa: treat a write as a read for range purposes
Ilia Mirkin
- [Mesa-dev] [PATCH] st/mesa: use surface format to generate mipmaps when available
Ilia Mirkin
- [Mesa-dev] [PATCH] st/mesa: use surface format to generate mipmaps when available
Roland Scheidegger
- [Mesa-dev] [PATCH] st/mesa: use surface format to generate mipmaps when available
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: use surface format to generate mipmaps when available
Ilia Mirkin
- [Mesa-dev] [PATCH] st/va: hardlink driver instances to gallium_drv_video.so
Jimmy Berry
- [Mesa-dev] [PATCH] texobj: Check completeness with InternalFormat rather than Mesa format
Neil Roberts
- [Mesa-dev] [PATCH] texobj: Check completeness with InternalFormat rather than Mesa format
Anuj Phogat
- [Mesa-dev] [PATCH] tgsi/scan: add tgsi_shader_info::reads_samplemask
Marek Olšák
- [Mesa-dev] [PATCH] tgsi: add MEMBAR opcode to handle memoryBarrier* GLSL intrinsics
Ilia Mirkin
- [Mesa-dev] [PATCH] tgsi: add MEMBAR opcode to handle memoryBarrier* GLSL intrinsics
Marek Olšák
- [Mesa-dev] [PATCH] tgsi: initialize Atomic field in tgsi_default_declaration
Ilia Mirkin
- [Mesa-dev] [PATCH] tgsi: initialize Atomic field in tgsi_default_declaration
eocallaghan at alterapraxis.com
- [Mesa-dev] [PATCH] tgsi: initialize Atomic field in tgsi_default_declaration
Marek Olšák
- [Mesa-dev] [PATCH] trace: fix a segfault when tracing indirect draw calls
Samuel Pitoiset
- [Mesa-dev] [PATCH] trace: fix a segfault when tracing indirect draw calls
Ilia Mirkin
- [Mesa-dev] [PATCH] trace: fix a segfault when tracing indirect draw calls
Marek Olšák
- [Mesa-dev] [PATCH] trace: fix a segfault when tracing indirect draw calls
Samuel Pitoiset
- [Mesa-dev] [PATCH] trace: fix a segfault when tracing indirect draw calls
Marek Olšák
- [Mesa-dev] [PATCH] ttn: add missing writemask on store_output
Rob Clark
- [Mesa-dev] [PATCH] ttn: add missing writemask on store_output
Kenneth Graunke
- [Mesa-dev] [PATCH] ttn: use writemask for store_var
Rob Clark
- [Mesa-dev] [PATCH] util/hash_table: add _mesa_hash_table_clear (v4)
Nicolai Hähnle
- [Mesa-dev] [PATCH] util/ralloc: Remove double zero'ing of rzalloc buffers
Jordan Justen
- [Mesa-dev] [PATCH] util/ralloc: Remove double zero'ing of rzalloc buffers
Nicolai Hähnle
- [Mesa-dev] [PATCH] util/ralloc: Remove double zero'ing of rzalloc buffers
Kenneth Graunke
- [Mesa-dev] [PATCH] util/ralloc: Remove double zero'ing of rzalloc buffers
Nicolai Hähnle
- [Mesa-dev] [PATCH] util/u_pstipple.c: copy immediates during transformation
Nicolai Hähnle
- [Mesa-dev] [PATCH] util/u_pstipple.c: copy immediates during transformation
Jose Fonseca
- [Mesa-dev] [PATCH] util/u_pstipple.c: copy immediates during transformation
Marek Olšák
- [Mesa-dev] [PATCH] util/u_pstipple.c: copy immediates during transformation
Nicolai Hähnle
- [Mesa-dev] [PATCH] wgl: Rudimentary wglUseFontBitmaps sample.
Jose Fonseca
- [Mesa-dev] [PATCH] wgl: Rudimentary wglUseFontBitmaps sample.
Brian Paul
- [Mesa-dev] [PATCH] winsys/amdgpu: optionally use buffer lists with all allocated buffers
Marek Olšák
- [Mesa-dev] [PATCH] winsys/amdgpu: optionally use buffer lists with all allocated buffers
Alex Deucher
- [Mesa-dev] [PATCH] winsys/amdgpu: optionally use buffer lists with all allocated buffers
Nicolai Hähnle
- [Mesa-dev] [PATCH] winsys/radeon: Do not deinit the pb cache if it was not initialized
Niels Ole Salscheider
- [Mesa-dev] [PATCH] winsys/radeon: fix warnings about incompatible pointer types
Nicolai Hähnle
- [Mesa-dev] [PATCH] winsys/radeon: fix warnings about incompatible pointer types
Marek Olšák
- [Mesa-dev] [PATCH demos] configure.ac: Fix default behavior of AC_ARG_WITH(glut) if glut isn't available
Andreas Boll
- [Mesa-dev] [PATCH shader-db 1/2] run: Add compute shader support.
Kenneth Graunke
- [Mesa-dev] [PATCH shader-db 1/2] run: Add compute shader support.
Matt Turner
- [Mesa-dev] [PATCH shader-db 1/4] Fix Python2ism that crept into report.py.
Kenneth Graunke
- [Mesa-dev] [PATCH shader-db 2/2] run.py: Add compute shader support.
Kenneth Graunke
- [Mesa-dev] [PATCH shader-db 2/4] report.py: Explicitly require python3
Kenneth Graunke
- [Mesa-dev] [PATCH shader-db 3/4] report.py: Handle TCS and TES shaders.
Kenneth Graunke
- [Mesa-dev] [PATCH shader-db 4/4] run.py: Add tessellation shader support.
Kenneth Graunke
- [Mesa-dev] [PATCH shader-db 4/4] run.py: Add tessellation shader support.
Matt Turner
- [Mesa-dev] [PATCH shader-db] si-report: Track max waves per CU
Tom Stellard
- [Mesa-dev] [PATCH shader-db] si-report: Track max waves per CU
Marek Olšák
- [Mesa-dev] [PATCH shader-db] si-report: Track max waves per CU
Matt Arsenault
- [Mesa-dev] [PATCH shader-db] si-report: Track max waves per CU
Marek Olšák
- [Mesa-dev] [PATCH v2 0/4] mesa/bufferobj: reduce code duplication
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 0/4] string-marker support
Rob Clark
- [Mesa-dev] [PATCH v2 0/4] string-marker support
Ilia Mirkin
- [Mesa-dev] [PATCH v2 0/5] Optimizing llvmpipe for POWER8 architecture
Oded Gabbay
- [Mesa-dev] [PATCH v2 0/7] nv50/ir: various compiler optimizations
Karol Herbst
- [Mesa-dev] [PATCH v2 0/9] st/mesa: accelerate texture uploads from PBOs
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 0/9] st/mesa: accelerate texture uploads from PBOs
eocallaghan at alterapraxis.com
- [Mesa-dev] [PATCH v2 00/10] st/mesa: add shader buffer support
Ilia Mirkin
- [Mesa-dev] [PATCH v2 00/11] Add core and gallium ARB_query_buffer_object support
Ilia Mirkin
- [Mesa-dev] [PATCH v2 01/10] tgsi: add MEMBAR opcode to handle memoryBarrier* GLSL intrinsics
Ilia Mirkin
- [Mesa-dev] [PATCH v2 01/10] tgsi: add MEMBAR opcode to handle memoryBarrier* GLSL intrinsics
Roland Scheidegger
- [Mesa-dev] [PATCH v2 01/10] tgsi: add MEMBAR opcode to handle memoryBarrier* GLSL intrinsics
Ilia Mirkin
- [Mesa-dev] [PATCH v2 01/10] tgsi: add MEMBAR opcode to handle memoryBarrier* GLSL intrinsics
Roland Scheidegger
- [Mesa-dev] [PATCH v2 01/11] glapi: Add xml infrastructure for ARB_query_buffer_object
Ilia Mirkin
- [Mesa-dev] [PATCH v2 02/10] glsl: keep track of ssbo variable being accessed, add access params
Ilia Mirkin
- [Mesa-dev] [PATCH v2 02/10] glsl: keep track of ssbo variable being accessed, add access params
Ilia Mirkin
- [Mesa-dev] [PATCH v2 02/11] mesa: Add ARB_query_buffer_object extension flag
Ilia Mirkin
- [Mesa-dev] [PATCH v2 03/10] st/mesa: add PROGRAM_BUFFER, stop using gl_register_file
Ilia Mirkin
- [Mesa-dev] [PATCH v2 03/10] st/mesa: add PROGRAM_BUFFER, stop using gl_register_file
Brian Paul
- [Mesa-dev] [PATCH v2 03/10] st/mesa: add PROGRAM_BUFFER, stop using gl_register_file
Ilia Mirkin
- [Mesa-dev] [PATCH v2 03/10] st/mesa: add PROGRAM_BUFFER, stop using gl_register_file
Brian Paul
- [Mesa-dev] [PATCH v2 03/10] st/mesa: add PROGRAM_BUFFER, stop using gl_register_file
Ilia Mirkin
- [Mesa-dev] [PATCH v2 03/10] st/mesa: add PROGRAM_BUFFER, stop using gl_register_file
Brian Paul
- [Mesa-dev] [PATCH v2 03/11] mesa: Add QueryBuffer to context
Ilia Mirkin
- [Mesa-dev] [PATCH v2 04/10] st/mesa: add atomic counter support
Ilia Mirkin
- [Mesa-dev] [PATCH v2 04/11] mesa: Handle QUERY_BUFFER_BINDING in GetIntegerv
Ilia Mirkin
- [Mesa-dev] [PATCH v2 05/10] st/mesa: add support for SSBO binding and GLSL intrinsics
Ilia Mirkin
- [Mesa-dev] [PATCH v2 05/11] mesa: add driver interface for writing query results to buffers
Ilia Mirkin
- [Mesa-dev] [PATCH v2 06/10] st/mesa: use RESQ to find buffer size
Ilia Mirkin
- [Mesa-dev] [PATCH v2 06/11] mesa: add core implementation of ARB_query_buffer_object
Ilia Mirkin
- [Mesa-dev] [PATCH v2 07/10] st/mesa: add support for memory barrier intrinsics
Ilia Mirkin
- [Mesa-dev] [PATCH v2 07/10] st/mesa: add support for memory barrier intrinsics
Marek Olšák
- [Mesa-dev] [PATCH v2 07/11] gallium: add a way to store query result into buffer
Ilia Mirkin
- [Mesa-dev] [PATCH v2 08/10] st/mesa: add shader buffer barrier bit
Ilia Mirkin
- [Mesa-dev] [PATCH v2 08/11] gallium: add PIPE_CAP_QUERY_BUFFER_OBJECT
Ilia Mirkin
- [Mesa-dev] [PATCH v2 09/10] st/mesa: enable ARB_shader_storage_buffer_object when supported
Ilia Mirkin
- [Mesa-dev] [PATCH v2 09/11] st/mesa: use the occlusion predicate query for GL_ANY_SAMPLES
Ilia Mirkin
- [Mesa-dev] [PATCH v2 09/11] st/mesa: use the occlusion predicate query for GL_ANY_SAMPLES
Ilia Mirkin
- [Mesa-dev] [PATCH V2 1/2] glsl: don't attempt to link empty program
Timothy Arceri
- [Mesa-dev] [PATCH v2 1/2] mesa: Map program UBOs and SSBOs to Interface Blocks
Iago Toral
- [Mesa-dev] [PATCH v2 1/3] glsl: Move glsl_to_nir files to LIBGLSL_FILES
Kristian Høgsberg
- [Mesa-dev] [PATCH v2 1/3] glsl: Move glsl_to_nir files to LIBGLSL_FILES
Matt Turner
- [Mesa-dev] [PATCH v2 1/4] mesa: add GREMEDY_string_marker
Rob Clark
- [Mesa-dev] [PATCH v2 1/4] mesa: add GREMEDY_string_marker
Ilia Mirkin
- [Mesa-dev] [PATCH v2 1/4] mesa: add GREMEDY_string_marker
Rob Clark
- [Mesa-dev] [PATCH v2 1/4] mesa: add GREMEDY_string_marker
Ian Romanick
- [Mesa-dev] [PATCH v2 1/4] mesa: add GREMEDY_string_marker
Ian Romanick
- [Mesa-dev] [PATCH v2 1/4] mesa: add GREMEDY_string_marker
Ian Romanick
- [Mesa-dev] [PATCH v2 1/4] mesa: add GREMEDY_string_marker
Jose Fonseca
- [Mesa-dev] [PATCH v2 1/4] mesa: merge bind_xfb_buffers_{base|range}
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 1/4] mesa: merge bind_xfb_buffers_{base|range}
Ian Romanick
- [Mesa-dev] [PATCH v2 1/4] mesa: merge bind_xfb_buffers_{base|range}
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 1/4] mesa: merge bind_xfb_buffers_{base|range}
Ian Romanick
- [Mesa-dev] [PATCH v2 1/5] configure.ac: Detect if running on POWER8 arch
Oded Gabbay
- [Mesa-dev] [PATCH v2 1/7] nv50/ir: enable PostRaConstantFolding for [c0, f0)
Karol Herbst
- [Mesa-dev] [PATCH v2 1/7] nv50/ir: enable PostRaConstantFolding for [c0, f0)
Ilia Mirkin
- [Mesa-dev] [PATCH v2 1/9] gallium: Add PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 10/10] trace: add support for set_shader_buffers
Ilia Mirkin
- [Mesa-dev] [PATCH v2 10/10] trace: add support for set_shader_buffers
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 10/11] st/mesa: add query buffer support
Ilia Mirkin
- [Mesa-dev] [PATCH v2 11/11] nvc0: add support for ARB_query_buffer_object
Ilia Mirkin
- [Mesa-dev] [PATCH V2 16/35] glsl: move packing rules for tessellation stages into the packing code
Timothy Arceri
- [Mesa-dev] [PATCH V2 16/35] glsl: move packing rules for tessellation stages into the packing code
Timothy Arceri
- [Mesa-dev] [PATCH V2 16/35] glsl: move packing rules for tessellation stages into the packing code
Ilia Mirkin
- [Mesa-dev] [PATCH V2 16/35] glsl: move packing rules for tessellation stages into the packing code
Timothy Arceri
- [Mesa-dev] [PATCH V2 19/28] glsl: add support for explicit components to frag outputs
Timothy Arceri
- [Mesa-dev] [PATCH V2 19/28] glsl: add support for explicit components to frag outputs
Anuj Phogat
- [Mesa-dev] [PATCH V2 19/28] glsl: add support for explicit components to frag outputs
Anuj Phogat
- [Mesa-dev] [PATCH V2 19/28] glsl: add support for explicit components to frag outputs
Timothy Arceri
- [Mesa-dev] [PATCH v2 2/2] mesa: Use separate indices for UBO & SSBO during binding
Iago Toral
- [Mesa-dev] [PATCH v2 2/3] i965: Move GLSL lowering passes out of libi965_compiler.la
Kristian Høgsberg
- [Mesa-dev] [PATCH v2 2/3] i965: Move GLSL lowering passes out of libi965_compiler.la
Matt Turner
- [Mesa-dev] [PATCH v2 2/4] mesa: merge bind_uniform_buffers_{base|range}
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 2/4] mesa: wire up EmitStringMarker for KHR_debug
Rob Clark
- [Mesa-dev] [PATCH v2 2/4] mesa: wire up EmitStringMarker for KHR_debug
Ilia Mirkin
- [Mesa-dev] [PATCH v2 2/4] mesa: wire up EmitStringMarker for KHR_debug
Matt Turner
- [Mesa-dev] [PATCH v2 2/4] mesa: wire up EmitStringMarker for KHR_debug
Ian Romanick
- [Mesa-dev] [PATCH v2 2/4] mesa: wire up EmitStringMarker for KHR_debug
Rob Clark
- [Mesa-dev] [PATCH v2 2/5] llvmpipe: add POWER8 portability file - u_pwr8.h
Oded Gabbay
- [Mesa-dev] [PATCH v2 2/6] glapi: add GL_OES_geometry_shader extension
Lofstedt, Marta
- [Mesa-dev] [PATCH v2 2/7] nv50/ir: swap sources in PostRaConstantFolding when src0 is imm helps some shaders in multiple games
Karol Herbst
- [Mesa-dev] [PATCH v2 2/9] gallium: Add PIPE_CAP_SURFACE_REINTERPRET_BLOCKS
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 3/3] glsl: Move _mesa_shader_stage_to_string/abbrev to shader_enums.c
Kristian Høgsberg
- [Mesa-dev] [PATCH v2 3/3] glsl: Move _mesa_shader_stage_to_string/abbrev to shader_enums.c
Matt Turner
- [Mesa-dev] [PATCH v2 3/4] gallium: add GREMEDY_string_marker
Rob Clark
- [Mesa-dev] [PATCH v2 3/4] gallium: add GREMEDY_string_marker
Ilia Mirkin
- [Mesa-dev] [PATCH v2 3/4] mesa: merge bind_shader_storage_buffers_{base|range}
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 3/5] llvmpipe: Optimize do_triangle_ccw for POWER8
Oded Gabbay
- [Mesa-dev] [PATCH v2 3/7] nv50/ir: optimize neg(and(set, 1)) to set
Karol Herbst
- [Mesa-dev] [PATCH v2 3/7] nv50/ir: optimize neg(and(set, 1)) to set
Ilia Mirkin
- [Mesa-dev] [PATCH v2 3/9] st/mesa: use the correct address generation functions in st_TexSubImage blit
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 4/4] freedreno: implement emit_string_marker
Rob Clark
- [Mesa-dev] [PATCH v2 4/4] freedreno: implement emit_string_marker
Ilia Mirkin
- [Mesa-dev] [PATCH v2 4/4] freedreno: implement emit_string_marker
Rob Clark
- [Mesa-dev] [PATCH v2 4/4] mesa: merge bind_atomic_buffers_{base|range}
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 4/5] llvmpipe: Optimize BUILD_MASK(_LINEAR) for POWER8
Oded Gabbay
- [Mesa-dev] [PATCH v2 4/7] nv50/ir: optimize shl(shr(a, c), c) to and(a, ~((1 << c) - 1))
Karol Herbst
- [Mesa-dev] [PATCH v2 4/9] st/mesa: Accelerate PBO uploads
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 5/5] llvmpipe: Optimize lp_rast_triangle_32_3_16 for POWER8
Oded Gabbay
- [Mesa-dev] [PATCH v2 5/5] llvmpipe: Optimize lp_rast_triangle_32_3_16 for POWER8
Roland Scheidegger
- [Mesa-dev] [PATCH v2 5/7] nv50/ir: add PostRADCE Pass
Karol Herbst
- [Mesa-dev] [PATCH v2 5/9] st/mesa: implement PBO upload for multiple layers
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 6/7] nv50/ir: run DCE backwards
Karol Herbst
- [Mesa-dev] [PATCH v2 6/9] st/mesa: inline the implementation of _mesa_store_compressed_teximage
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 7/7] nv50/ir: optimize mad/fma with third argument 0 to mul
Karol Herbst
- [Mesa-dev] [PATCH v2 7/7] vbo: cache/memoize the result of vbo_get_minmax_indices
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 7/7] vbo: cache/memoize the result of vbo_get_minmax_indices
Chris Forbes
- [Mesa-dev] [PATCH v2 7/9] st/mesa: redirect CompressedTexSubImage to our own implementation
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 8/9] st/mesa: implement PBO upload for glCompressedTex(Sub)Image
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 9/9] gallium/radeon: support PIPE_CAP_SURFACE_REINTERPRET_BLOCKS
Nicolai Hähnle
- [Mesa-dev] [PATCH v2] Add missing platform information for KBL
Sarah Sharp
- [Mesa-dev] [PATCH v2] Add missing platform information for KBL
Mark Janes
- [Mesa-dev] [PATCH v2] configure.ac: add --enable-profile
Oded Gabbay
- [Mesa-dev] [PATCH v2] configure.ac: add --enable-profile
Jose Fonseca
- [Mesa-dev] [PATCH v2] docs: Update todo regarding StencilOp and StencilOpSeparate.
Thomas Helland
- [Mesa-dev] [PATCH v2] docs: Update todo regarding StencilOp and StencilOpSeparate.
Timothy Arceri
- [Mesa-dev] [PATCH v2] glsl: add GL_OES_geometry_point_size and conditionalize gl_PointSize
Ilia Mirkin
- [Mesa-dev] [PATCH v2] glsl: add GL_OES_geometry_point_size and conditionalize gl_PointSize
Lofstedt, Marta
- [Mesa-dev] [PATCH v2] glsl: disallow implicit conversions in ESSL shaders
Ilia Mirkin
- [Mesa-dev] [PATCH v2] glsl: disallow implicit conversions in ESSL shaders
Timothy Arceri
- [Mesa-dev] [PATCH v2] glsl: disallow implicit conversions in ESSL shaders
Kenneth Graunke
- [Mesa-dev] [PATCH v2] glsl: Enable debug prints for do_common_optimization
Jordan Justen
- [Mesa-dev] [PATCH v2] glsl: Enable debug prints for do_common_optimization
Timothy Arceri
- [Mesa-dev] [PATCH v2] glsl: Enable debug prints for do_common_optimization
Iago Toral
- [Mesa-dev] [PATCH v2] glsl: Enable debug prints for do_common_optimization
Kenneth Graunke
- [Mesa-dev] [PATCH v2] glsl: Enable debug prints for do_common_optimization
Jordan Justen
- [Mesa-dev] [PATCH v2] glsl: fix consumer_stage restriction to separate shader objects
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2] glsl: fix consumer_stage restriction to separate shader objects
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2] glsl: fix consumer_stage restriction to separate shader objects
Timothy Arceri
- [Mesa-dev] [PATCH v2] glsl: fix consumer_stage restriction to separate shader objects
Timothy Arceri
- [Mesa-dev] [PATCH v2] glsl: fix consumer_stage restriction to separate shader objects
Tapani Pälli
- [Mesa-dev] [PATCH v2] glsl: fix consumer_stage restriction to separate shader objects
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2] glsl: mark explicit uniforms as explicit in other stages too
Tapani Pälli
- [Mesa-dev] [PATCH v2] glsl: mark explicit uniforms as explicit in other stages too
Timothy Arceri
- [Mesa-dev] [PATCH v2] glsl: move uniform calculation to link_uniforms
Tapani Pälli
- [Mesa-dev] [PATCH v2] glsl: move uniform calculation to link_uniforms
Lofstedt, Marta
- [Mesa-dev] [PATCH v2] glsl: move uniform calculation to link_uniforms
Ilia Mirkin
- [Mesa-dev] [PATCH v2] glsl: move uniform calculation to link_uniforms
Tapani Pälli
- [Mesa-dev] [PATCH v2] glsl: move uniform calculation to link_uniforms
Ilia Mirkin
- [Mesa-dev] [PATCH v2] glsl: move uniform calculation to link_uniforms
Tapani Pälli
- [Mesa-dev] [PATCH v2] glsl: move uniform calculation to link_uniforms
Ilia Mirkin
- [Mesa-dev] [PATCH v2] glsl: move uniform calculation to link_uniforms
Tapani Pälli
- [Mesa-dev] [PATCH v2] glsl: move uniform calculation to link_uniforms
Ilia Mirkin
- [Mesa-dev] [PATCH v2] glsl: move uniform calculation to link_uniforms
Tapani Pälli
- [Mesa-dev] [PATCH v2] glsl: move uniform calculation to link_uniforms
Ilia Mirkin
- [Mesa-dev] [PATCH v2] glsl: move uniform calculation to link_uniforms
Tapani Pälli
- [Mesa-dev] [PATCH v2] glsl: move uniform calculation to link_uniforms
Ilia Mirkin
- [Mesa-dev] [PATCH v2] glsl: move uniform calculation to link_uniforms
Tapani Pälli
- [Mesa-dev] [PATCH v2] glsl: move uniform calculation to link_uniforms
Ilia Mirkin
- [Mesa-dev] [PATCH v2] glsl: move uniform calculation to link_uniforms
Ian Romanick
- [Mesa-dev] [PATCH v2] glsl: move uniform calculation to link_uniforms
Tapani Pälli
- [Mesa-dev] [PATCH v2] glsl: move uniform calculation to link_uniforms
Tapani Pälli
- [Mesa-dev] [PATCH v2] glx: update to updated version of EXT_create_context_es2_profile
Ilia Mirkin
- [Mesa-dev] [PATCH v2] glx: update to updated version of EXT_create_context_es2_profile
Jose Fonseca
- [Mesa-dev] [PATCH v2] glx: update to updated version of EXT_create_context_es2_profile
Ilia Mirkin
- [Mesa-dev] [PATCH v2] glx: update to updated version of EXT_create_context_es2_profile
Ian Romanick
- [Mesa-dev] [PATCH v2] glx: update to updated version of EXT_create_context_es2_profile
Ilia Mirkin
- [Mesa-dev] [PATCH v2] glx: update to updated version of EXT_create_context_es2_profile
Jose Fonseca
- [Mesa-dev] [PATCH v2] glx: update to updated version of EXT_create_context_es2_profile
Jose Fonseca
- [Mesa-dev] [PATCH v2] glx: update to updated version of EXT_create_context_es2_profile
Ilia Mirkin
- [Mesa-dev] [PATCH v2] glx: update to updated version of EXT_create_context_es2_profile
Ilia Mirkin
- [Mesa-dev] [PATCH v2] mesa: Deal with size differences between GLuint and GLhandleARB in GetAttachedObjectsARB
Jeremy Huddleston Sequoia
- [Mesa-dev] [PATCH v2] mesa: Deal with size differences between GLuint and GLhandleARB in GetAttachedObjectsARB
Ian Romanick
- [Mesa-dev] [PATCH v2] mesa: Deal with size differences between GLuint and GLhandleARB in GetAttachedObjectsARB
Jeremy Sequoia
- [Mesa-dev] [PATCH V2] mesa: fix GL_MAX_NAME_LENGTH query for tessellation shaders
Timothy Arceri
- [Mesa-dev] [PATCH V2] mesa: fix GL_MAX_NAME_LENGTH query for tessellation shaders
Marek Olšák
- [Mesa-dev] [PATCH V2] mesa: fix segfault in glUniformSubroutinesuiv()
Timothy Arceri
- [Mesa-dev] [PATCH v2] mesa: remove link validation that should be done elsewhere
Timothy Arceri
- [Mesa-dev] [PATCH v2] mesa: remove link validation that should be done elsewhere
Tapani Pälli
- [Mesa-dev] [PATCH v2] mesa: remove link validation that should be done elsewhere
Timothy Arceri
- [Mesa-dev] [PATCH v2] mesa: remove link validation that should be done elsewhere
Ian Romanick
- [Mesa-dev] [PATCH v2] mesa: remove link validation that should be done elsewhere
Timothy Arceri
- [Mesa-dev] [PATCH v2] st/mesa: make KHR_debug output independent of context creation flags (v2)
Nicolai Hähnle
- [Mesa-dev] [PATCH v2] st/mesa: make KHR_debug output independent of context creation flags (v2)
Ilia Mirkin
- [Mesa-dev] [PATCH v2] st/va: count number of slices
Julien Isorce
- [Mesa-dev] [PATCH v2] st/va: count number of slices
Christian König
- [Mesa-dev] [PATCH v2] trace: fix a segfault when tracing indirect draw calls
Samuel Pitoiset
- [Mesa-dev] [PATCH v2] trace: fix a segfault when tracing indirect draw calls
Ilia Mirkin
- [Mesa-dev] [PATCH v2] vbo: create a new draw function interface for indirect draws
Ilia Mirkin
- [Mesa-dev] [PATCH v2] vbo: create a new draw function interface for indirect draws
Ian Romanick
- [Mesa-dev] [PATCH v3 1.5/10] glsl: always initialize image_* fields, copy them on interface init
Ilia Mirkin
- [Mesa-dev] [PATCH v3 1.5/10] glsl: always initialize image_* fields, copy them on interface init
Iago Toral
- [Mesa-dev] [PATCH V3 1/2] glsl: don't attempt to link empty program
Timothy Arceri
- [Mesa-dev] [PATCH V3 1/2] glsl: don't attempt to link empty program
Ian Romanick
- [Mesa-dev] [PATCH V3 1/2] glsl: don't attempt to link empty program
Timothy Arceri
- [Mesa-dev] [PATCH V3 1/2] glsl: don't attempt to link empty program
Timothy Arceri
- [Mesa-dev] [PATCH v3 1/3] gallium/st: add pipe_context::generate_mipmap()
Charmaine Lee
- [Mesa-dev] [PATCH v3 1/3] gallium/st: add pipe_context::generate_mipmap()
Brian Paul
- [Mesa-dev] [PATCH v3 1/3] gallium/st: add pipe_context::generate_mipmap()
Roland Scheidegger
- [Mesa-dev] [PATCH V3 11/28] glsl: cross validate varyings with a component qualifier
Timothy Arceri
- [Mesa-dev] [PATCH V3 11/28] glsl: cross validate varyings with a component qualifier
Anuj Phogat
- [Mesa-dev] [PATCH V3 16/28] glsl: add packing rules for tessellation stages to the packing code
Timothy Arceri
- [Mesa-dev] [PATCH v3 2/10] glsl: keep track of ssbo variable being accessed, add access params
Ilia Mirkin
- [Mesa-dev] [PATCH v3 2/10] glsl: keep track of ssbo variable being accessed, add access params
Iago Toral
- [Mesa-dev] [PATCH v3 2/10] glsl: keep track of ssbo variable being accessed, add access params
Ilia Mirkin
- [Mesa-dev] [PATCH v3 2/10] glsl: keep track of ssbo variable being accessed, add access params
Iago Toral
- [Mesa-dev] [PATCH v3 2/10] glsl: keep track of ssbo variable being accessed, add access params
Ilia Mirkin
- [Mesa-dev] [PATCHv3 3/9] glsl, nir: Make ir_quadop_bitfield_insert a vectorized operation.
Matt Turner
- [Mesa-dev] [PATCHv3 3/9] glsl, nir: Make ir_quadop_bitfield_insert a vectorized operation.
Ilia Mirkin
- [Mesa-dev] [PATCHv3 3/9] glsl, nir: Make ir_quadop_bitfield_insert a vectorized operation.
Connor Abbott
- [Mesa-dev] [PATCH v3] gallium/tests: fix build with clang compiler
Samuel Pitoiset
- [Mesa-dev] [PATCH v3] gallium/tests: fix build with clang compiler
eocallaghan at alterapraxis.com
- [Mesa-dev] [PATCH V3] glapi: add GL_OES_geometry_shader extension
Marta Lofstedt
- [Mesa-dev] [PATCH V3] glapi: add GL_OES_geometry_shader extension
Nanley Chery
- [Mesa-dev] [PATCH V3] glapi: add GL_OES_geometry_shader extension
Ilia Mirkin
- [Mesa-dev] [PATCH V3] glapi: add GL_OES_geometry_shader extension
Ian Romanick
- [Mesa-dev] [PATCH V3] glapi: add GL_OES_geometry_shader extension
Lofstedt, Marta
- [Mesa-dev] [PATCH V3] glapi: add GL_OES_geometry_shader extension
Tapani Pälli
- [Mesa-dev] [PATCH V3] glapi: add GL_OES_geometry_shader extension
Ilia Mirkin
- [Mesa-dev] [PATCH V3] glapi: add GL_OES_geometry_shader extension
Ian Romanick
- [Mesa-dev] [PATCH V3] glapi: add GL_OES_geometry_shader extension
Tapani Pälli
- [Mesa-dev] [PATCH v3] glapi: Build glapi_gentable.c only on Darwin
Andreas Boll
- [Mesa-dev] [PATCH v3] glapi: Build glapi_gentable.c only on Darwin
Matt Turner
- [Mesa-dev] [PATCH v3] glapi: Build glapi_gentable.c only on Darwin
Andreas Boll
- [Mesa-dev] [PATCH v3] mesa: use gl_shader_variable in program resource list
Tapani Pälli
- [Mesa-dev] [PATCH v3] mesa: use gl_shader_variable in program resource list
Marek Olšák
- [Mesa-dev] [PATCH v4 00/11] st/mesa: add shader buffer support
Ilia Mirkin
- [Mesa-dev] [PATCH v4 00/11] st/mesa: add shader buffer support
eocallaghan at alterapraxis.com
- [Mesa-dev] [PATCH v4 01/11] tgsi: add MEMBAR opcode to handle memoryBarrier* GLSL intrinsics
Ilia Mirkin
- [Mesa-dev] [PATCH v4 01/11] tgsi: add MEMBAR opcode to handle memoryBarrier* GLSL intrinsics
Roland Scheidegger
- [Mesa-dev] [PATCH v4 02/11] glsl: always initialize image_* fields, copy them on interface init
Ilia Mirkin
- [Mesa-dev] [PATCH v4 02/11] glsl: always initialize image_* fields, copy them on interface init
Marek Olšák
- [Mesa-dev] [PATCH v4 03/11] glsl: keep track of ssbo variable being accessed, add access params
Ilia Mirkin
- [Mesa-dev] [PATCH v4 03/11] glsl: keep track of ssbo variable being accessed, add access params
Iago Toral
- [Mesa-dev] [PATCH v4 04/11] mesa: add PROGRAM_IMMEDIATE, PROGRAM_BUFFER
Ilia Mirkin
- [Mesa-dev] [PATCH v4 04/11] mesa: add PROGRAM_IMMEDIATE, PROGRAM_BUFFER
Marek Olšák
- [Mesa-dev] [PATCH v4 05/11] st/mesa: add atomic counter support
Ilia Mirkin
- [Mesa-dev] [PATCH v4 06/11] st/mesa: add support for SSBO binding and GLSL intrinsics
Ilia Mirkin
- [Mesa-dev] [PATCH v4 07/11] st/mesa: use RESQ to find buffer size
Ilia Mirkin
- [Mesa-dev] [PATCH v4 08/11] st/mesa: add support for memory barrier intrinsics
Ilia Mirkin
- [Mesa-dev] [PATCH v4 09/11] st/mesa: add shader buffer barrier bit
Ilia Mirkin
- [Mesa-dev] [PATCH v4 1/3] gallium/st: add pipe_context::generate_mipmap()
Charmaine Lee
- [Mesa-dev] [PATCH v4 1/3] gallium/st: add pipe_context::generate_mipmap()
Michel Dänzer
- [Mesa-dev] [PATCH v4 1/3] gallium/st: add pipe_context::generate_mipmap()
Jose Fonseca
- [Mesa-dev] [PATCH v4 10/11] st/mesa: enable ARB_shader_storage_buffer_object when supported
Ilia Mirkin
- [Mesa-dev] [PATCH v4 11/11] trace: add support for set_shader_buffers
Ilia Mirkin
- [Mesa-dev] [PATCH v4 11/11] trace: add support for set_shader_buffers
Samuel Pitoiset
- [Mesa-dev] [PATCH v4] mesa: enable enums for OES_geometry_shader
Tapani Pälli
- [Mesa-dev] [PATCH v4] mesa: enable enums for OES_geometry_shader
Ilia Mirkin
- [Mesa-dev] [PATCH v4] mesa: enable enums for OES_geometry_shader
Lofstedt, Marta
- [Mesa-dev] [PATCH v4] mesa: enable enums for OES_geometry_shader
Ilia Mirkin
- [Mesa-dev] [PATCH v4] mesa: enable enums for OES_geometry_shader
Lofstedt, Marta
- [Mesa-dev] [PATCH v4] mesa: enable enums for OES_geometry_shader
Ilia Mirkin
- [Mesa-dev] [PATCH v4] mesa: enable enums for OES_geometry_shader
Lofstedt, Marta
- [Mesa-dev] [PATCH v4] mesa: enable enums for OES_geometry_shader
Ilia Mirkin
- [Mesa-dev] [PATCH v4] mesa: enable enums for OES_geometry_shader
Lofstedt, Marta
- [Mesa-dev] [PATCH v4] mesa: enable enums for OES_geometry_shader
Ilia Mirkin
- [Mesa-dev] [PATCH v4] nv50, nvc0: optimize coherent buffer checking at draw time
Samuel Pitoiset
- [Mesa-dev] [PATCH v4] nv50, nvc0: optimize coherent buffer checking at draw time
Ilia Mirkin
- [Mesa-dev] [PATCH v5] mesa: enable enums for OES_geometry_shader
Marta Lofstedt
- [Mesa-dev] [PATCH v5] mesa: enable enums for OES_geometry_shader
Ilia Mirkin
- [Mesa-dev] [PATCH v5] mesa: enable enums for OES_geometry_shader
Lofstedt, Marta
- [Mesa-dev] [RFC 00/63] ARB_internalformat_query2 on Mesa and i965 backend
Eduardo Lima Mitev
- [Mesa-dev] [RFC 00/63] ARB_internalformat_query2 on Mesa and i965 backend
Nanley Chery
- [Mesa-dev] [RFC 00/63] ARB_internalformat_query2 on Mesa and i965 backend
Eduardo Lima Mitev
- [Mesa-dev] [RFC 01/63] mesa: Add QueryInternalFormat to device driver virtual table
Eduardo Lima Mitev
- [Mesa-dev] [RFC 02/63] mesa: Add a default QueryInternalFormat() function for drivers
Eduardo Lima Mitev
- [Mesa-dev] [RFC 03/63] i965: Add boilerplate function for QueryInternalFormat driver hook
Eduardo Lima Mitev
- [Mesa-dev] [RFC 04/63] i965: Move brw_query_samples_for_format() to brw_queryformat.c
Eduardo Lima Mitev
- [Mesa-dev] [RFC 05/63] i965/formatquery: Respond queries SAMPLES and NUM_SAMPLE_COUNTS
Eduardo Lima Mitev
- [Mesa-dev] [RFC 06/63] st/format: Replace QuerySamplesForFormat by new QueryInternalFormat hook
Eduardo Lima Mitev
- [Mesa-dev] [RFC 07/63] mesa/multisample: Check sample count using the new driver hook
Eduardo Lima Mitev
- [Mesa-dev] [RFC 08/63] mesa/formatquery: Remove tracking of number of elements in the response
Eduardo Lima Mitev
- [Mesa-dev] [RFC 09/63] mesa/formatquery: Use new driver hook QueryInternalFormat
Eduardo Lima Mitev
- [Mesa-dev] [RFC 10/63] mesa: Completely remove QuerySamplesForFormat from driver func table
Eduardo Lima Mitev
- [Mesa-dev] [RFC 11/63] mesa/main: Add extension tracking bit for ARB_internalformat_query2
Eduardo Lima Mitev
- [Mesa-dev] [RFC 11/63] mesa/main: Add extension tracking bit for ARB_internalformat_query2
Nanley Chery
- [Mesa-dev] [RFC 12/63] mesa/formatquery: Added function to validate parameters
Eduardo Lima Mitev
- [Mesa-dev] [RFC 13/63] mesa/formatquery: Added function to set 'unsupported' responses
Eduardo Lima Mitev
- [Mesa-dev] [RFC 14/63] mesa/formatquery: Added a func to check if the <target> is supported
Eduardo Lima Mitev
- [Mesa-dev] [RFC 15/63] mesa/formatquery: Added boilerplate code to extend GetInternalformativ
Eduardo Lima Mitev
- [Mesa-dev] [RFC 16/63] mesa: Add dispatch and extension XML for GL_ARB_internalformat_query2
Eduardo Lima Mitev
- [Mesa-dev] [RFC 16/63] mesa: Add dispatch and extension XML for GL_ARB_internalformat_query2
Emil Velikov
- [Mesa-dev] [RFC 16/63] mesa: Add dispatch and extension XML for GL_ARB_internalformat_query2
Alejandro Piñeiro
- [Mesa-dev] [RFC 17/63] mesa/main: Added empty skeleton of glGetInternalformati64v
Eduardo Lima Mitev
- [Mesa-dev] [RFC 18/63] mesa/teximage: make public is_renderable_texture_format
Eduardo Lima Mitev
- [Mesa-dev] [RFC 19/63] mesa/teximage: Make _mesa_format_no_online_compression public
Eduardo Lima Mitev
- [Mesa-dev] [RFC 20/63] mesa/main: not fill mesa_error on _mesa_legal_texture_base_format_for_target
Eduardo Lima Mitev
- [Mesa-dev] [RFC 21/63] mesa/formatquery: Added func to check if the 'resource' is supported
Eduardo Lima Mitev
- [Mesa-dev] [RFC 22/63] mesa/formatquery: Added a func to check <internalformat> supported
Eduardo Lima Mitev
- [Mesa-dev] [RFC 23/63] mesa/formatquery: Added the INTERNALFORMAT_SUPPORTED <pname> query
Eduardo Lima Mitev
- [Mesa-dev] [RFC 24/63] mesa/formatquery: Added INTERNALFORMAT_PREFERRED pname
Eduardo Lima Mitev
- [Mesa-dev] [RFC 25/63] mesa/main: Make legal_get_tex_level_parameter_target public
Eduardo Lima Mitev
- [Mesa-dev] [RFC 26/63] mesa/main: Extend _mesa_base_format_has_channel to accept new pnames
Eduardo Lima Mitev
- [Mesa-dev] [RFC 27/63] mesa/main: Extend _mesa_get_format_bits to accept new pnames
Eduardo Lima Mitev
- [Mesa-dev] [RFC 28/63] mesa/formatquery: Added INTERNALFORMAT_{X}_{SIZE, TYPE} <pname> queries
Eduardo Lima Mitev
- [Mesa-dev] [RFC 29/63] mesa/formatquery: initial implementation for GetInternalformati64v
Eduardo Lima Mitev
- [Mesa-dev] [RFC 30/63] mesa/formatquery: handle unmodified buffer for SAMPLES on the 64-bit query
Eduardo Lima Mitev
- [Mesa-dev] [RFC 31/63] mesa/formatquery: support for IMAGE_FORMAT_COMPATIBILITY_TYPE
Eduardo Lima Mitev
- [Mesa-dev] [RFC 32/63] main/formatquery: support for MAX_{WIDTH/HEIGHT/DEPTH/LAYERS}
Eduardo Lima Mitev
- [Mesa-dev] [RFC 33/63] mesa/teximage: add _mesa_is_cube_map_texture utility method
Eduardo Lima Mitev
- [Mesa-dev] [RFC 34/63] mesa/formatquery: support for MAX_COMBINED_DIMENSIONS
Eduardo Lima Mitev
- [Mesa-dev] [RFC 35/63] mesa/formatquery: Added {COLOR, DEPTH, STENCIL}_COMPONENTS <pname> queries
Eduardo Lima Mitev
- [Mesa-dev] [RFC 36/63] mesa/formatquery: Added {COLOR, DEPTH, STENCIL}_RENDERABLE <pname> queries
Eduardo Lima Mitev
- [Mesa-dev] [RFC 37/63] mesa/genmipmap: Added a function to check if the target is valid
Eduardo Lima Mitev
- [Mesa-dev] [RFC 38/63] mesa/genmipmap: Added a function to validate the internalformat
Eduardo Lima Mitev
- [Mesa-dev] [RFC 39/63] mesa/formatquery: Added mipmap related <pname> queries
Eduardo Lima Mitev
- [Mesa-dev] [RFC 40/63] mesa/formatquery: Added COLOR_ENCODING <pname> query.
Eduardo Lima Mitev
- [Mesa-dev] [RFC 41/63] mesa/formatquery: Added SRGB_{READ, WRITE} <pname> queries
Eduardo Lima Mitev
- [Mesa-dev] [RFC 42/63] mesa/formatquery: Added SRGB_DECODE_ARB <pname> query
Eduardo Lima Mitev
- [Mesa-dev] [RFC 43/63] mesa/formatquery: Added queries related to texture sampling in shaders
Eduardo Lima Mitev
- [Mesa-dev] [RFC 44/63] mesa/shaderimage: Make is_image_format_supported public
Eduardo Lima Mitev
- [Mesa-dev] [RFC 45/63] mesa/formatquery: Added SHADER_IMAGE_{LOAD, STORE, ATOMIC} <pname> queries
Eduardo Lima Mitev
- [Mesa-dev] [RFC 46/63] mesa/shaderimage: Added func to get the GL_IMAGE_CLASS from the format
Eduardo Lima Mitev
- [Mesa-dev] [RFC 47/63] mesa/formatquery: Added queries related to image textures
Eduardo Lima Mitev
- [Mesa-dev] [RFC 48/63] mesa/formatquery: Added simultaneous texture and depth/stencil queries
Eduardo Lima Mitev
- [Mesa-dev] [RFC 49/63] mesa/formatquery: Added compressed texture related queries
Eduardo Lima Mitev
- [Mesa-dev] [RFC 50/63] mesa/formatquery: Added CLEAR_BUFFER <pname> query
Eduardo Lima Mitev
- [Mesa-dev] [RFC 51/63] mesa/textureview: Make _lookup_view_class public
Eduardo Lima Mitev
- [Mesa-dev] [RFC 52/63] mesa/formatquery: Added texture view related queries
Eduardo Lima Mitev
- [Mesa-dev] [RFC 53/63] mesa/formatquery: Added texture gather/shadow related queries
Eduardo Lima Mitev
- [Mesa-dev] [RFC 54/63] mesa/formatquery: Added framebuffer renderability related queries
Eduardo Lima Mitev
- [Mesa-dev] [RFC 55/63] mesa/texparam: make public target_allows_setting_sampler_parameters
Eduardo Lima Mitev
- [Mesa-dev] [RFC 56/63] mesa/formatquery: added FILTER pname support
Eduardo Lima Mitev
- [Mesa-dev] [RFC 57/63] mesa/formatquery: Add support for READ_PIXELS query
Eduardo Lima Mitev
- [Mesa-dev] [RFC 58/63] mesa/formatquery: Add READ_PIXELS_FORMAT pname
Eduardo Lima Mitev
- [Mesa-dev] [RFC 59/63] mesa/formatquery: Add READ_PIXELS_TYPE pname
Eduardo Lima Mitev
- [Mesa-dev] [RFC 60/63] mesa/formatquery: Add (GET_)TEXTURE_IMAGE_FORMAT pnames
Eduardo Lima Mitev
- [Mesa-dev] [RFC 61/63] mesa/formatquery: Add (GET_)TEXTURE_IMAGE_TYPE pnames
Eduardo Lima Mitev
- [Mesa-dev] [RFC 62/63] i965/formatquery: Add support for INTERNALFORMAT_PREFERRED query
Eduardo Lima Mitev
- [Mesa-dev] [RFC 63/63] i965: Enable the ARB_internalformat_query2 extension
Eduardo Lima Mitev
- [Mesa-dev] [RFC] i965: Restore vbo after color resolve during brw_try_draw_prims()
Topi Pohjolainen
- [Mesa-dev] [RFC] i965: Restore vbo after color resolve during brw_try_draw_prims()
Ben Widawsky
- [Mesa-dev] [RFC] nir: const_index sanity
Rob Clark
- [Mesa-dev] [RFC] nir: const_index sanity
Jason Ekstrand
- [Mesa-dev] [RFC libdrm] intel: Add support for softpin
Chris Wilson
- [Mesa-dev] [RFC PATCH] mesa: Add MESA_SHADER_CAPTURE_PATH for writing .shader_test files.
Kenneth Graunke
- [Mesa-dev] [RFC PATCH] mesa: Add MESA_SHADER_CAPTURE_PATH for writing .shader_test files.
Kenneth Graunke
- [Mesa-dev] [RFC PATCH] mesa: Add MESA_SHADER_CAPTURE_PATH for writing .shader_test files.
Ben Widawsky
- [Mesa-dev] [RFC PATCH] mesa: Add MESA_SHADER_CAPTURE_PATH for writing .shader_test files.
Eero Tamminen
- [Mesa-dev] [RFC PATCH] mesa: Add MESA_SHADER_CAPTURE_PATH for writing .shader_test files.
Timothy Arceri
- [Mesa-dev] [RFC PATCH] mesa: Add MESA_SHADER_CAPTURE_PATH for writing .shader_test files.
Kenneth Graunke
- [Mesa-dev] [RFC PATCH] mesa: Add MESA_SHADER_CAPTURE_PATH for writing .shader_test files.
Kenneth Graunke
- [Mesa-dev] [RFC PATCH] mesa: Add MESA_SHADER_CAPTURE_PATH for writing .shader_test files.
Marek Olšák
- [Mesa-dev] [RFC PATCH] mesa: Add MESA_SHADER_CAPTURE_PATH for writing .shader_test files.
Eero Tamminen
- [Mesa-dev] [RFCv2 00/13] gallium: add support for NIR as alternate IR
Rob Clark
- [Mesa-dev] [RFCv2 00/13] gallium: add support for NIR as alternate IR
Rob Clark
- [Mesa-dev] [RFCv3 00/11] gallium: add support for NIR as alternate IR
Rob Clark
- [Mesa-dev] [RFCv3 01/11] gallium: refactor pipe_shader_state to support multiple IR's
Rob Clark
- [Mesa-dev] [RFCv3 02/11] gallium: add NIR as a possible IR
Rob Clark
- [Mesa-dev] [RFCv3 03/11] nir: add helper to calculate type size
Rob Clark
- [Mesa-dev] [RFCv3 04/11] nir: allow pre-resolved sampler uniform locations
Rob Clark
- [Mesa-dev] [RFCv3 05/11] nir: add lowering pass for y-transform
Rob Clark
- [Mesa-dev] [RFCv3 06/11] nir: add lowering pass for glDrawPixels
Rob Clark
- [Mesa-dev] [RFCv3 07/11] nir: add lowering pass for glBitmap
Rob Clark
- [Mesa-dev] [RFCv3 08/11] gallium/auxiliary: introduce nir_emulate
Rob Clark
- [Mesa-dev] [RFCv3 09/11] glsl: export accessor for builtin-uniform descriptors
Rob Clark
- [Mesa-dev] [RFCv3 10/11] mesa/st: add nir pass for lowering builtin uniforms
Rob Clark
- [Mesa-dev] [RFCv3 11/11] mesa/st: add support for NIR as possible driver IR
Rob Clark
- [Mesa-dev] [shader-db PATCH 1/5] run: create debug contexts
Marek Olšák
- [Mesa-dev] [shader-db PATCH 1/5] run: create debug contexts
Kenneth Graunke
- [Mesa-dev] [shader-db PATCH 1/5] run: create debug contexts
Tom Stellard
- [Mesa-dev] [shader-db PATCH 1/5] run: create debug contexts
Ian Romanick
- [Mesa-dev] [shader-db PATCH 2/5] si-report.py: speed up and adjust to debug message reporting, allowing multi-threaded runs
Marek Olšák
- [Mesa-dev] [v2 1/2] i965: Validate textures before altering driver state
Topi Pohjolainen
- [Mesa-dev] [v2 2/2] i965: Restore vbo after color resolve during brw_try_draw_prims()
Topi Pohjolainen
- [Mesa-dev] About drm_hwcomposer (Was Re: About the PixelFormat mappings in drm_gralloc)
Rob Clark
- [Mesa-dev] About drm_hwcomposer (Was Re: About the PixelFormat mappings in drm_gralloc)
Chih-Wei Huang
- [Mesa-dev] About drm_hwcomposer (Was Re: About the PixelFormat mappings in drm_gralloc)
Sean Paul
- [Mesa-dev] Allow duplicate layout qualifiers V2
Timothy Arceri
- [Mesa-dev] Allow duplicate layout qualifiers V2
Matt Turner
- [Mesa-dev] Android DRM/Mesa porting (Was: need-help: how to change to newest mesa in android-x86?)
Chih-Wei Huang
- [Mesa-dev] a suggestion of loader_get_driver_for_fd
Rob Clark
- [Mesa-dev] Avoid segfault in omx deconstructor
Marek Olšák
- [Mesa-dev] Bugzilla (Was: [Bug 93686] Performance improvement : Please consider hardware ɢᴘᴜ rendering in llvmpipe)
Daniel Stone
- [Mesa-dev] Bugzilla (Was: [Bug 93686] Performance improvement : Please consider hardware ɢᴘᴜ rendering in llvmpipe)
Jose Fonseca
- [Mesa-dev] Command buffer error in vmwgfx kernel module
Agorgianitis Loukas
- [Mesa-dev] Command buffer error in vmwgfx kernel module
Sinclair Yeh
- [Mesa-dev] Fwd: Build failed: mesa 231
Jose Fonseca
- [Mesa-dev] Fwd: Build failed: mesa 231
Ilia Mirkin
- [Mesa-dev] Fwd: Build failed: mesa 231
Jose Fonseca
- [Mesa-dev] gallium r300 driver for PowerPC
Herminio Hernandez, Jr.
- [Mesa-dev] gallium r300 driver for PowerPC
Nicolai Hähnle
- [Mesa-dev] gallium r300 driver for PowerPC
Herminio Hernandez Jr.
- [Mesa-dev] gallium r300 driver for PowerPC
Nicolai Hähnle
- [Mesa-dev] gallium r300 driver for PowerPC
Michel Dänzer
- [Mesa-dev] gallium r300 driver for PowerPC
Herminio Hernandez Jr.
- [Mesa-dev] gallium r300 driver for PowerPC
Michel Dänzer
- [Mesa-dev] glsl_to_tgsi error in register renumbering or merging?
Ilia Mirkin
- [Mesa-dev] glsl_to_tgsi error in register renumbering or merging?
Ilia Mirkin
- [Mesa-dev] Hang in dri3_wait_for_event
Gustaw Smolarczyk
- [Mesa-dev] Hang in dri3_wait_for_event
Martin Peres
- [Mesa-dev] Hang in dri3_wait_for_event
Gustaw Smolarczyk
- [Mesa-dev] Hang in dri3_wait_for_event
Gustaw Smolarczyk
- [Mesa-dev] Hang in dri3_wait_for_event
Michel Dänzer
- [Mesa-dev] Hang in dri3_wait_for_event
Martin Peres
- [Mesa-dev] ipers performance regression (Was: u_upload_mgr changes)
Jose Fonseca
- [Mesa-dev] ipers performance regression (Was: u_upload_mgr changes)
Jose Fonseca
- [Mesa-dev] ipers performance regression (Was: u_upload_mgr changes)
Marek Olšák
- [Mesa-dev] ipers performance regression (Was: u_upload_mgr changes)
Jose Fonseca
- [Mesa-dev] ipers performance regression (Was: u_upload_mgr changes)
Brian Paul
- [Mesa-dev] Mesa (master): glsl: Move _mesa_shader_stage_to_string/ abbrev to shader_enums.c
Brian Paul
- [Mesa-dev] Mesa (master): glsl: Move _mesa_shader_stage_to_string/ abbrev to shader_enums.c
Jose Fonseca
- [Mesa-dev] Mesa (master): glsl: restrict consumer stage condition to modify interpolation type
Michel Dänzer
- [Mesa-dev] Mesa (master): glsl: restrict consumer stage condition to modify interpolation type
Samuel Iglesias Gonsálvez
- [Mesa-dev] Mesa (master): glsl: restrict consumer stage condition to modify interpolation type
Michel Dänzer
- [Mesa-dev] Mesa (master): glsl: restrict consumer stage condition to modify interpolation type
Samuel Iglesias Gonsálvez
- [Mesa-dev] Mesa 11.0.9
Emil Velikov
- [Mesa-dev] Mesa 11.0.9
Emil Velikov
- [Mesa-dev] Mesa 11.1.1
Emil Velikov
- [Mesa-dev] Mesa 11.2.0 release plan
Emil Velikov
- [Mesa-dev] mesa: Add MESA_VERBOSE=api for several indexed BindBuffer variants
Dieter Nützel
- [Mesa-dev] mesa: Reduce libGL.so binary size by about 15%
Andreas Boll
- [Mesa-dev] mesa: Reduce libGL.so binary size by about 15%
Jeremy Huddleston Sequoia
- [Mesa-dev] mesa: Reduce libGL.so binary size by about 15%
Andreas Boll
- [Mesa-dev] Mesa for OpenVMS
Jouk Jansen
- [Mesa-dev] Mesa for OpenVMS
Timothy Arceri
- [Mesa-dev] Mesa for OpenVMS
Daniel Stone
- [Mesa-dev] Mesa for OpenVMS
Brian Paul
- [Mesa-dev] New stable-branch 11.0 candidate pushed
Emil Velikov
- [Mesa-dev] New stable-branch 11.0 candidate pushed
Marek Olšák
- [Mesa-dev] New stable-branch 11.0 candidate pushed
Emil Velikov
- [Mesa-dev] New stable-branch 11.1 candidate pushed
Emil Velikov
- [Mesa-dev] New stable-branch 11.1 candidate pushed
Timothy Arceri
- [Mesa-dev] NIR, SCons, and Gallium
Jose Fonseca
- [Mesa-dev] NIR, SCons, and Gallium
Rob Clark
- [Mesa-dev] NIR, SCons, and Gallium
Dave Airlie
- [Mesa-dev] NIR, SCons, and Gallium
Rob Clark
- [Mesa-dev] NIR, SCons, and Gallium
Ian Romanick
- [Mesa-dev] NIR, SCons, and Gallium
Ian Romanick
- [Mesa-dev] NIR, SCons, and Gallium
Ilia Mirkin
- [Mesa-dev] NIR, SCons, and Gallium
Rob Clark
- [Mesa-dev] NIR, SCons, and Gallium
Connor Abbott
- [Mesa-dev] NIR, SCons, and Gallium
Matt Turner
- [Mesa-dev] NIR, SCons, and Gallium
Marek Olšák
- [Mesa-dev] NIR, SCons, and Gallium
Jose Fonseca
- [Mesa-dev] radeon cmask sync with EGL/GBM
Jay Cornwall
- [Mesa-dev] radeon cmask sync with EGL/GBM
Axel Davy
- [Mesa-dev] radeon cmask sync with EGL/GBM
Marek Olšák
- [Mesa-dev] radeon cmask sync with EGL/GBM
Axel Davy
- [Mesa-dev] radeonsi: "Warning: Compiler emitted unknown config register: 0x286d0"
Gustaw Smolarczyk
- [Mesa-dev] radeonsi: "Warning: Compiler emitted unknown config register: 0x286d0"
Michel Dänzer
- [Mesa-dev] re-visit oes_geometry_shader patches
Lofstedt, Marta
- [Mesa-dev] Request for MESA support for OpenGL GL_INTEL_* exts supported by Windows driver (2 of them expose new graphics DX12 features)
oscar bg
- [Mesa-dev] The get/get_hash_params situation...
Ilia Mirkin
- [Mesa-dev] The get/get_hash_params situation...
Kenneth Graunke
- [Mesa-dev] The get/get_hash_params situation...
Ilia Mirkin
- [Mesa-dev] Using all PS export formats in RadeonSI
Marek Olšák
- [Mesa-dev] Where to find MAPI_TABLE_NUM_STATIC & MAPI_TABLE_NUM_DYNAMIC
Jouk Jansen
- [Mesa-dev] Where to find MAPI_TABLE_NUM_STATIC & MAPI_TABLE_NUM_DYNAMIC
Brian Paul
Last message date:
Sun Jan 31 19:48:52 PST 2016
Archived on: Sun Jan 31 19:49:00 PST 2016
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